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Dinosaurs have always been one of the favorite topics of children of all times, we have all been fascinated (maybe we still are) and we have owned at least one puppet. To confirm this statement there are also scientific bases that confirm that almost one child in three has an immeasurable interest in this subject. […]

The post A DINOSAUR TOY THAT HELPS YOU LEARN appeared first on Toydesign.

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‘Less is more’ is a famous quote by the German architect Mies van der Rohe; from architecture to product design, from fashion to technology, it laid the foundations of a philosophy for which the best design result is inspired by essentiality. This phrase comes clearly into my mind like a luminous neon advertising, as soon […]

The post AN EDUCATIONAL TOY THAT STIMULATES IMAGINATION appeared first on Toydesign.

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In this article we will talk about an analog STEAM toy project with a digital core for approaching children to art invented by an English start-up. Let’s start by saying that it is scientifically proven that art is good for children. Probably not new, “I always say!” you will think, but the proof of our […]

The post AN ANALOG STEAM TOY PROJECT WITH A DIGITAL CORE appeared first on Toydesign.

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In this article we will talk about an analog STEAM project with a digital core for approaching children to art invented by an English start-up. Let’s start by saying that it is scientifically proven that art is good for children. Probably not new, “I always say!” you will think, but the proof of our assumptions […]

The post AN ANALOG STEAM PROJECT WITH A DIGITAL CORE appeared first on Toydesign.

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If you don’t know the meaning of the term influencer, you’ve probably spent the last five years (at least) in a very isolated place, which may be good, but you should know that are these figures that draw the attention of modern consumers and to which brands in every sector entrust their image. This phenomenon has […]

The post THE SALE OF TOYS IN THE AGE OF BABY INFLUENCERS appeared first on Toydesign.

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Create fun and engaging experiences that improve health and lifestyle, this is the ambitious motto of ‘Games for Health‘, a Dutch project we’ll talk about in this article. Founded in 2010 by Jurriaan & Sandra van Rijswijk, this non-profit association has the task of bringing together the best minds in the development of toys and […]

The post GAMIFICATION FOR A NEW WELLNESS appeared first on Toydesign.

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This article is about a nice case study from Italy on design for autism that shows how the careful observation of the ‘state of the art’, can lead to an actualization and a useful and beneficial redesign for all the actors of a system. Blu(e) is a tablet to help autistic children to communicate and was […]

The post A TABLET TO HELP AUTISTIC CHILDREN TO COMMUNICATE appeared first on Toydesign.

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Get yourself comfortable and be patience to get ’till the end of this short article because today we will talk about distraction, self-control difficulties and Piks, a crowdfunding to develop children’s concentration. This game in wood and silicone has particularly intrigued us at first glance for the simplicity of the project and the effectiveness of the results […]

The post A CROWDFUNDING TO DEVELOP CHILDREN’S CONCENTRATION appeared first on Toydesign.

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The story of Pixel Press starts with a group of friends who was no more satisfied with just playing video games, so begin designing them. So far nothing exciting, indeed probably the majority of companies in the industry were born in this way; the difference is that Pixel Press has done so in a ‘disruptive’ […]

The post A TOY TO LEARN DESIGN THINKING appeared first on Toydesign.

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