Hi, first post. I am looking to how I could improve my surrealist piece to look more like a casual picture of grass and the melting sky but I feel it looks off. Any ideas on how I could improve it? Maybe I could somehow fix the further away eyes to look more like a sky horizon in some way? Any suggestions for improvement would be great, thanks.
I´d like to use the 3D mostly to make architecture base and set complicated perspective scenes with characters in order to make digital paintings over it, so I´d like to know which program is the best one to make both organic and hard surface, I´ve been learning a little of Zbrush, but I was presented to other 3D programs like Maya, Blender, 3D coat, Modo and Cinema 4D. So which one is the most complete and has the best workflow? Should I use one program for organic and another for hard surface? Any Insights, tutorials, and courses are also welcome.