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So guys I'm looking for a game I don't even know it exists... to put it simply I want something like ff tactics but with some crafting mechanic. Like a game where you run a guild, have a lot of party members to manage and a lot of gear to craft. Up until know the game that fit this the mos was Kamidori Alchemy Meister, but you know... hentai is not really what I'm after...
Any advice would be welcome, so thanks in advance, I'm on pc by the way
I think i read yesterday here someone raging toward FFX Chocobo Games, so i'd go for more broader topic in this minigames aspect.
My preference for the minigames is obviously toward the chill one. Mainly because i think people doing the minigames are looking for the relaxing and fun things outside the main story/boss/challenging battle that the game had already. And i do hate with passion some game that have quite challenging minigames, especially if those games are locking behind great reward or treasure. Mostly i always tried those minigames either way but in the end i resorted in looking for guide or something similar for the way to do it, and doing this is making the game less fun for some reason.
Some of my favorites are Tales of Eternia Whiz card game, Suikoden Cooking Contest & Rock Climbing, FF7 Chocobo Breeding/Racing, and Steamboat Chronicle street music performing.
By "parallel progression," I mean any system in an RPG for permanently upgrading your characters outside of traditional leveling up mechanics.
For example, in FF9 you can master equipment to learn new abilities. Similarly, in Tales of Berseria, you can master equipment to gain stat boosts, elemental affinities, etc. In FF6 and Chrono Trigger, you earn AP after battles that go toward learning skills that are not tied to your specific character level. In FF5, FFT, and some DQ games, you can earn job points to modify your characters, again, outside of regular leveling.
For the sake of discussion, because FFX's sphere grid and FF13's Crystarium completely supplant levels, I won't count those as parallel progression, because they are the main progression systems in those games.