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Last week, EON Reality finalized and signed a deal with USAID to bring the very first Interactive Digital Center (IDC) to Morocco and the entire Maghreb region. The seven-way partnership also features multiple local universities and government departments and serves as the starting point for the AVR Platform’s dispersion throughout the area.

Attended by some of the area’s most influential members of government, education, and enterprise, Friday’s inauguration in Morocco’s capital of Rabat celebrated the official launch of the IDC in the city of Ben Guerir. Housed on Mohammed VI Polytechnic University’s campus, the new IDC will contribute to the growing Augmented and Virtual Reality (AVR) industry throughout Maghreb and bring AVR solutions to entrepreneurs, educators, and students alike.

Al Aoula, USAID, Launch of the first Interactive Digital Center in Morocco - YouTube

Additionally, over a dozen local, regional, and global media outlets were present to report on the news in three different languages, ranging from AfricaZine to Hibapress. The deal is sure to strengthen EON’s global brand as it looks to expand into other new markets as well as building upon existing locations.

For more information on the IDC in Morocco, check out the video recap of the inauguration (above) and the EON Reality website.

The post EON Reality and USAID Host Inauguration Event for Morocco IDC appeared first on EON Reality.

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Augmented and Virtual Reality (AVR) is being used extensively in business and across a variety of industries. For a number of years, EON Reality has specialized in immersive solutions for the manufacturing, aerospace, aviation, and engineering industries. Companies typically use VR for real-world training and practice simulations, while AR is utilized to place digital items and data live into a worker’s field of view that helps to generate a ‘supplemented’ real-world environment for efficient knowledge transfer.

Both technologies have been proven to provide behavioral changes for people across a wide range of age groups in training, upskilling, and retention in the workplace. As integration across digital realities improves, the prospect of data-driven learning and training can provide stronger business impact and efficiencies for key indicators such as staff turnover and task performance.

Virtual Trainer

Virtual Trainer is a stackable VR training product which deploys the latest VR hardware. It connects to existing Learning Management Systems to deploy immersive technology across the enterprise. Currently in its next phase, Virtual Trainer delivers photorealistic training for scenario-based and experiential training for a range of industry clients.

“VR-based training helps learners [and organizations]…the ability to track all of a trainee’s actions and inputs as he or she moves through a scenario reduces the cost of providing individual feedback, and giving tailored feedback.”

Deloitte Insights, Report 2018
Manchester Team

The UK team headquartered in Manchester, consistently works to agile methodologies. In the short three years that followed, the site grew its studio team significantly. It also invented an award-winning enterprise VR product which has proven popular with Fortune 500 companies, Virtual Trainer.

The AVR Platform, Built for Industry 4.0

Augmented and Virtual Reality production at the Manchester office is strongly influenced by the same five foundations that underpin the UK Government’s Industrial Strategy. These are: ideas, people, infrastructure, the business environment, and place.

Aligning these themes together, as of 2019, there are now three fast-prototyped immersive technology products designed for enterprise and education. These ideas are now fully realized and are being built in the Manchester EON Reality office, part of the Government’s strategic ‘Northern Powerhouse’.

UK Government – Priorities and our Immersive Technology

Following a major awards win at London Tech Week’s AR & VR World, EON Reality’s Virtual Trainer product was also selected as a core focus for the International Business Festival (IBF). The IBF is a large-scale event held in Liverpool each year, which attracts leading civil servants, politicians, mayors, COOs and CEOs from across the world. The successful demonstration of Virtual Trainer invited significant attention from government officials, and the UK team was invited to write about VR and Virtual Trainer for the UK Government’s Industrial Strategy blog.

Virtual Trainer forms the core VR offering within EON Reality’s immersive platform, the AVR Platform.
It is a multi-user, advanced VR product which enables globally connected, centralized virtual procedure, scenario and operations training across six core industry verticals. These are Aerospace, Manufacturing, Energy, Healthcare and Medical, Education, and Security and Defence.

The post Manchester Team Aligns AVR Technology Focus With UK Industrial Strategy appeared first on EON Reality.

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The UK Team at EON Reality continues to be pivotal in helping create, support, and deliver the brand new state-of-the-art VR & AR Learning Suite at Telford College.

The chief executive of the Education & Training Foundation said he was ‘blown away’ by the new Augmented and Virtual Reality (AVR) facilities at Telford College, which is a fantastic accolade for Telford College and their 7th form concept.

Since its inception by the visionary teams at the further and higher education establishment in Telford, the technology from the local enterprise partnership and EON Reality has attracted serious and unique attention from the likes of the BBC, RAF Cosford and other stakeholders across major UK industry leaders. It is also one of the most ‘mind-blowing’ learning spaces in the county – as evidenced recently by the Chief of the Education and Training Foundation (ETF), David Russell.

Mr. Russell is in charge of the ETF, which is a UK government-backed support body for the further education (FE) and training sector in the UK and upholds both professional standards and support for this expertise within the learning industry.

He recently took to Twitter to kindly say: “Quite blown away by the learning technology I’ve seen at the VR/AR centre at Telford College. So much potential to be used to enhance education. A very exciting professional development challenge for staff.”

VR and AR have been proven to provide strongly immersive media for learners across vocational education, in adult education, for upskilling, and even to support strong workplace performance.

Virtual Trainer

Telford College’s AVR Suite also benefits from an entire “VR Virtual Trainer Centre,” a teaching and immersive learning space kitted out with HTC Vives and EON Reality’s Virtual Trainer product from the AVR Platform. Virtual Trainer helps to deliver photorealistic training across a wide variety of subjects, and is particularly useful for learning vocational subjects, skills and procedures in exciting and sometimes inaccessible or risky environments.

Students and Learners – as Impressed as the Teachers

A Lecturer at Telford College in Creative Studies, Anna Dowdall commented in the local paper Shropshire Star about the positive impact that the suite has had on students in terms of engagement, and even for students who are using immersive technology for the first time.

The training session also allowed myself and fellow tutor Joe Adams to try the new equipment for the first time – it was fun to experiment with the equipment, and to try new things. We were especially impressed with the way the technology allows us to see amazing locations and feel like we are there.

Anna Dowdall, Lecturer in Creative Studies, Telford College

Virtual Trainer forms the core VR offering within EON Reality’s immersive platform, the AVR Platform.
It is a multi-user, advanced VR product which enables globally connected, centralized virtual procedure, scenario and operations training across six core industry verticals. These are Aerospace, Manufacturing, Energy, Healthcare and Medical, Education, and Security and Defence.

The post Telford Celebrates ‘Mindblowing’ VR AR Learning Suite Success appeared first on EON Reality.

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The EON Reality-Nanyang Technological University (NTU) Future of Education Global Summit in Singapore brought out a who’s who of the academic world. The two-day event featured keynote speeches, presentations, and discussions with global academic leaders all centered around the topic of how technology is changing the world of education. Representatives from esteemed organizations such as NTU, National Institute of Education, Macquarie University, Beijing Normal University, SkillsFuture Singapore, and Asian Scientist Magazine shared their visions of the classrooms of the future as well as how Augmented and Virtual Reality (AVR) technology can play a role in creating active and collaborative learning environments going forward.

Bringing together some of the brightest minds in all of education has always been a goal of EON Reality, and with this Summit, we were finally able to achieve that on a global level,” said Dan Lejerskar, Founder of EON Reality. “Seeing university presidents, professors, and many others come together to recognize and embrace Augmented and Virtual Reality as the future of education validated what EON Reality has believed in for quite some time. The event was nothing short of a complete success.
Dan Lejerskar, Founder of EON Reality

In addition to the presentations and discussions, EON Reality also allowed the visitors to try out the latest AVR technology both through hands-on workshops as well as independent networking and exploratory time. Each of the AVR Platform’s primary components were on full display, showing how Augmented and Virtual Reality solutions can assist in classrooms and universities at any scale.

Much of the discussion at the inaugural event was about how quickly technology is transforming everyday learning environments into the interactive Classroom 3.0 model. As one of the first locations in the world to adopt the use of AVR technology for academic purposes, NTU served as the perfect backdrop for the discussions about how best to future-proof education both for teachers and students.

We are glad to initiate this interesting project with EON Reality and the very engaging partnership,” said Professor Ling San, Provost and Vice President (Academic) of NTU. “The NTU-EON Reality Future of Education Global Summit represents the shared commitment between NTU and EON Reality to create effective learning solutions for the next generation and this summit was an important first towards articulating the vision of this future.
Professor Ling San, Provost and Vice President (Academic) of NTU

The post NTU Future of Education Summit Wraps up in Singapore appeared first on EON Reality.

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The EON Reality-Nanyang Technological University (NTU) Future of Education Global Summit in Singapore brought out the who’s who of the academic world. The two-day event featured keynote speeches, presentations, and discussions with leading representatives across the spectrum of academia, business and government on the topical issue of education. Representatives from esteemed organisations and public agencies such as NTU, National Institute of Education, Macquarie University, Beijing Normal University, Embassy of Finland, SkillsFuture Singapore, Asian Scientist Magazine and Strategy& PwC formed the speaker line up who explored the vision of a future classroom, creating the active and collaborative learning environments to lifelong learning and the role of AVR technology in driving these initiatives forward.

Bringing together some of the brightest minds in all of education has always been a goal of EON Reality, and with this Summit, we were finally able to achieve that on a global level. Seeing university presidents, professors, and many others come together to recognize and embrace Augmented and Virtual Reality as the future of education validated what EON Reality has believed in for quite some time. The event was nothing short of a complete success.
Dan Lejerskar, Founder of EON Reality

In addition to the presentations and discussions, EON Reality also allowed the visitors to try out the latest AVR technology both through hands-on workshops as well as independent networking and exploratory time. Each of the AVR Platform’s primary components were on full display, showing how Augmented and Virtual Reality solutions can assist in classrooms and universities at any scale.

Much of the discussion at the inaugural event was about how quickly technology is transforming everyday learning environments into the interactive Classroom 3.0 model. As one of the first locations in the world to adopt the use of AVR technology for academic purposes, NTU served as the perfect backdrop for the discussions about how best to future-proof education both for teachers and students.

We are glad to initiate this interesting project with EON Reality and the very engaging partnership. The NTU-EON Reality Future of Education Global Summit represents the shared commitment between NTU and EON Reality to create effective learning solutions for the next generation and this summit was an important first towards articulating the vision of this future.
Professor Ling San, Provost and Vice President (Academic) of NTU

The post NTU Future of Education Summit Wraps up in Singapore appeared first on EON Reality.

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The 5th annual Medical Science Festival will be held in Bologna May 9-12 2019, and EON Reality will be one of the core businesses delivering a keynote talk.

The 2019 edition of the Medical Science Festival / Festival Della Scienza Medica, will focus on ‘The Intelligence of Health.’

Alongside internationally famous scientists, Nobel Prize winners and well-known researchers across all fields of medical science, EON Reality former UK Chairman, Ken Swain, will be delivering a talk about Augmented and Virtual Reality (AVR) innovation in healthcare.

The conference’s ambitious aim is to make scientific research in medicine more widely accessible to the public — particularly in keeping with the meteoric rise of AVR use within surgical training and the professional development of non-clinical staff, such as EON Reality’s work with the NHS.

(See Tech Republic’s portfolio feature about EON Reality for healthcare).

VR will become a standardized aspect of surgical training, with training centers and teaching hospitals needing to invest in VR suites.

The Commission on the Future of Surgery, Royal College of Surgeons

The belief that AVR technology should be used to improve many facets of everyday life is at the core of EON Reality’s ‘Human 2.0’ knowledge transfer ethos. Swain will be speaking about “Transferring health sphere know-how via augmented and virtual reality” on behalf of EON Reality at the Bologna Medical Conference due to his history in the 3D and AVR industry.

Discover more information about when you can catch EON Reality’s appearance at the 5th Medical Science Festival conference this year.

The post EON Reality to Give Keynote Speech at Bologna Medicina Global Festival appeared first on EON Reality.

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The graduating cohort of VR Innovation Academy students left staff and peers seriously impressed with their final project, ‘ALTO VR.’

This Unity-based Virtual Reality (VR) application, ALTO VR is an architecture lighting visualization and building simulation tool. Elements of the lighting application that can be used for teaching and learning, were also produced for EON Reality’s AVR Platform to support training and education.

ALTO VR — short for ‘Architectural Lighting Tool VR’ — was delivered by students under supervision and mentorship from EON Reality trainers and subject matter experts including Justyna Martyniuk-Pęczek, prof. PG from Gdansk University of Technology and Natalia Sokół, Master of Science in Light and Lighting.

Graduation day was attended by the VR Innovation Academy graduates as well as their trainers and local management. From the original “bootcamp” class of 17, a total of 13 students completed the first phase of VRIA training and became certified in the first level of EON Reality’s AVR Developer program, while 11 completed the second half of the course and graduated.

In the experience-based second phase, trainees worked on projects related to the AVR Platform and developed a series of Creator AVR lessons along with a full immersive VR experience related to architecture,and the design of lighting conditions.

The trainees then presented the completed work to EON Reality’s staff in the UK and received their final certifications from Marcin Kasica, Global Director of Education at EON Reality.

Seeing amazing progress and development in a group of people who joined the program, learned the full workflow of the AVR development, used the AVR Platform, and produced such a great final application is something truly special.

I congratulate all of the students on their achievement. I am extremely proud and happy that we had such a talented group of individuals who collaboratively worked hard during this program. We all look forward to their next steps as future talent in the AVR industry.

Marcin Kasica, Global Director of Education and VR Innovation Academy, EON Reality

As the eighth group of graduates produced by EON Reality in the UK, the growing force is helping to empower the digital and creative sector in Manchester and the wider ecosystem for immersive technologies. Mark Bridgeman, EON Reality’s Global Chief Operating Officer, was also on hand at the graduation ceremony and gave the students some inspirational words of advice as they begin the next phase of their lives.

In my three years of being at EON Reality, this is the best project I have ever seen produced from the VR Innovation Academy thus far.

Congratulations on graduating. Good luck with what you do next. I think you’ve all found the team of 11 that you can go on to create a start-up with!

Mark Bridgeman, UK Managing Director and Global Chief Operating Officer, EON Reality

Among the others within the classroom chosen by the VR Innovation Academy as the hosting space for the final project presentation and graduation celebrations was Adam Bladowski, Global Trainer and AVR Content Manager at EON Reality.

As a PhD candidate studying the use of VR in construction planning (particularly as it pertains to the real-time simulation of pre-build structures, lighting and energy planning, and window placements in regards to the simulation of sunlight) at the Gdansk University of Technology himself, Bladowski was the initial spark to launching and commissioning ALTO VR.

It’s been another fruitful year and another fantastic group of people in our Academy,” Bladowski said. “It was a great pleasure being involved in such dynamic development that ended up with many smiles and joy to all the UK’s EONites.

The project developed in the Academy was useful in many aspects — and it helped in the research that opened my PhD — but most importantly it was a subject of studio and VR market practices for the students.

Adam Bladowski, Global Trainer and AVR Content Manager, EON Reality UK

This VRIA academic year (2018/19) saw the graduates take part in one of the most advanced courses yet over the last 8 months. While at the Manchester Academy, the trainees accomplished tasks across a range of faculty disciplines, including 2D and 3D art, VR and AR development, programming and code, Agile project management, and mobile application development.

The post VR Architecture App from UK Academy Impresses Staff & Classmates appeared first on EON Reality.

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The ongoing collaboration between EON Reality Denmark and VIA University College continues to succeed in nurturing talent and influencing what an Augmented and Virtual Reality curriculum should look like both locally and internationally.

EON Reality Denmark and the global immersive technology industry both recognize that VR and AR skillsets are becoming increasingly popular, and in-demand within the job market. There are more VR and AR developer graduates required across a range of industries now than ever before.

Consequently, the increase in Augmented and Virtual Reality (AVR) ubiquity in education heightens the need for quality courses and qualified lecturers.

VIA’s latest batch of students are currently receiving lectures from three expert educators with multiple years of genuine experience in VR and AR development between them. EON Reality is delighted to add its own AVR industry staff such as Global Director of Global Education and Training, Marcin Kasica, as well as Head of Software Development, Vinh-Sang Tri, and Chief Technical Officer, Nils Andersson.

The UK-based Marcin Kasica traveled across Europe to Viborg to teach the students the latest technology and approaches to VR and AR platform solution design.

Globally, EON Reality  provides work-based learning and true-to-life scenarios for learning VR and AR technologythrough its VR Innovation Academy (VRIA) program. The partnership with VIA University College is able to provide faculty and students with the best knowledge based on pure development experience.

It has been a great pleasure and a positive experience visiting the local IDC in Denmark and to observe its joint approach to education with its practical point-of-view. This way, the students get to make use of EON’s 20+ years of experience and gain access to state-of-the-art technology. This combines their academic studies with exciting practical tasks.

Marcin Kasica, Global Director for Education, EON Reality

EON Reality’s 20 years of AR and VR software development experience provides the company with an unmatched reputation within the industry – and continues to widen and open access to AVR knowledge transfer. VIA University College in Denmark is a glowing example of how this can work at the local and national levels.

Education: A Vital Part of the Local AVR Ecosystem

EON Reality Denmark’s motivation for collaborating with a learning institute such as VIA University College is the potential to include students as part of a local ecosystem consisting of government, education and enterprise.

Receiving a very practice-oriented education, students will also learn how they can establish their own businesses and become VR/AR entrepreneurs. In effect, graduates will be able to contribute greatly to the development of the AVR industry as well as the local community in Viborg. This supply of digital and creative talent is a key indicator of EON Reality’s success around the globe.

The approach to education in AVR we have here at EON Reality Denmark is very beneficial to the students. We want them to learn as much as they can so that they can contribute to the industry during their studies and afterwards.
Michael Lundorff-Hansen, Managing Director, EON Reality Denmark

The municipality of Viborg, Denmark, has already been named a ‘VR mecca’ thanks to EON Reality, VIA University College, and The Animation Workshop.  Together these companies are forming a local, sustainable and well-functioning ecosystem will help induce more VR projects and businesses.

If you are interested in learning VR/AR content creation, development, and to discover the AVR Platform, you can read more about EON Reality’s VR Innovation Academy here: https://www.eonreality.com/academy/

The post Danish Students Upgrade Their Skills With EON Reality appeared first on EON Reality.

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It’s no secret that graduates and apprentices who have a high knowledge of technology, are in demand. For instance, many students are finding their prospects don’t improve after receiving a traditional education. So, why not improve your prospects and begin a career in the technology sector, by studying for just 8 months? The VR Innovation Academy (VRIA) at EON Reality’s centre in Manchester, UK can help you to do just that.

The use of Augmented and Virtual Reality is disrupting almost every industry sector, from medicine and pharmaceuticals, all the way through to manufacturing, aerospace and education. And similarly in the UK, there is a huge demand for candidates who have a qualified AR and VR knowledge in these industries. Therefore it makes complete sense to see how learning at EON Reality can work for you. Discover how you can change your future now, at one of our open days.

JOIN US FOR AN OPEN HOUSE

Register today for one of these free events at our UK Office. You will be able to find us at One Central Park, Northampton Road, Manchester, M40 5BP.

MAY 30TH  – UK Open Day
JUNE 28TH – UK Open Day
JULY 25TH – UK Open Day

VRIA trainees can expect to graduate having had exposure to an array of fields throughout their learning journey. UK trainees and graduates from the Academy work across a large portfolio of VR and AR projects, as well as product development.

After the 8 month course at the VRIA, you’ll gain skills in 2D and 3D art, hardware management, programming, project management and VR and AR software development as well as a plethora of related skills! The best graduates who make it though both phases of learning get to graduate, and also achieve the EON Reality Developer Certificate at Levels 1 and 2. The EON Reality VR Innovation Academy in Manchester is the only professional training centre of its kind in the UK. Learners aged 18+ from all educational backgrounds are welcome to apply – what’s key is a passion for Augmented and Virtual Reality, and a thirst for industry knowledge. We also encourage applications from graduates in Computer Science, Games Design, Animation, Maths, Fine Art, Media Studies, Broadcast Media and Graphic Design.

SO ARE YOU READY TO APPLY?

Training in the UK begins on 10th September, 2018.

The post Open Days – VR Innovation Academy Manchester appeared first on EON Reality.

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Promoting authentic public safety engagement with young people is a huge challenge – for governments, for NGOs and for the emergency services.

Virtual Reality (VR) is being explored as the ultimate medium for public communications – and EON Reality is paving the way in demonstrating how this can be perfectly achieved with immersive technology for the transport, infrastructure, and safety sectors.

As such, EON Reality’s UK headquarters were called to showcase their Virtual Reality achievements in the Houses of Parliament this month, extending a VIP invitation to their Safety Standards event, with the Department for Transport.

Welcomed by Barry Sheerman MP, with a keynote from Paul Maynard MP, the event discussed the recent achievements and the upcoming infrastructure needs faced by the transport industry as a whole.

Virtual Reality for Safety Applications

Mark Bridgeman, Global Chief Operating Officer and UK MD at EON Reality, said: “EON Reality is proud to be working with public organisations in the UK, and in doing so, we are helping define best practice for on-message, immersive public safety comms.

“Utilising VR for public safety campaigns is incredibly effective, and efficient, in delivering campaigns that stick. Therefore the solution for engaging young people in learning about safety, is simple – we need to respect and understand their heightened standard of rich media experiences.”

Supporting a strong vision for the future of safety communications, EON Reality showcased their VR CGI Level Crossing safety series targeted at the aged 8-16 demographic. Lead Producer for the project, Kelvin Cannon-Brown, showcased the virtual reality films and assisted officials with their immersive experiences.

Compelling Media

Kelvin Cannon-Brown said: “VR is the perfect tool of immersing an individual into a specific situation. You feel like you are really there, which in turn delivers a meaningful and lasting memory.

“It’s great to see organisations with the foresight to embrace EON Reality in Manchester, and new technologies which can deliver vital safety messages in VR, in a new and compelling way.”

It was a delight for EON Reality to be able to introduce and impress specialists, executives and engineering leads from across the House of Commons Transport Committee with the capabilities of Virtual Reality technology.

The post EON Reality Invited to Showcase VR at Houses of Parliament appeared first on EON Reality.

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