Just a little more of an accomplishment blog – we have started to get into the Frostgrave system of games by Osprey/ Joe McCullough. In my usual backward fashion, I bought figures, then rules, then accessories for Ghost Archipelago, then ROSD, and then Frostgrave.
I highly recommend the battle reports on the Youtube channel for Guerrilla Miniature games – there are almost 35 of them so far – deeply inspiring – particularly for terrain and gameplay examples. I love to see how different GM’s/ players can envision and represent this entertaining game on the tabletop.
Anyway – here are our wizards and party members done so far…
Rangers of Shadowdeep scratches an itch for me – tabletop cooperative Frostgrave sounds like fun, looks like fun, and gives me an achievable focus for painting the piles of 28mm fantasy figures that are lying around all over the estate. No battle report yet – but painted this weekend and got most of these done in a day….
Three Rangers so far – names to follow as we get to the tabletop
An overview of the weekend’s efforts for good guys
Two crossbow armed party members available – one a Frostgrave soldier, the other from Wizkids D&D line
A more magical part of the roster for our little one….
Thieves and rogues
Zombies for the first missions
More baddies – our contingent of rats
And the giant spiders come to call – these are also a staple for Frostgrave as well.
Almost two years ago son #1 and I launched into an Oldhammer project which may be the ultimate one before he ships off to college and never looks back. Our first steps were focused on Kislev/ Empire/ Chaos, and we have to stay there or we’ll never get to tabletop.
Several successful Ebay purchases, two marching band seasons later, we have finally started putting together some painted units and getting things ready for our first games. Here is a custom piece which got brush time this week – a Wolf chariot for the Empire’s White Wolves – a unit of heavy wolf-mounted cavalry.
I have to own up to the fact that my son is the vintage Warhammer fantasy expert – I simply missed that stage while serving in the army and focusing on my historical periods for gaming.
I do know this is a custom piece – the chariot is made of balsa, with the throne behind him in plastic from some set or other and the wolf heads on the corners in plastic as well. The chains are actual chains threaded over the wolves (INSANITY). I don’t know where the wheels come from – they have a skull theme to them and are definitely GW as well. Lastly, I don’t know if the figure is a GW figure or another fantasy figure – metal, but that’s all I know.
We got this piece unpainted with an Empire lot that included many norse-themed elements as well – more to come.
Basing for snow has come up more in our home lately – we’re doing Frostgrave elements as well as this project, so rather than just grass/ earth basing, my son asked for ice/snow like basing schemes for some of the units last they are finished. Here is two tones of gray/ gray blue with GW Valhallan blizzard texture.
I’ve been painting 15mm Napoleonics since 1984, so when my younger son started collecting Warlord and Perry figures for the Waterloo campaign, I assumed we would pass through that phase… here we are. The Sharpe series didn’t help – a little too inspiring for a 12yo.
First – we don’t need to do this – so purely a labor of love and related to the excellent visual spectacle which is the Napoleonic era. On top of that, we have literally hundreds of unpainted Warlord and Perry Miniatures on-hand.
At Winter War 2019 we brought the walled city of Ahmednuggur back for a second convention game. It had been a couple of years but setting up the table and the troops is relatively easy, so I’m sure it will become a staple for the convention circuit.
Wellesley oversees the reserve while the advance guard pushes the light gun to the gate – hopefully to knock it down…
A better view of the main gate of the pettah – the Scots in the lead here would take a serious beating in this iteration…
The Marathas have four units of light cavalry outside the fortress to harass the British and make them keep some flank security….
Three units of arab mercenary troops were inside the city – including this one just behind the gate.
Major Dodd’s cobras are here on the wall – in the purple trousers. The Sharpe novel inspired a special rule – once a British/Sepoy unit enters the fortress, Dodd and his Cobras have to escape the table – typically by the gate on the opposite side of the Pettah.
The fortress garrison did a nice job of backstopping units on the wall which were taking casualties. As soon as a British unit would break one of their units and ascend to the walls, this second line would work hard to inflict casualties and attempt to push them back.
This game swung back and forth on the wall – but eventually the British got in but had insufficient forces left to clear the city. The game has gone 1-1 each way now. Lots of fun.
A short post on this set of local rules from Tony Guido. Tony has run games using these for years at Winter War and my son has played them a couple of times.
I finally Sked Tony about his rules and he shared that they have been in development since the early 80’s. It turned out he had copies so I snapped up a copy. I may do a review later, but wanted to share that their operational scale really appeals on the tabletop.
I have a smaller 10mm Eastern Front collection which I snapped up at a Little Wars flea market. I suspect, knowing I didn’t need it, that seeing Tony’s tables probably caused me to buy them.
Winter War 2019 was another nice chance to head close to home and meet up with many old friends while running a couple of games.
First up this year was a new game using old soldiers – my 25mm Italo-Ethiopian collection. The armies have been coming together for a number of years, but two years ago, in an effort to get ready for Cincycon, I painted another 150 Bicorne Miniatures Abyssinian tribesmen. They have about a dozen poses, and the overall painting/ effect ratio is very favorable. I haven’t painted a new 25/28mm colonial army in a very long time because I usually resort to my vast 15mm collection for large battles. Sadly, I’ve even done this Italian army in 15mm – see my Agordat blog for Italians vs Dervish forces at the city of the same name.
This game owes its origins to Last Stand Dan and his blog – with an excellent scenario – Get to the Boats… The idea is a force of regular troops and askari have put in at al local city on the river to collect up the governor and get him aboard. At the same time, the warlords are sending their bands into the streets to stop the Italians.
A shot from the dock by the city gate.
Askari and Bersaglieri prepare to enter the cauldron
Here too, another command – this time the Italians are regular infantrymen
Once the Italians could get back to the gate, the cover fire from the gunboat would assure survival
The governor’s force, the professor, and the flag are just to the left of the sandbags
The game again featured Professor Johnstone, here on-loan to the Italian government on a secret survey. His survival was one of three VP’s for the Italians – they had to get at least two out of the city.
This excellent market arrived only the week before the game – from Smallworldgames on Ebay – brilliant service/ quality/ value.
More than 2/3 of the Italian rescuers would spend more than half the game mired here in the gate area before extending a bit toward the governor’s force coming down past the market.
An ebay auction a couple of weeks ago revealed a series of fairly aged 15mm painted armies in various states, sorting through them I saw a french colonial force which had a number of the rarer Frontier figures – tirallieurs Tonkinese and Annamites.
There were also the french marines and sailor units as well. The paintjobs are of a wargames quality, but once touched up and rebased, they should help compose another eight or nine 12-figure units.
I’m also peeling off a few units to give to Eric B. for his similar Boxer Rebellion project.