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Episode 107 : Detective City of Angels Review

Recorded in War Room Studios – Albuquerque, NM : 7/23/19

This episode is brought to you by Arcane Wonders, PowerMeeps.com and Van Ryder Games. A flashback to GenCon of Yesteryear finds its way into our THEN segment as we check in on our hits and misses from GenCon 2018.  We talk about our recent plays of Carson City: The Card Game, Grimm Masquerade, Finger Guns at High Noon and Bargain Quest. Our TOMORROW segment focuses on upcoming excitement like Dinogenics, Copenhagen Roll & Write and the upcoming Academy Games title, One Small Step.  We wrap up the episode with a deep dive investigation into Detective: City of Angels from Van Ryder Games.

Episode Timeline:

0:00:45 – Intro
0:04:08 – VM and Gift From Shawn @ Thing 12 Games
0:17:19 – GIVEAWAY – Cartographers and Lockup from Thunderworks Games
0:20:33 – TNT – Then — WarRoom Redeux — GenCon past 2018
0:40:50 – TNT – NOW — Ft . Finger Guns at High Noon, Bargain Quest & More.
1:30:12 – TNT – TOMORROW — Featuring One Small Step & DinoGenics
1:46:11 – Feature Segment : Feature Review – Detective City of Angels
1:51:15 – Feature Segment : Detective – Rules Overview
1:56:20 – Feature Segment : Detective – Production
2:01:55 – Feature Segment : Detective – Theme
2:03:32 – Feature Segment : Detective – Gameplay / Strategy
2:22:03 – Feature Segment : Detective – Value/ Replayability
2:24:32 – Feature Review – Detective – Brandon Final Thoughts
2:31:35 – Feature Review – Detective City of Angels – Josh Final Thoughts


Game Timestamps:

Bargain Quest – 1:00:42
Carson CIty : The Card Game – 0:48:38
Cartographers – 0:17:28
Copenhagen Roll and Write – 1:35:06
Detective A Modern Crime Board Game – 0:39:24
Detective City of Angels – 1:46:11
DinoGenics – 1:39:14
Downforce – 0:25:36
Downforce : Danger Curcuit – 0:24:53
Finger Guns at High Noon – 0:40:50
Grimm Mascarade – 1:16:05
Happy Salmon – 0:47:45
Harry Potter Death Eaters Rising – 1:42:10
Imaginarium – 0:37:00
Las Vegas Royale – 1:32:20
Lockup – 0:17:28
Modern Art (the Korean Edition) – 0:14:00
One Small Step – 1:30:12
Terraforming Mars : Prelude – 0:29:28
Thanos Rising : Avengers Infinity War – 1:42:27
Treasure Island – 0:31:13


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Detective City of Angels Review @ 1:46:00

The post Episode 107: Detective City of Angels Review appeared first on Brawling Brothers Boardgaming Podcast.

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Episode 106 : Best Boardgames
– Brawling Brothers Blend 2019

Recorded in War Room Studios – Albuquerque, NM : 7/9/19

This episode is brought to you by PowerMeeps.com and Van Ryder Games. In this episode we FINALLY live up to our initial threats and make the Brawling Brothers Blend a real thing!  We’ve taken the top 50 games from 200+ Brawlers and had our local statistician churn out a list that ranks the submitted games into, what we are certain is, the best boardgames 2019!  We invited our good friend and fellow Brawler, Baker from Bored Online Board Offline to join in the festivities – so tune in and hear his silky smooth tones and learn what the Brawlers have deemed the best boardgames 2019.





Game Timestamps:

1960: Making of President – 2:12:04
7th Continent – 2:09:12
Amerigo – 1:08:45
Arkham Horror : Card Game – 2:31:29
Azul – 1:59:30
Blood Rage – 2:15:32
Brass – 1:59:29
Cartographers : A Roll Player Tale – 1:07:41
Castles Of Burgundy – 2:13:03
Charterstone – 2:08:36
Churchill – 0:38:43
Civilization – 2:11:57
Clank! – 1:59:35
Clank! Legacy : Acquisitions Inc Upper Management Deck – 0:42:18
Codenames – 2:31:42
Coimbra – 1:58:46
Concordia – 2:23:01
Copenhagen – 1:15:55
Crokinole – 2:13:11
Descent – 2:11:47
Dinosaur Island – 2:31:37
Eclipse – 1:59:32
Feast for Odin – 2:12:47
Ghost Stories – 2:07:18
Ginkopolis – 2:13:02
Gloomhaven – 2:09:08
Great Western Trail – 2:17:34
Hero Quest – 0:21:41
Isle of Cats – 1:44:02
Junta – 2:11:49
Kemet – 2:13:42
Kingdom Death Monster – 2:09:44
Lord of the Rings : Card Game – 2:31:39
Lords of Waterdeep – 2:07:55
Mage Knight – 2:09:01
Mansions of Madness 1st Ed – 0:27:03
Mansions of Madness 2nd Ed – 2:13:32
Master of Orion – 0:23:27
Mechs Vs Minions – 2:05:25
Middara – 1:32:14
Mysetrium – 2:11:57
Orleans – 1:59:38
Orleans : Intrigue Expansion – 2:06:05
Orleans : Invasion Expansion – 2:05:50
Pandemic Legacy – 2:08:46
Raiders of the North Sea – 1:59:33
Railways of the World – 2:12:07
Revolution of 1828 – 0:48:43
Risk – 0:21:36
Roll Player – 2:31:28
Sagrada – 2:31:36
Santa Maria – 2:12:42
Scythe – 2:20:19
Scythe : Rise of Fenris Expansion – 2:20:52
Shogun – 0:56:53
Small World – 0:27:03
Sorry – 0:24:56
Star Wars Imperial Assault – 2:05:00
Star Wars Rebellion – 1:59:16
Terraforming Mars – 2:13:54
Terraforming Mars : Prelude Expansion – 2:29:27
Terraforming Mars : Venus Expansion – 2:30:09
The Godfather – 1:58:22
Through the Ages – 2:12:08
Too Many Bones – 2:31:26
Twilight Struggle – 2:12:04
Tzolk’in – 2:31:33
Viticulture – 2:23:00
Wallenstein – 0:56:55
Yokohama – 1:59:36

Episode Timeline:

0:00:40 – Intro
0:07:35 – VM From the Past with Kevin
0:12:21 – GIVEAWAY – Lock Up and Cartographers
0:27:28 – TNT – Then — Convo w/ Baker from Bored Online Board Offline
0:38:43 – TNT – NOW — Featuring Copenhagen, Churchill & more
1:28:09 – TNT – TOMORROW — Featuring Middara & Isle of Cats
1:52:10 – Feature Segment : Brawling Bros Blend Survey w/ Baker



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Best Boardgames 2019

The post Episode 106: Best Boardgames – Brawling Brothers Blend 2019 appeared first on Brawling Brothers Boardgaming Podcast.

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Episode 105 : Origins Recap 2019

Recorded in War Room Studios – Albuquerque, NM : 6/10/19

This episode is brought to you by PowerMeeps.com and Van Ryder Games. Origins Game Fair is one of our favorite boardgame conventions of the year!  We love everything about this convention and we always look forward to our Origins Recap episodes!  Tune in to hear all about the hotness from the convention, the MashUp MeetUp, the North Market, Scootering down High Street, the (now) infamous PREDATOR ROOM, and lets not forget the Meat Sweats!  We highlight a few of our favorite games from the convention including: On Mars, Dead Man’s Cabal, Edge of Darkness, Isle of Cats, Cartographers, Watergate, Smartphone and more!

Episode Timeline:

0:00:40 – Introduction
0:12:00 – CBus Scooters
0:17:10 – Casa de Brawl
0:20:43 – Game Topopers
0:59:47 – Mash Up Meetup
1:25:47 – Apple Juice Meetup
1:54:31 – Colonel Jessup
1:59:47 – Predator Room
2:09:27 – BrawlCon
2:18:55 – Meat Sweats
2:19:37 – Pride Parade
2:20:22 – Drury



Game Timestamps:

Cartographers – 1:27:47
Copenhagen The Dice Game – 1:20:47
Dead Man’s Cabal – 0:33:00
Decrypto – 2:12:17
Detective City of Angels – 2:24:17
Dust in the Wings – 1:57:27
Edge of Darkness – 0:46:37
Gorus Maximus – 2:16:50
Isle of Cats – 1:14:17
Mississippi Queen – 1:55:42
Modern Art – 0:37:45
On Mars – 0:27:10
Skull King – 0:10:40
Smartphone – 2:05:27
Teotihuacan : Late Pre Classic Period – 1:34:07
The Mind – 0:11:40
Watergate – 1:40:42

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Origins Recap 2019

The post Episode 105: Origins Recap 2019 appeared first on Brawling Brothers Boardgaming Podcast.

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Episode 104 :Batman Gotham City Chronicles Review

Recorded in War Room Studios – Albuquerque, NM : 6/10/19

This episode is brought to you by PowerMeeps.com and Van Ryder Games. With special guest, Noel, in studio – Josh and Brandon discuss the happenings of Memorial Day, including a boardgame retreat (in the mountains!). Origins Game Fair is just about here and we spend a good amount of this episode unveiling our most anticipated games of Origins 2019!  For the first time ever, we publish a review in “TOMORROW” – check out our Batman Gotham City Chronicles Review before you click that back button for season 2!

Episode Timeline:

00:00:40 – Introduction

00:23:12 – Giveaway – EVOLUTION

00:27:45 – THEN – Featuring: Torpedo Run!

00:36:57 – NOW – Featuring: Sidereal Confluence, Caylus and more!

01:19:12 – TOMORROW – Batman Gotham City Chronicles Review

01:48:49 – Feature Segment – Origins 2019 Preview



Game Timestamps:

Abomination : The Heir of Frankenstein – 2:41:35
Age of Steam Deluxe Edition – 2:01:45
Altar Quest – 1:56:54
Clank Legacy : Upper Management Pack – 2:05:15
Detective: City of Angels – 2:04:00
Die Hard: The Nakatomi Heist – 2:46:40
Dwellings of Eldervale – 2:42:00
Endeavor : Age of Expansion – 1:53:00
Europe Divided – 2:44:00
Football Highlights – 2:08:50
Grimm Forest Masquerade – 2:46:10
Imhotep: The Duel – 2:31:30
On Mars – 2:16:45
Pipeline – 2:37:35
Revolution of 1828 – 2:28:00
Sierra West – 2:36:00
Skull Tales : Full Sail – 2:12:15
Subtext – 2:22:15
Tricky Tides – 2:26:16
Uboot – 2:32:30

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Batman Gotham City Chronicles Review @ 1:19:12

The post Episode 104: Batman Gotham City Chronicles Review appeared first on Brawling Brothers Boardgaming Podcast.

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Episode 103 :Gentes Review

Recorded in War Room Studios – Albuquerque, NM : 5/28/19

This episode is brought to you by PowerMeeps.com and Van Ryder Games. Josh has some difficulty getting his burritos and Brandon inquires about having his meat smoked.  We announce the ManBearPig promo for Gorus Maximus and discuss other excitement regarding the upcoming Origins Game Fair. In the War Room Redeaux, we cover games from years past – including: Star Wars Rebellion, Mansions of Madness and Secret Hitler. Our NOW segment features Call to Adventure, Photosynthesis, Hex Roller and more! We conclude the episode with our Gentes review – tune in for this full length, deep dive review!

Episode Timeline:

00:00:40 – Introduction

00:12:55 – Gorus Maximus “Man Bear Pig” Promo

00:18:38 – Announcement – Power to the Meeple Contest Winner

00:30:04 – TNT: THEN – Featuring: Star Wars Rebellion

00:51:13 – TNT: NOW – Featuring Call to Adventure

01:35:05 – TNT: TOMORROW – Featuring 7 Souls

01:51:48 – Feature Segment – Gentes Review



Game Timestamps:

7 Souls Rise of the Elder Gods :1:35:05
Call to Adventure : 0:51:13
Castell : 0:46:15
Dragons Interest : 1:43:00
Gentes Review : 1:51:4
Hansa Teutonica : 1:12:00
Hex Roller : 1:19:33
Mansions of Madness : 0:42:15
Photosynthesis : 1:00:45
Secret Hitler : 0:47:47
Star Wars Rebellion : 0:30:04
Survive / Survive Space Attack : 0:49:08
Wits and Wagers : 1:27:40

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Gentes Review @ 1:54:40

The post Episode 103: Gentes Review appeared first on Brawling Brothers Boardgaming Podcast.

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Sorcerer Board Game Review

Publisher: White Wizard Games
Designer: Peter Scholtz
Artist: Many

Players: 2-4
Play Time:30-90 Minutes

Reviewer : Scott Sexton

BGG Score:  7.0


Smash Up! Redux, A Sorcerer Board Game Review

Sorcerer is one of those games that you’ve probably played before, and I don’t exactly mean that as a slight.

I remember fondly when Smash Up! first came out seven years ago. I was captivated by the idea of near infinite replay-ability through the deceptively simple idea of mixing factions together to form a cohesive deck. I really, really, wanted to fall in love with Smash Up!. Unfortunately, I found that the game itself just wasn’t particularly enjoyable for me. I found that the factions never really meshed or combo’ed off of one another in satisfying ways. I found that the struggle to control locations, and the combat engine weren’t particularly exciting. For me, Smash Up! just never lived up to its potential and was I walked away feeling quite let down.

When I sat down with Sorcerer, I was struck with a real sense of deja vu. Sorcerer is a card combat game pitting mage against mage. Who hasn’t seen this game before? Anyone? Just like Smash Up!, Sorcerer has players building their decks by randomly combining (or drafting) a character, school of magic, and a home base/lair. Having 3 variable parts to your deck’s construction makes for a greater level of variety among possible deck combinations (or so the more mathematically inclined among my play group tell me) when compared to Smash Up!. The other game that Sorcerer calls back to significantly is Mage Wars, and I don’t just say this because of the fact that both games pit spell slinging goths against one another. Rather, Sorcerer’s dice driven combat feels very reminiscent of the combat found in Mage Wars. Your attack rating determines the number of dice you chuck in combat, where your dice can deliver failures, single successes, double successes, and critical successes of varying degrees.

I can see the disappointment in your eyes now. So Sorcerer is a mash up of a couple of games that were released 7 years ago? Does it stand apart from either of those highly regarded games?

Yes, it does.

The most subjective thing I can think to say about Sorcerer, is that it nails what I wanted Smash Up! to be. Sorcerer’s area control and combat engines, while not exactly original, are satisfying enough to justify repeat plays. I have always loved the idea of exploring games over dozens of repeat plays. The promise of Smash Up! was that I could pilot a different deck every time I sat down to play. The problem is that the underlying game you played in Smash Up!, for me, just was never fun enough to bring back to the table time and time again. Smash Up! failed to justify the effort to explore the variety of deck combinations. On the other hand, Sorcerer absolutely succeeds in justifying that exploration. The various schools of magic (lineages in the game’s parlance) are the real stars of the show. These schools of magic each occupy unique design spaces that feel wildly different from each other, while at the same time “feeling” just right in a narrative sense. The Animist gets to command an ever growing army of spiders. The Druid grows tree people and heals rapidly. The Bloodlord is an ancient Vampire that feeds off … well, blood. The shapeshifter wolfs out. The necromancer plays well with the dead. Sorcerer just nails the narrative flair of these schools of magic in a way that I’ve not seen since I first started playing Mage Wars. Unfortunately, the character and lair categories are far less compelling and you would be forgiven if you had no idea what the various characters brought to the table.

The greatest sin a dueling card game can commit is a lack of synergy and combo building. Again, this is something Smash Up! just didn’t quite nail. Fortunately, this is probably the one thing that Sorcerer does best. In all the games of Sorcerer I’ve played, I have yet to see a random deck build that didn’t have some sort of interesting synergy and comboing potential. But how can you have so much variety while ensuring that there was still synergy/combo building? Part of the answer lies in each deck’s skill cards. Each deck comes with 3 skill cards (one for your character, one for your lineage, and one for you lair). The cards work as built in combo engines that are always available. Clever use of these cards allows you to deploy minions more efficiently, and give bonuses to your attacks. Leveraging your starting skill cards kickstarts your game engine and failure to take full advantage of these cards can give your opponent an edge.

The combo building in Sorcerer also creates an interesting tension when it comes to your avatar. You are represented in the game by your character standee. Each round you can deploy your avatar to a different battlefield. Most deck configurations will make your actions at that location more efficient throughout the round. So do you play your avatar to your weakest location to shore up your defenses? Do you put them in a more fortified position in order to press your advantage? Understanding what your deck’s strengths and weaknesses are can give you an significant leg up too, which creates an interesting point of divergence. The game rewards repeated play and familiarity with what the various decks do, but at the same time, the game’s biggest selling point is the variety of game play that the various mixing of the decks creates. The end result is that Sorcerer is a game that lures you in with immense variety, but keeps you coming back for more with the promise of getting better and better piloting the game’s ever changing decks. The subtle trick of course is that Sorcerer does a good job of proving the exception to the proverb, “familiarity breeds contempt.”

While Sorcerer does a lot of cool things, it does disappoint a bit for me when it comes to the game’s use of dice. Don’t get me wrong, I love dice. I am willing to forgive a lot when it comes to dice. I don’t even find the dice to be particularly random or stingy in Sorcerer. What they are though is boring. The way dice work in Sorcerer is almost exactly the same way Mage Wars has been using them for the past decade. Familiarity does breed contempt. Sorcerer prides itself on the use of Omens which is a resource you spend to re-roll dice (yours and your opponents). This again feels tired and plays out a bit too back and forth not to become a bit repetitive. Maybe I’ve been spoiled a bit much lately with games like Hate that do multiple cool things with dice results, but these days, I just want more out of my dice in order to get my heart pumping.

So yeah, Sorcerer is the game that manages to be the game Smash Up! should have been. I’m definitely keeping this sucker around in my collection, and you’d better believe it that I’m going to buy into the inevitable expansions as they show up on Kickstarter. I don’t quite LOVE Sorcerer like I do Mage Wars, but Sorcerer scratches an similar itch without all the bother of constructing decks or re-learning a ton of rules. Sorcerer isn’t quite as smartly honed as Omen (my go to 2 player dueling card game), but it does play decently with 3 and 4 players (something Omen doesn’t). If you are looking for a dueling wizard card game that offers a mind boggling amount of depth, I have to give Sorcerer a strong recommendation.

*Fun note, almost every time I mention Smash Up! in this review, I could have easily said Key Forge instead. Come at me bro!

Sorcerer Board Game Review : BGG rating 7.0

Scott Sexton
Reviewer

Scott Sexton is an avid boardgame enthusiast who regularly posts reviews on BoardGameGeek - You can subscribe to his Review Geeklist here and check out his contributions to Brawling Brothers here.

Brawling Brothers Boardgaming Podcast

The post Smash Up! Redux – A Sorcerer Board Game Review appeared first on Brawling Brothers Boardgaming Podcast.

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Episode 102 :
How to Build a Game Group

Recorded in War Room Studios – Albuquerque, NM : 5/14/19

This episode is brought to you by PowerMeeps.com and Van Ryder Games.  We are often asked how to host successful game nights and/or build a gaming group and we decided to share our thoughts in this episode.  We discuss the titles we’ve been playing, including Vindication, Cryptid, On Tour, Trajan and more! Nothing is hotter on Kickstarter than Hostage Negotiator: Career and we chime in with our thoughts on it, as well as a special peek at Shard Slingers.

Episode Timeline:

00:00:40 – Introduction

00:15:02 – TNT: Then – Featuring: Risk

00:28:35 – TNT: Now

01:21:30 – TNT: Tomorrow – Featuring: Hostage Negotiator: Career

01:35:35 – Feature Segment: How to build a game group



Game Timestamps:

Cryptid –
Fleet the Dice Game –
Furry Spies with Russian Spies –
Hostage Negotiator: Career –
On Tour –
Risk –
Shard Slingers –
Trajan –
Vindication –

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How to Build a Game Group @ 1:35:35

The post Episode 102: How to Build a Game Group appeared first on Brawling Brothers Boardgaming Podcast.

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Episode 101 : Man vs Meeple Interview

Recorded in War Room Studios – Albuquerque, NM : 4/30/19

This episode is brought to you by PowerMeeps.com and Van Ryder Games.  Join us as we continue to celebrate our 4 year anniversary celebration! Our special, in-studio guests, Noel, Ludie and Kailey discuss some of the hottest games they have been playing, include Tiny Towns, Wingspan, Bosk and more! We conclude our anniversary celebration with a laugh filed Man vs Meeple Interview!

PowerMeeps.com Coupon Code:
Receive FREE SHIPPING on any domestic order over $50 using coupon codes: TEAMJOSH or TEAMBRANDON – Usage of either of these coupon codes enters you into a drawing for a $50 gift card (to be drawn on or around May 1st).

Episode Timeline:

0:01:33 – Noel and Ludie Celebrates 4 Years with Us
0:05:12 – VM Shoutout from Baker Board Online
0:08:17 – VM Shoutout from Boardgamergirl
0:10:41 – Josh remembers the champagne filled VIP Game Night Event
0:18:02 – VM Shoutout from Jacob
0:18:40 – Van Ryder Games – Hostage Neg: Career Kickstarter
0:20:43 – VM Shoutout from Van Ryder Games
0:22:17 – TNT – Then — We remember Brawling Brothers past Moments
0:33:27 – VM Shoutout Dracul and Igor
0:34:40 – TNT – NOW — Featuring Concordia, Tiny Towns, Wingspan & more
1:28:57 – Game “Wits End” with Noel and Ludie and Kailey
1:40:41 – TNT – TOMORROW — Featuring God of War, Space Race & Bosk
2:02:19 – VM Shoutout from Chris Game all Night
2:02:53 – Power to the Meeple Giveaway
2:12:23 – VM Shoutout Jay Winter
2:13:05 – Feature Segment : Man vs Meeple Interview
3:02:05 – VM Shoutout Nathan
3:13:22 – Feature Segment : Wits End with Jeremy and David



Game Timestamps:

Arkham Horror 3rd Edition – 0:56:48
Bosk – 1:52:35
Concordia – 0:34:40
God of War – 1:40:41
Lord of the Rings: Journeys in Middle-earth – 2:42:30
Space Race – 1:47:55
Tiny Towns – 0:49:02
Water Deep Dragon Heist – 1:09:57
Wingspan – 1:12:47
Wingspan – 2:50:00

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Man vs Meeple Interview @ 2:13:05

The post Episode 101: Man vs Meeple Interview appeared first on Brawling Brothers Boardgaming Podcast.

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[avia_codeblock_placeholder uid="0"]
Win Raiders of the North Sea and Fields of Fame from Power to the Meeple

2 lucky entrants will be selected to have Josh and Brandon play a game of virtual Paper/Rock/Scissor for them on the air in Episode 101.  The winner of the Paper/Rock/Scissor match will win a copy of Raiders of the North Sea + Fields of Fame Expansion courtesy of Power to the Meeple.  Come back and enter EVERY DAY for a better chance of being selected. Good luck!

In Raiders of the North Sea: Fields of Fame, enemy jarls have joined forces tohelp defend against the onslaught of raids on their settlements. But despite their threats, there is fame awaiting those who seek to kill or subdue them. Encountering a jarl is sure to bring injury, but now is no time for the faint-hearted. Onwards to the battlefield!

In addition to including components for an extra player, Fields of Fame also includes the new township board, enemy jarl tokens and cards, fame, damage and a variety of new townsfolk.

The post WIN – GIVEAWAY! Enter to win the Raiders of the North Sea + Fields of Fame appeared first on Brawling Brothers Boardgaming Podcast.

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