TAGES, was founded in 1996 to develop innovative industrial and information Technologies. Since 2002, develops EU Framework Programme Projects and provides consulting services. TAGES, is a technology transfer center for SMEs by providing co-operation between Turkey and Europe as well as other countries.
WWF Turkey launched a report titled “Exit from the Plastic Trap: Saving Mediterranean from the Plastic Pollution” on June 8th, 2018 during the “Time To Act for Plastic in Turkey” Conference organised by UNSDSN Turkey and WWF Turkey in Boğazici University, Istanbul where PTwist Project was also presented by TAGES.
Photo Source: DHA
According to the results of the report; delayed and uncompleted waste management of Mediterranean countries underlies the plastic pollution where most of the plastic pollution comes from Turkey with 144 tons daily. However the good news is that it is still possible to clean and protect the Mediterranean from the Plastic! For this reason, the collaboration between government, enterprises and individuals is a must! In this respect, WWF Turkey took an immediate action to establish “Business Model for The Effective Recycling of PET Bottles Committee” with the objective to propose “an immediate business model to be implemented in Turkey” until November 2018 with the aim to work on the constraints on legislation, infrastructure and finance in accessing to the re-collection of PET packaging with its members from NGOs, Private Industry, Public Authorities and Universities composed of: WWF Turkey, Coca-Cola, Migros, UNSDSN, REC, Ministry of Environment Zero Waste Department, Environmental Protection and Packaging Waste Up-valuation Foundation, Own Responsibly Your Waste Foundation, Istanbul Municipality Environment and Waste Management Company, METU Marine Science Centre, TAGES (PTwist Partner). The first meeting was held on July 10th, 2018 in the coordination of WWF Turkey with a decision to take the first action on making the feasibility study for the design and implementation of a “DRS (deposit return scheme) for PET Litters” to be applied in Turkey. TAGES, PTwist (An open platform for plastics lifecycle awareness, monetization, and sustainable innovation – www.ptwist.eu) partner responsible of dissemination and innovation activities took an active role on applying the feasibility methodology within the committee.
Leyla Arsan, CEO of TAGES, also presented the PlasticTwist Project, funded by European Union’s Horizon 2020 Programme in the “Smarter, More Innovative and Sustainable Mechanisms for Plastic Industry” session of the “Time To Act for Plastic in Turkey” Conference. The aim of the Project is to revalue recycled plastic, using blockchain technology.
Arsan pointed out the following objectives of the project: to sustain the plastic practices as-an-asset and support co-creation, to encourage innovations that will enable citizens, communities, inventors, innovators, makers, software developers, entrepreneurs and SMEs to transform plastic into value services, to enable the development of innovative designs and practices for the plastic reuse in open platform environment and to raise awareness of the supply chain stakeholders on plastic reuse. She also explained the services offered by the PTwist Platform:
Monetary System: A monetary system of PCoins and Pwallets, which ensures and safeguards trusted transactions between you and all others involved in the plastics re-use processes. The underlying blockchain technology is key in this.
Rewards: Engage in our interactive and collaborative gamification, and get rewarded in PCoins
Virtual Matketplace: Buy or sell PlasticTwist inspired plastic re-use products with your PCoins on our virtual market place
Your own PWallet: Your own personal wallet where your PCoins are saved and which you can use to interact on the marketplace
To be a part of the PlasticTwist Platform and get more detailed information please contact:
It was great to see active participation of the attendees who made the conference very efficient. There were around 175 participants. In the open session, the attendees shared their valuable opinions, concerns and ideas about the importance of increasing the awareness on the plastics waste, legislations on plastic recycling, requirement of using less plastic and positive transformations. At the end of the conference, everybody had a feeling to go into action for plastic waste immediately! Many thanks to Bahar Ozbay, Director of UNSDSN Turkey for organizing this event.
Let’s keep in our mind the motto of the World Environment Day 2018 anywhere anytime:
The Department of Urban Design and Landscape Architecture (LAUD) Bilkent University organizes periodically “LAUD Talks” events which focus on landscape architecture and urban design topics on the collaborative approaches. Leyla Arsan, CEO of TAGES, was invited as the speaker of last week’s “LAUD Talks” event organized on March 20, 2019 in Ankara, Turkey and she gave a speech on “Collaborative Approaches in City Development and EU Practices”. Arsan underlined the importance of open data for the transformation of smart cities and mentioned how living-labs and fablabs took place in smart city projects during her speech.
Livable cities depend on the level of smart city, sustainable city, durable city and happy city. Supporting the development of smart cities requires transparency, participation and collaboration. Development of the projects by the citizens is ensured by transparency of the cities. On the other hand, interdisciplinary working is the most important approach for the new projects which create more livable cities.
Today “Open Data” is one of the most profound and disputable topics to be a collaborative city. Everybody agrees that creation of a better city will be possible with open and shared data and collaborative working. Leyla Arsan, who came together with the students of Bilkent University in the “LAUD Talks” event, first opened a discussion on how to describe citizens and city managers. She stated that public data was still not open in Turkey and in this case the citizens couldn’t reach the data and participate in the projects that promote the city. On the other hand, the City Managers couldn’t determine what the city’s needs are, she said.
To avoid these aforesaid problems, more effective projects can be demonstrated by the citizens who use city data. As an effective solution, the key aspect is the transparency which enables the data and information sharing between citizens and city administrators.
When we look at the successful smart city projects of the EU cities where data is open and shared, we can understand the important role of open data.
Digital transformation is one of the hot topics in the European Commission’s agenda. The EU defines that digital transformation is characterised by a fusion of advanced technologies and the integration of physical and digital systems, the predominance of innovative business models and new processes, and the creation of smart products and services. In this respect, it is obvious that digital transformation is very important for the growth of all industries and one of them is manufacturing industry. Leyla Arsan, CEO of TAGES, was invited to “Machine’s Agenda” Radio Programme of the ST SMEs’ Radio Channel (105.8) in Turkey which is presented by Arif Onur Kaçak, the General Secretary of AIMSAD to talk about the funding systems and opportunities for machinery manufacturing industry to develop innovative projects on digital transformation.
European Commission has established specific funding programmes which help EU manufacturing enterprises, especially SMEs, to adapt to global competitive pressures by improving the technological base of the EU manufacturing systems. Digital transformation is the main topic from the beginning of the funding programmes. Horizon 2020, the biggest EU Research and Innovation Programme, offers funding for projects related on this topic in thematic areas such as ICT, NMBP, Health and Care. Arsan emphasized that the most important subject in digitalization was “data”. Manufacturing industry generates big data which requires to be analyzed and the industry should make investments on this area.
She stated that the innovative projects on developing common data formats, ontology, open innovation platforms, modelling materials, assembling more reliable micro parts, creation of pilot lines for better and smarter manufacturing, developing methodologies and analyzing materials’ transformation in circular economy, zero and clean energy in manufacturing processes, using recycled materials and developing new manufacturing processes were supported in H2020 Programme. The machine manufacturing companies can also take part as a pilot in the projects and test the new technologies in especially ICT domain.
Arsan also pointed out the importance of EU projects where common EU standards are being developed by all partners together and mentioned about the funding opportunities mainly for SMEs.
You can listen to the full radio interview (in Turkish) by clicking the podcast link below:
The first year of the DIGITgame (Digital Improvement by Game in Teaching) Project, funded by Erasmus + Programme of the European Union to achieve learning goals in science, math, technology and engineering (STEM) curriculum, has been completed successfully and the second year’s activities started! The Project Partners IBIMET-CNR (IT), Liceo Sensale (IT), Clicks and Links (UK), Foundation K12 (TR) and TAGES (TR), met in Istanbul Meeting on Feb 6-7, 2019 which was hosted by Foundation K12. During the meeting, the partners discussed about the results of the project activities and planned the next activities.
DIGITgame Project Partners at the Istanbul Meeting on Feb 06, 2019
Fondation K12 pilot students (TR) developing and adding mini game assets on ROBLOX Video Game platform
Liceo Sensalepilot students (IT) inventing the mini game assets in smart city concepts
During the first year of the Project; the attitudes and skills of pilot students and educators on science and ecology have been analysed and accordingly, the DIGITgame lessons were designed and developed on the STEM topics such as air composition, air pollution, climate and plant interaction, renewable energy, sensors and weather station tools, 3R waste collection, urban pollution, photovoltaic energy. The students from the pilot developer schools in Turkey and Italy were included in the lessons and they developed and tested mini game assets through the DIGITgame tool developed by Clicks and Links on ROBLOX, the selected video game development platform in the project. The second year of the Project, the pilot implementer school students will be involved in the project and they will play and test the mini-games developed by the developer students. As a final event of the Project, a Game Award Ceremony will be held in Florence, Italy on November 2019 where the games will be voted and awarded.
Liceo Sensale students presenting DIGITgame in the Council chamber in Nocera inferiore Town Hall on Dec 18, 2018
Updates From Our Pilots
The Foundation K12 (TR) and Liceo Sensale (IT) pilots are carried out in two phases; developer and implementer activities. Between September 2018 and December 2018, the developer pilot students developed mini games in the smart city context on ROBLOX video game platform. First of all, they invented assets that they can improve the city and then they created these assets in ROBLOX and defined the scores for cost, happiness and environment. Around 61 assets were added by the pilot students.
The second phase of the pilot activities started on January 2019 where the implementer students are creating their own smart cities considering Energy, Natural Areas, Waste Handling, Food and Transport topics by using the developed assets and they are getting scores.
At the end of the pilot activities; the questionnaires will be implemented to the developer and implementer students to evaluate the technical and playful aspects of the games and to measure the impact of DIGITgame activities on the level of STEM knowledge of the students!
We share the results of the DIGITgame Project in several national and international events. Come and meet us!
IBIMET-CNR, the Coordinator of the Project will present the DIGITgame in the 13th annual International Technology, Education and Development Conference (INTED2019) in Valencia on March 11-13, 2019 and 17th International Conference on Education and Information Systems, Technologies and Applications (EISTA 2019), Orlando, USA, on July 6-9, 2019.
The International Conference and Game Award Ceremony of the Project will be organized in Florence, Italy on November 2019 with the participation of all projects partners, international speakers and students from Italy and Turkey. Stay tuned!
I am not collecting seashells or smooth white stones at the seashore anymore, but a plastic waste. Our behaviour is changing in our daily lives.
The rapidly approaching danger in the planet and people’s lives needs more attention than ever before. The development in human being is destroying itself. New developments are needed to repair damages, unfortunately it started to become very late. Scientific evidence for warming of the climate system is unequivocal. The reputation of plastics has suffered further thanks to a growing concern about the potential threat they pose to human health. Plastics contain additives (such as the much-discussed bisphenol A [BPA] and a class of chemicals called phthalates) making them more flexible, durable, and transparent which leach out into our food, water, and bodies. In very high doses these chemicals can disrupt the endocrine (or hormonal) system. Researchers worry particularly about the effects of these chemicals on children and what continued accumulation means for future generations. Plastic became a special target because, while so many plastic products are disposable, plastic lasts forever in the environment.
The facts about plastic pollution in the earth are blowing the minds out.
About 8 million metric tons of plastic are thrown into the ocean annually. By 2050 there will be more plastic in the oceans than there are fish (by weight). Many fish humans consume, including brown trout, cisco, and perch, have at one time or another, ingested plastic microfibers. Of those, 236,000 tons are micro plastics– tiny pieces of broken-down plastic smaller than your little fingernail and many marine organisms can’t distinguish common plastic items from food. Animals who eat plastic often starve because they can’t digest the plastic and it fills their stomachs, preventing them from eating real food.
It was the plastics industry that offered recycling as a solution. In the 1980s the plastics industry led an influential drive encouraging municipalities to collect and process recyclable materials as part of their waste-management systems. However, recycling is far from perfect, and most plastics still end up in landfills or in the environment. Grocery-store plastic bags have become a target for activists looking to ban one-use, disposable plastics, and several countries already passed bag bans.
Plastic should be so valuable that everyone will prefer to re-use it.
Plastic as a word originally meant “pliable and easily shaped and also gradually became a word used to describe that which was cheap, flimsy, or fake. Like in The Graduate, one of the top movies of 1968, Dustin Hoffman’s character as a symbol of cheap conformity and superficiality. This “cheap and flexible” material is still very useful and strewed plastics in the environment can be converted into this useful forms and products by making the virgin plastic expensive and so valuable but re-using should be cheaper.
Modern life seems unimaginable without plastic, but there is a catch.
Some of the properties that make it so useful, like its low cost, light weight and durability, also make it hard to dispose of, and, being designed to last, plastic can take thousands of years to decompose. It’s no secret that plastic waste poses a huge threat to our environment. Plastic disposal is changing the environment we live and interact with and social innovation for plastic is in an immediate need. Our living styles and business focus is changing. Innovation is valuable as long as impacts globally on people and on environment. Nowadays, technological developments should be applied for preventing climate change, clean and efficient energy and for circular economy. The Paris Agreement on Climate Change, UN’s 17 Sustainable Development Goals and European Plastic Strategy are the most critical ones. Today EU agrees on single-use plastics Directive in favour of banning some of the most widely used single-use plastics! We see that everyday a company is banning the single-use plastics.
The Plastics waste impact triggered the need for a new Plastics Economy movement
on societal wellbeing, economy, and environment (1). The recent “The New Plastics Economy: Rethinking the future of plastics (2) and “The New Plastics Economy: Catalysing action” (3) reports by the World Economic Forum and the Ellen MacArthur Foundation, now set the vision of a global economy in which plastics never become waste, but become an asset which can inspire and mobilize innovative solutions. This new plastics economy vision of immediate effective actions gains wide acceptance and momentum as proven by Gartner’s (4) report of top very high-profile vendors who are committed and recently announced zero waste to landfills goals (via the popular „4 R” approach: reducing, reusing, recovering, recycling).
Reducing, recycling and reusing are all important parts of the solution.
Setting up the goals is needed but they should be achieved urgently. It is sure that these goals can only be achieved by collaborating, creating awareness on people about the serious problems of the planet and by creating a social impact. The approaches could be on participatory innovation, new ways to produce collective intelligence in key sustainability areas, leveraging on open data, knowledge networks, open hardware and Internet of things by also innovative combinations of existing or emerging network technologies which enable new Digital Social Innovation which can better cope with emerging sustainability challenges, achieving mass adoption and measurable global impact.
The Collective Awareness Platforms are needed
demonstrating new forms of bottom-up innovation and social collaboration exploiting digital hyper-connectivity and collaborative tools based on open data, open knowledge, open source software and open hardware, harnessing crowdsourcing or crowd-funding models. Europe is strongly focusing on creating these collective awareness platforms by providing funding under its research and innovation program Horizon2020. PlasticTwist is one of these open platforms by providing plastic lifecycle awareness, monetization, and sustainable innovation by bringing all stakeholders on plastic value chain and circular economy together on revaluing plastic. The marketplace offers new opportunities for the reusing plastic and new ways of doing business by revaluing it.
It supports multiple actors like citizens, communities, inventors, innovators, entrepreneurs in co-creating and sustaining new forms of plastics as an asset, strengthening both societal and circular economy actions in-line with digital social innovation.
This open platform is also an innovation where offers;
crowdsourcing tools to enable generation of an evolving plastic materials reuse taxonomy and an open plastic reuse machinery designs repository;
a monetary system of PCoins(Token) and PWallets maintained by a blockchain based architecture which will safeguard trusted plastics reuse transactions among citizens and inventors (such as fablabs);
a citizens and communities rewarding and engagement experiences by interactive and collaborative gamification which embeds PTokens crediting;
a virtual marketplace for exhibiting and commercializing of PlasticTwist inspired plastics reuse products monetized in the proposed PToken unit. Cutting edge gamification, analytics, and circular economy mechanisms will be integrated under an open platform to be validated and stress tested under a common use cases methodology. The blockchain infrastructure and the PToken to be developed “Tokenenomics” will be created, the new economics concept.
PlasticTwist creates Tokenomics by a marketplace monetised in PToken for plastics re-use.
PlasticTwist has exceptional ideas that can revolutionize the way plastic is used. It cares about the planet and opens doors for new ideas for all people and industries based upon existing open source, blockchain, gaming, crowdsourcing components, open data solutions and developments to the largest possible extent. Impacts citizens and grassrooted groups co-creation, innovative and trusted collaboration and knowledge transfer by increasing all stakeholders’ awareness; plastics as an asset potential due to increasing its circular economy re-entering; and blockchain based novel routes to markets. The project is being realized in collaboration with the Hochschule Luzern in Switzerland, Aristoteles University of Thessaloniki and MEDSOS in Greece, NUROGAMES in Germany, Ceci n’est pas une Holding and Bluecity in Netherlands, Almerys in France, EOLAS in Spain and TAGES in Turkey.
This is for today, let’s see what will happen in the next 10 years or until 2050? Will we be able to get rid of plastic pollution and save our planet? Will the innovations be radical solutions or temporary ones? Shall we continue to create new problems for our planet? We will see. However, our efforts should continue and should more and more innovate by collaborating for creating a better world to live before it destroys all of us.
The Social Good Summit Istanbul meet-up on the 15th of October, 2018 hosted the record number of participants and speakers since this event started to be held also in Turkey in 2013. There were around 60 speakers and 1000 participants from the business world, academics, representatives of non-governmental organizations, artists, press and influencers. The theme of this year was the world that we want to live in 2030! Admittedly, clean environment was one of the most desirable ones. In terms of plastic waste and climate change themes, Leyla Arsan, CEO of TAGES, talked about PTwist and DIGITgame Projects as good innovation practices.
The Social Good Summit Istanbul meet-up realized for the fifth time in Istanbul on the 15th of October, 2018 and it took place at Hilton Bosphorus Istanbul Convention Center. The aim of the event is to collect people and institutions working for social benefit in the direction of Sustainable Development Goals. The goal for 2018 was not just to give information, but to create a brain storm about a more livable 2030. The main themes were Technology & Business, Culture & Creativity, Humanity & Women & Environment & Children and round table.
The summit started with the opening speech of Claudio Tomasi, Country Director, UNDP Turkey and continued with the panel sessions such as on the Importance of Common Values, Women’s Empowerment, AI for Humanity, Social Good and Technology, Technology for Humanity, Sustainable Development through Tourism, Financing Social Good, Food for Good, Growing Interest for Social Entrepreneurship, Platforms for Social Entrepreneurships, Working for the People and the Planet, Arts & Music for Global Goals, Quality Education for All Kids, Open Data for Humanity and Play to Recycle. During the summit, the importance of recycling and sustainability for our nature was pointed out by most of the speakers. In the “Working for the People and the Planet” panel session, moderated by Bahar Ozay, SDSN Turkey Director, the panelists, Leyla Arsan, CEO of TAGES, Aslı Durukan Pasinli, WWF Turkey and Ferhan Geylan, Founder of Ogliv Foundation talked about their social innovation projects and their impacts to protect nature in line with the Sustainable Development Goals and the 2030 Agenda. They pointed out the importance of increasing the awareness of people through such innovation practices. Leyla Arsan, introduced two innovative projects; H2020 PTwist Project on reusing and revaluing of plastics and Erasmus + DIGITgame project on video games developed by kids to create strategies on climate changes . You can watch the video recordings of all of the sessions here as a Youtube playlist (in Turkish) and follow the topics discussed on Twitter with the hashtag #2030ŞİMDİ.
Innovative businesses and projects on Plastic, Food and Toy sectors initiated in regards the circular economy in Turkey were discussed in a panel on the 14th of November, 2018 at Atölye Bomontiada, Istanbul. The debate were on the good practices; PlasticTwist by Leyla Arsan CEO of TAGES, TOYI by ATOLYE’s co-founder Engin Ayaz and Fazla Gıda by its founder Olcay Silahlı, This has been one of the activities of Disruptive Innovation Festival 2018, curated by the Ellen MacArthur Foundation and Circular Economy Club and moderated by ZERO Circular Design Studio’s Founder Gülin Ölçer.
How aware are we of the importance of circular economy? Ellen MacArthur, who is the pioneer of the circular economy, defines it as a framework for an economy that is restorative and regenerative by design. Nowadays, it is very nice to see many campaigns, events, platforms and projects to increase the awareness of people on this topic. One of them was the Disruptive Innovation Festival (DIF) which was organized between 6th and 23rd November 2018. The DIF is a fully online experience which aims to shift mindsets and inspire action towards a circular economy and it is curated by the Ellen MacArthur Foundation, a non-profit organisation whose mission is to accelerate the transition to a circular economy. During the festival, on-line screenings are shown all over the world at the same time. You can still watch the videos of this year’s festival and the previous ones here.
As a part of this festival, an event including screening and panel was organized at Atolye in Istanbul on the 14th of November, 2018. The event started with the online screening with the several videos and the event participants discussed the concepts of the circular economy and its effectiveness. The event followed the panel which was moderated by ZERO’s founder Gulin Olcer. The panellists were the founder of Fazla Gıda’s founder Olcay Silahlı, ATOLYE’s co-founder Engin Ayaz and CEO of TAGES, Leyla Arsan. During the panel, they discussed the role of regulations, circular design strategies and new business models with three innovative projects and business attempts.
Engin Ayaz, talked about the TOYI Project which is a creative play kit without instructions enabling children to transform everything around them into unique toys. Ayaz pointed out that with the special play experience TOYI provides, as children redesign the materials around them they acquire the up-cycling instinct by producing without consuming in their early ages. Leyla Arsan, talked about the PTwist Project which is funded by the European Union H2020 Programme. PTwist is an open platform for plastic lifecycle awareness, monetization and sustainable innovation. Arsan explained how PTwist will create an impact on circular economy and what the planned activities are to revalue recycled plastic, using blockchain technology. Lastly, Olcay Silahli talked about his own business attempt named FazlaGida which is one of the 9 initiatives selected worldwide to be supported by the United Nations Development Program (UNDP). FazlaGida takes into account the economic, ethical and environmental circumstances around food waste by providing innovative technological solutions such as connecting food donors and charities, allowing surplus food e-commerce between businesses. Silahli shared his experiences while creating this donation platform and how they take role to change the regulations.
For more information for these innovative businesses and projects, please visit: