The Dye Assault Matrix is the only paintball gun in the world that people can tell you its name before they even know what it’s called. DAM.
Okay.. All jokes aside, the Dye Assault Matrix (DAM) is by far my personal favorite paintball gun of all time.
Not only does the DAM have that cool tactical look that I and other players love, but it also has the internals of a high end speedball gun that would be used in a tournament setting. The body of the paintball gun, however, is designed for woodsball and scenario paintball.
In this review of the Dye Assault Matrix you’ll learn everything you need to know about this paintball gun to help you decide if this is the best paintball marker for you. Or you’ll decide to save your money and buy something much less expensive. Or even more expensive if you wish, your choice.
Anyways, I don’t want to waste any more of your precious time so let’s dive straight into this review of the DYE Assault Matrix.
First Strike Compatible
The first reason I love the DAM is because it’s a magfed electro-pneumatic marker that’s First Strike compatible. If you’ve never heard of First Strike paintball rounds before they’re essentially a type of paintball round that’s designed for long range and accuracy. The perfect paintball round for snipers.
So how do they work?
First Strike projectile rounds utilize small angled fins on the backside of the paintball that allow them to shoot up to 50% further than a traditional paintball and with even greater accuracy. You can watch the video below if you want a better idea of how they work.
Easily Switch from Hopper to Magazine
Not only is the DAM the only electronic paintball gun (until the Emek MG100 is released) that utilizes a magfed design, but it can also switch from magazine fed to hopper fed with the simple flip of a switch.
The OTF (On The Fly) switch – as DYE calls it – is by far my favorite feature on the DAM as it allows you to unlock a new level of potential on the paintball field. One moment you’ll be able to shoot regular paintballs out of your loader at a high RoF (Rate of Fire) and the next moment you’ll be able to shoot First Strike projectile rounds out of your magazine.
You can also load regular paintballs in your magazine if you simply want a little extra firepower when your hopper is empty. Or you can even ditch both the magazine and the hopper altogether and use the DYE Box Rotor instead.
The Box Rotor (check for price on Amazon) is essentially a giant magazine with a Rotor built inside of it. The Box Rotor can hold up to 325 paintballs and sits underneath the DAM in the same position as the magazine. Thereby giving you a clear field of view over the top of the marker while also giving you access to a large quantity of paintballs. The best of both worlds.
Switch Firing Modes with Push of Button
The main advantage of the DAM compared to other magfed markers is its ability to shoot at a high RoF.
But wait, it gets even better..
All it takes is the push of a button and you can instantly switch between three different firing modes of your choosing. The main three firing modes are semi-auto, three-round burst and fully automatic. But you can also choose to set your DAM to PSP or Millenium mode if you like, or even set a board lock-out if you want to play on a tournament field or in a firing-mode restricted area.
With the push of a button you can also increase or decrease trigger sensitivity, dwell and your RoF to anywhere from 10 to 30 BPS. If you really want to see something impressive though go ahead and attach a 20-round magazine of First Strike rounds and set your DAM to fully-automatic.
Let’s just say that your life will never be the same again.
Tactical Frame Designed for Woodsball
While the DYE Assault Matrix may come with a lot of cool nifty features such as a First Strike compatible magazine and an OTF switch, the DAM wouldn’t be complete without its tactical MilSim body designed for woodsball.
Unlike almost every other electronic marker in existence, the body on the DAM doesn’t come with a centerfeed design that’s used in a speedball or hyperball situation. Instead, the DAM comes with features that are used in a woodsball or scenario setting such as an offset loader, an ambidextrous magazine system and two interchangeable shroud sections with bottom and side Picatinny rails for the attachment of accessories.
Another useful feature for woodsball players (especially snipers/marksman) is the DAM’S competition grade trigger that comes with an extra wide face and vertical ridges to ensure you have a steady grip on the trigger at all times. You can also adjust the amount of forward and backward travel of the trigger to create the perfect amount of pull.
In addition, you can also remove the DYE’s cam lock feedneck and replace it with the feedneck cover plate in its place if you want to go magfed only. Or as I like to call it, going full sniper mode. One shot, one kill.
Cleaning and Maintenance is Quick and Easy
Another benefit of the DYE Assault Matrix is that it’s extremely simple to clean and perform maintenance on.
In fact, the DAM’s patent pending eye pipe practically cleans itself every time you fire the marker. This is because there’s an O-ring on the tip of the bolt that slides through the eye pipe and cleans off all the dirt, paint, grease and anything else that could be blocking the eyes.
The DAM also comes with a quick release bolt system that can be unscrewed by hand, although I will admit that it sometimes can be difficult to remove at first so you may need an allen key to begin the process.
And last but not least, the DAM even comes with tooless access to the batteries in the grip – making your life that much easier.
Quick release bolt
Self-cleaning eye pipe
Inline Hyper3 regulator
Select Fire Technology
Dye Tactical Sticky Grips
Tooless access to battery
14” precision honed barrel
Ambidextrous magazine system
Two 10-round magazines included
Modular shroud with Picatinny rails
Competition-style single trigger frame
Removable lockdown clamping feedneck
Now that you know all of the most important benefits and features of the DYE Assault Matrix it’s time to wrap up this DAM review.
Okay.. I promise that was the last time.
Before you leave though, I want to make sure you’re absolutely certain that this is the best paintball gun for your budget and skill level. After all, the DAM is one of the most expensive paintball guns that you can buy. So unless you’re a woodsball/scenario fanatic or absolutely loaded with money, you’re probably better off buying something much more affordable.
However, if you’re adamant on having the best woodsball gun possible then the DAM may just be your best option. The DAM also comes in a variety of colors and camouflage patterns so no matter who you are, I’m certain you’ll be able to find a DAM that matches your style.
There is no paintball gun better suited for the beginner woodsball player than the Tippmann 98 Custom.
Simple, the 98 Custom has everything you need in a paintball gun to start your woodsball career off right. It’s highly durable and robust, can be easily customized and has an offset loader design to help you with aiming. It’s also extremely affordable at a price range of right over $100.
In this review of the Tippmann 98 Custom I will teach you everything you need to know about this paintball gun and why it’s a great marker for the beginner woodsball player. I will also discuss the cons of the 98 Custom as well so you can be fully prepared to choose if this is the right paintball gun for you.
So sit back, relax and let’s dive right into this review.
Won’t Easily Break Down
One of the main reasons the Tippmann 98 Custom is a great entry level marker for beginners is because of its durability.
In fact, almost every paintball gun made by Tippmann is extremely well designed and built from high quality materials that won’t let you down on the woodsball field. The 98 Custom can be dragged through the dirt and mud, dropped onto the hard ground and virtually anything else that can happen in a woodsball or scenario setting.
For the reason above, the Tippmann 98 Custom is also one of the most popular rental markers of all time. Unlike other paintball guns at the same price range, the 98 Custom won’t easily break down and can typically take whatever punishment is thrown its way.
And in the rare case that the 98 does actually break down, it can be easily fixed by anyone whose owned one or worked on one before. Which is basically everyone.
Another reason so many players are drawn to the 98 Custom is because of its wide array of customizable options.
Lots of Customizable Options
Some of these customizable options include upgraded internals, a new barrel, a buttstock and even a Picatinny rail on top of the marker to allow for the attachment of accessories such as a red dot, scope, etc..
Although I would have to say that my favorite upgrades for the 98 Custom is the cyclone feed system and the magfed conversion kit. The cyclone feed will allow you to shoot up to 15+ BPS without the use of batteries and the magfed conversion kit will allow you to shoot First Strike paintball rounds from a magazine. You can also use an electronic loader if you don’t mind having to use batteries.
Now if you want to upgrade the RoF (Rate of Fire) of the 98 Custom then you can buy the E-Grip (Electronic Grip) or the response trigger. The E-Grip or E-Trigger will allow you to unleash the full potential of the Tippmann 98 Custom by increasing the RoF of the marker to 15 bps. The E-Grip also comes with five firing modes: semi-auto, auto-response, full-auto, 3-shot burst (my favorite) and turbo.
The response trigger will also increase the RoF of the 98 Custom to 15 bps and the best part is that it doesn’t require the use of batteries. This is great news for woodsball players because all you need is a response trigger and a cyclone feed system and you’ll be able to shoot up to 15 bps without the use of a single battery.
Easy to Aim
While having an offset loader is fairly common amongst woodsball markers, it’s still a necessary feature for woodsball players who want every advantage possible.
The main advantage of using a paintball gun with an offset loader is that it’s easier to aim with than a paintball gun with a centerfeed loader. This is because the loader is “offset” to the side of the marker, giving you a clear field of view over the top of your gun. Having a clear field of view over the top of your marker will greatly increase your first shot accuracy.
The only downside of using a paintball gun with an offset loader is you won’t be able to switch hands to help you shoot from both sides of a bunker. So if you’re more interested in playing speedball or hyperball then you may be better off buying a marker with a centerfeed loader instead.
Affordable for Beginners
Back in the day the 98 Custom was the only paintball gun from Tippmann in the $100 to $150 price range. Essentially making it the best paintball gun for beginners interested in playing woodsball.
However, nowadays there are multiple entry level markers you can buy from Tippmann at a similar price range. There’s the Tippmann Cronus, the Tippmann Gryphon (centerfeed) and there’s also the two US Army markers: the Project Salvo and the US Army Alpha Black Elite.
Easy to aim
Cool tactical look
Can use both CO2 and HPA
Paint on 98 Custom label wore off
Can be hard to aim with most buttstocks (not sure why Tippmann discontinued the Dogleg stock)
Here’s a list of all the most important features on the Tippmann 98 Custom.
Split receiver design for easy maintenance
Secure front sight spring and trigger pin for easy maintenance
Newly designed power tube and proven inline bolt system
Anti-Chop Technology to minimize paint breakage
Picatinny rails for the attachment of accessories
Offset loader design
Quick release feeder elbow
Highly durable all aluminum die-cast receiver
Matte black finish that will resist impact and wear
2 year warranty
In this Tippmann 98 Custom review I’ve listed all of the main benefits, the pros and cons and the most important features of this paintball gun. Now it’s your turn to decide if this right paintball gun for you.
If you’re not 100% positive on the 98 Custom then you should check out our reviews of the top 10 paintball guns of all time or the top 5 paintball guns for woodsball. Any of these markers will be sure to serve you well on the paintball field.
Oh and don’t be afraid to leave a comment below on what you think of the Tippmann 98 Custom. I look forward to hearing what you have to say!
When I first started playing paintball back in 2008 there was a lot of controversy surrounding paintball snipers.
Do they exist?
Is is actually possible to snipe in paintball?
While some players would argue that it was possible to be a paintball sniper, others would simply deny their existence. Stating that it’s impossible to snipe in paintball as no paintball gun could shoot further than another.
Even though this wasn’t true as you could increase your range by equipping a paintball gun with a Flatline barrel from Tippmann or an Apex barrel from BT. In the end you were essentially exchanging range for accuracy. And paintball snipers need accuracy.
Well fortunately those days are long gone. Now you can shoot up to 50% further and with even greater accuracy using First Strike projectile rounds. Not all paintball guns are compatible with FS paintball rounds though so you’ll have to do your research before making a purchase.
Or.. you can save yourself some time by reading our reviews of the top 5 best paintball sniper rifles listed below. Choose any of these 5 paintball guns and you will be more than qualified to be a paintball sniper.
Tippmann 98 Custom
Photo Credit: Sydney Gonzalez – My Tippmann 98 Custom with Dogleg stock and Ricochet loader
The most affordable paintball gun for snipers is the Tippmann 98 Custom.
Built to withstand being dropped on the ground, dragged through the dirt and mud and virtually anything else that can happen on a woodsball field, the 98 Custom is the perfect entry level marker for snipers. And at a price range of around $100 to $150, you surely won’t be able to find any other paintball gun that’s as dependable or with as many available accessories for customization.
You can equip the 98 Custom with a buttstock, a barrel, a double trigger and even an egrip or response trigger if you ever want to increase your RoF (Rate of Fire). However, if you really want to transform your 98 Custom into a suitable weapon for sniping you’ll have to buy a magfed conversion kit from a brand such as Tacamo or Tippmann. A magfed conversion kit will allow you to transform the Tippmann 98 Custom into a magfed paintball gun capable of shooting First Strike projectile rounds.
Other features that come standard with the Tippmann 98 Custom include a split receiver design for easy customization and maintenance, a Picatinny rail for the installation of a red dot, scope, etc. and a matte black finish that’ll resist impact and wear. And if you have a little extra money you can even get an upgraded version of the Tippmann 98 Custom with ACT (Anti Chop Technology) to eliminate paint breaking in the breach of your gun.
From the creators of First Strike paintballs is the Tiberius Arms T9.1.
This magfed paintball gun can be easily transformed from a tactical pistol to a full-size rifle in a simple matter of seconds. All you have to do attach the adjustable buttstock, front shroud and barrel and you’re good to go. You can even use the T9.1 as a compact rifle for CQC (Close Quarter Combat) by attaching a foregrip instead of the front shroud.
So what makes the Tiberius Arms T9.1 one of the best paintball guns for snipers?
Besides being able to shoot First Strike rounds, the T9.1 is also lightweight, easy to maneuver and only requires a small 12 gram CO2 cartridge in order to be fired. And if you have the extra money you can also buy an air-thru adjustable stock integrated with a 13/3000 HPA tank. Using compressed air instead of CO2 will make your shots even more consistent.
The only downsides of the Tiberius Arms T9.1 is its 8-round magazine capacity and the inability to switch from CO2 cartridge to HPA tank on a moments notice. Thankfully the T9.1 comes with a dual feed setting that allows you to attach an elbow feed to the marker if you ever want to use a loader instead of a magazine. To switch from magazine to hopper mode all you have to do is twist the end of your barrel.
The Tiberius Arms T15 is designed to look and function just like the AR-15.
So much so that the body of T15 is the exact same size and shape as the AR-15, making it a true 1 to 1 replica of the actual firearm. It even comes with a charging handle to make the T15 feel even more realistic.
Don’t let the looks of this paintball gun fool you though, the Tiberius Arms T15 is one of the best paintball sniper rifles that you can buy. And unlike the T9.1, the magazine on the T15 is capable of holding 20 regular paintballs or 19 First Strike projectile rounds. The extra firepower is definitely a nice feature.
Other useful features that comes with the T15 is a lightweight yet durable aluminum body, an aluminum handguard with multiple ⅞” tac rails for mounting accessories and an adapter that allows you to easily switch from magazine to hopper feed with the simple twist of the end of your barrel.
Another advantage of the T15 over the T9.1 is that it comes right out of the box with an adjustable air-thru stock integrated with a 13/3000 HPA tank. Unfortunately, you can longer use a 12 gram CO2 cartridge like you could with the T9.1.
The Dye Assault Matrix (DAM) is one of the top paintball guns for snipers and marksman alike.
All it takes is the simple flip of a switch and you can convert the DAM from feeding paintballs through a magazine to feeding paintballs (or First Strike rounds) through a loader. Or you can even remove the elbow feed and simply use the magazine by itself. I call this going sniper mode.
The advantage of the DAM over other magfed markers is that it’s essentially a high-end tournament gun in a tactical woodsball body. Not saying there’s anything wrong with using a mechanical paintball gun, but there’s no denying that a high-end electronic marker is typically going to be more consistent, quieter and shoot at a faster RoF (Rate of Fire).
So how does all of this help as a sniper?
Being more consistent means better accuracy, having a quieter shot means you’re less likely to be heard or found and being able to shoot at a high RoF may not be the way of the sniper, but it can certainly come in handy if you ever find yourself in a sticky situation. Plus there’s nothing better than being able to shoot 10-20 First Strike rounds with your DAM set to fully automatic.
Another feature on the DAM that is useful for snipers is the competition grade trigger. Equipped with vertical ridges and extra wide face, the trigger on the DAM provides a steady trigger pull in even the most adverse conditions. You can even adjust the amount of trigger pull to get it just the way you like.
There’s no paintball gun more accurate than the Carmatech SAR12.
In fact, legend has it that the SAR12 is so accurate that it can shoot the wings off a fly.
Okay.. maybe that’s a bit of an exaggeration, but there’s no denying that the SAR12 is one of the best paintball guns for shooting players at long range.
Don’t just my word for it either, the accuracy of the Carmatech SAR12 has led to three back to back victories at the ODX Top Sniper Challenge in 2013 and 2014. With all three wins coming from different sniper teams and shooters.
So how accurate is the SAR12 exactly?
Well at the ODX Top Sniper Challenge in April 2013 the SAR12 placed 5 shots in a row in a 12×12 inch grouping at 100 yards, and 24 shots in a row on a target at 74 yards. In Fall 2013 the SAR12 also placed six shots inside a six inch grouping at 111 yards.
The impressive accuracy and range of the Carmatech SAR12 is thanks to its unparalleled consistency, its 20-inch Nemesis rifled barrel and its Supremacy Scope from Carmatech. While the 20-inch Nemesis rifled barrel increases the accuracy and efficiency of the marker when shooting First Strike rounds, the Supremacy Scope helps with aiming through the use of features such as 1-6x variable zoom, 3.8-4.2 inch eye relief (to allow room for paintball mask) and range estimation at 10 yard intervals (40-130 yards).
The Carmatech SAR12 also can be bought as either bolt action or semi automatic. Bolt action being the favorite amongst the milsim crowd.
Wanting to use a paintball gun but don’t know where to start?
Don’t worry, below you’re going to learn how to use a paintball gun in just ten simple steps.
As long as you follow all of these ten steps you’ll be a professional paintballer in no time!
Okay, maybe not.. But at least you’ll be able to shoot a paintball gun, and that’s pretty cool right?
How Do Paintball Guns Work?
Before you learn how to use a marker (another term for paintball gun) you may want to first learn how a paintball gun functions. Now you don’t need to know everything that it takes to make a marker operate, but it does help for you to have a general idea of what’s going on.
To keep things simple, a small burst of compressed air or CO2 is released into the marker from an air tank that’s attached to the backside of the marker. The small burst of air or CO2 is then used to propel the paintball(s) out of the barrel at a high velocity.
Here’s a cool infographic that further explains how a paintball gun works from Mayhem Paintball.
While the infographic above explains the functionality of a mechanical paintball gun, there are also electro-pneumatic paintball guns, pump-action paintball guns, mag-fed paintball guns, .50 caliber paintball guns and even paintball pistols. Each style of paintball gun functions a little different than the other, but they ultimately all do the same thing – shoot paintballs.
And no matter what type of paintball gun you buy you won’t need to follow all ten rules. Mechanical markers can skip step one and electro-pneumatic markers can skip step five. If there’s no problem with the marker you can also skip step ten as well.
Step One: Install the Battery or Batteries
Before you can use an electronic paintball gun you’ll first need to install a battery (or batteries) to turn the marker on. Most electronic markers typically run on a single 9-volt battery, but some of the newer models use AA batteries instead.
If your paintball gun is capable of shooting a high RoF (Rate of Fire) then you’ll also need an electric loader if you want to shoot your maximum bps (balls per second).
Step Two: Attach a CO2 or HPA Tank
The second step you’ll have to take to before you can shoot a paintball gun is to fill a CO2 or HPA (High Pressure Air) tank and attach it into the ASA (Air Source Adaptor) on the bottom of your grip frame.
And while every paintball gun can use compressed air, not every paintball gun can use CO2. In fact, almost all electronic markers require compressed air due to the finicky nature of carbon dioxide (CO2). Mechanical paintball guns, on the other hand, can typically run on CO2 because there’s no solenoid in the marker that can be destroyed by the freezing cold liquid CO2.
But then again, not all mechs can run on CO2 either. For instance, my automag from AGD is a mechanical marker that still requires HPA. I don’t mind though because HPA is better for the internals of your marker and is far more consistent in output pressure than CO2.
Step Three: Load the Hopper
Step three is simple.
Load your hopper with as many paintballs as you can.
If you’re not sure what a hopper or loader is, it’s the “paintball holder” on top of your marker that feeds (or loads) paintballs into the breach of your gun through the use of either gravity or batteries.
Step Four: Pull the Cocking Knob or Press the Power Button
Once you’ve attached an air tank and loader to your paintball gun and made sure that both are filled enough for use then it’s time to turn on your marker.
You can accomplish this by pulling the cocking knob or pressing the power button. The cocking knob (or handle) is typically located on the body frame of most mechanical markers, but it can also be located on top of the body frame as well. On the other hand, the power button is usually located on either the backside of the grip frame or next to the trigger frame.
Step Five: Turn off the Safety
If you’re using a mechanical paintball gun then nine times out of ten there’s going to be a safety button located on the trigger frame. The safety button is used to keep the marker from accidentally firing if the trigger is pulled.
In order to shoot the paintball gun you first have to take your trigger finger and push out the safety button until you see a red line. Once the red line on the safety button is visible then the marker is ready to fire.
The only reason you won’t find a safety button on most electros is because they come equipped with a power button instead.
Step Six: Shoulder the Marker
Once the paintball gun is loaded and you’re ready to fire then you should shoulder the stock or air tank of the marker into your armpit on your dominant side. Your other hand should be used to hold the foregrip of your marker.
Eventually you’ll have to practice off-hand shooting as well. Being able to shoot off-hand is extremely important because it allows you to shoot your marker from the opposite side of a bunker or barricade without leaving your elbow, hopper or shoulder out in the open.
Step Seven: Aim the Marker
If you think aiming a paintball gun is similar to aiming an actual firearm, think again.
While bullets tend to fly straight, paintballs have a habit of flying all over the place. You also won’t be able to rest your face too close to the marker while wearing a safety mask, so you may want to take this into account if you plan on buying/renting one of those fancy woodsball markers with a buttstock like the one below.
So how do you aim a paintball gun?
Lift up the front of your marker with your non-dominant hand until the barrel is pointed towards your target. Then make sure your eyes are placed directly behind and slightly above the backend of your marker. You know you’re in the correct position if the bolt would pop you in the nose if it flew out of the back of the gun.
Depending on the type of paintball gun you use will also determine how you aim your marker.
If your paintball gun has a centerfeed loader then you’ll need to tilt your marker slightly to the side (non-dominant side) so you can look down the barrel and eliminate the loader from being directly in your field of view. However, if you’re using a paintball gun designed for woodsball then should be able to hold your marker without tilting in to one side or the other.
Don’t forget to keep both eyes open as well when you aim to further avoid limiting your field of view. Once again, you’re not using an actual firearm so no need to close one eye at a time.
Step Eight: Pull the Trigger
After you firmly planted the air tank or buttstock into your armpit and aimed your paintball gun towards your target then it’s time to pull the trigger and watch to see where the paintball lands.
If the paintball fails to hit the spot you were aiming for then simply move the barrel in the direction you were trying to hit.
Rinse and repeat until you hit your target.
Step Nine: Adjust the Velocity
In order to ensure the safety of you and all the other players around you then it’s important that you adjust the velocity of your paintball gun to around 280 to 300 fps (feet per second) before stepping foot on a paintball field. Shooting at a velocity higher than 300 fps could possibly lead to an injury or at the very least leave an ugly bruise.
Learning how to use a paintball gun and how a paintball gun operates is great and all, but what do you do if a problem arises and your marker doesn’t perform correctly? Common paintball gun problems include your marker leaking, not firing or turning on, double firing, low velocity, paintballs swerving erratically and excessive breakage.
While I don’t plan on teaching you how to fix these problems, you should be prepared with the appropriate tools if a problem does occur.
If you’re just getting into the sport of paintball then I’m sure you have a few questions going through your head. Here at Pbreview.org we try to answer as many of these questions as possible. However, not every question is going to need its own article to answer
For this reason, I created this list of frequently asked questions that I will update over time as I think of new questions to answer.
You can also contact us here if you have any questions you want to be answered.
How Old Do You Have to Be to Play paintball?
The minimum age to play paintball at most paintball facilities is 10 years of age. Some paintball fields don’t even have a minimum age limit as long as the child is accompanied by a parent or guardian.
If you’re planning a paintball party and some of the children are under 10 years old then you may want to see if your local paintball field offers low impact paintball. Low impact paintball uses .50 caliber paintballs that have about ⅓ of the impact of the normal .68 caliber paintballs.
How Fast Does a Paintball Travel?
The average speed that a paintball travels after being shot from a paintball gun is around 280 fps (feet per second).
You can always adjust the velocity to be lower or higher if you wish, but if you’re planning to play at an actual paintball field then you’ll have to follow their rules and use a chronograph to set your maximum velocity to around 280 to 300 fps.
This is to ensure the safety of all players around you.
Does it Hurt to Get Shot by a Paintball?
Yes it may sting a little when you get shot by a paintball. If you’ve ever been popped by a rubber band before then you can expect the pain of being shot by a paintball to be somewhat similar.
Fortunately, the pain you experience from being hit by a paintball is actually what makes paintball so much fun. Without the fear of being shot players would just run around in the open instead of trying to hide and take cover.
If that’s more your style you may want to stick to Nerf.
How Long Do Paintballs Last?
The average shelf life of paintballs is 4-6 months if properly stored in a cool and dry environment and rotated often. Failure to store your paintballs properly in a cool and dry environment could cause them to swell and to become hard or soft (depending on the weather). Rotating the box over or shaking the bags is also important to do once every week or so in order to ensure that the paint doesn’t settle inside of the ball or the outside shell doesn’t become dimpled.
Now just because the average shelf life of paintballs is 4-6 months, this doesn’t mean they completely expire after this time. Some paintballs can actually shoot fine after a year or more if stored under the right conditions. Of course, the paintballs will become less likely to break over time but this is to be expected.
Do Paintballs Stain Clothes?
The simple answer is yes, but also no. Let me explain.
Most of the paintballs made today are both eco-friendly and easy to wash out of clothes. However, some of the cheaper paintball brands that you’ll find on the shelf of your local department or sporting goods store could possibly stain your clothes if you’re not lucky. At the very least it’ll be hard to wash out.
If you’re really worried about removing paint stains from your clothes then you need to make sure to scrub them in the sink or throw them in the washer immediately once you get home. Also avoid wearing any light colored clothing as they’re easier to stain and harder to remove stains from.
The average price to play paintball for a day is around $40 to $50. This price includes the field fee, all day air, rental gear (marker, mask and tank) and a bag of 500 paintballs. The cost to play will be even cheaper if you bring your own gear, paint, etc. Unfortunately, most fields don’t allow outside paint.
Depending on how many paintballs you plan to shoot you may need to buy multiple bags ($15 to $20 a bag) or even a whole box ($50 to $75). Bringing your own party (10+ players) will typically save you around $5 to $10 a player as well.
Every paintball field is different though so make sure to call or visit the website of your local field before you go out and play.
How Long Does a Paintball Game Last?
The average paintball game can last anywhere from 10 to 20 minutes.
While speedball games are played at a fast pace and usually last around 5 to 10 minutes, woodsball games are played at a much slower pace and typically last around 15 to 40 minutes. Scenario paintball games can last anywhere from 16 to 24+ hours.
Despite popular belief, paintball is actually one of the safest extreme sports that you can play.
The reason paintball is so safe is because every paintball field has a list of safety rules and regulations that all players must follow. These paintball rules are specifically designed to keep you and the other players around you safe at all times.
Failure to properly follow these rules and regulations could get you kicked off the field and possibly banned from coming back. Of course, this depends on the severity of the rule (or rules) that was broken.
Don’t let this intimidate though, you’re not going to be kicked off the field just because you accidentally break a rule. The field owners and referees are very understanding and know that people are bound to make mistakes – especially beginners.
Paintball Rules and Regulations
Below are the 10 most important rules for you to follow when playing paintball for the first time. Follow these safety rules and regulations and you’re certain to have a fun and safe adventure on the paintball field.
Paintball mask must be worn at all times
Never EVER take off your safety goggles when on the paintball field or in the chrono area. This is by far the most important rule in paintball and for good reason.
If you get shot in the face by a paintball and you’re eyes are not protected by a lens you could possibly go blind in one or both eyes.
So fair warning, leave the mask on.
Barrel sleeve must be placed on end of barrel when not playing
Before you step off the field or leave the chrono area you first need to make sure to place a barrel sleeve on the end of your barrel. This will protect you and those around you if you accidentally pull the trigger and cause the marker to fire.
No blind-firing is allowed
This rule is simple. Never hide behind an obstacle and shoot at a target that you can’t see with your own eyes. This is called blind-firing and it’s not allowed.
Not only is it unfair, but it’s also dangerous. This is because there’s no way to tell if you’ve eliminated a player or not unless they yell that they’re eliminated loud enough for you to hear.
Raise your hand and say OUT or I’M HIT when eliminated
Whenever you get eliminated from the game it’s important that you let everyone around you know that you’ve been eliminated.
Not only will this keep your opponents from bonus-balling you, but it will also inform your teammates that you’re no longer able to watch their back.
If you’ve been hit by a paintball but you’re not sure if it broke upon impact then you can call paint check if there’s a referee is in the area. Calling paint check will force all players to stop shooting at you until a referee is able to check your body and marker/air tank/hopper to see if you’re eliminated.
Whenever you call paint check on yourself you’re not allowed to move either so use it wisely. You can also call paint check on an opponent if you’re positive you shot them but they either didn’t notice or are cheating. Only do this if the ref is nearby.
Maximum velocity can not exceed 280 or 300 FPS
The second most important rule for paintball safety is to never set your maximum velocity over 280 to 300 FPS (feet per second). Anything over this velocity could possibly injure someone if they’re shot at a close range.
Make sure to learn the rules at your local field before you play as not every field has the same maximum velocity.
No climbing on bunkers
This rule is pretty self explanatory. No climbing on top of bunkers or over any type of obstacle on the field.
This includes no jumping through fort windows either as you could easily trip and fall and injure yourself if you’re not lucky. This is even more likely if you’re being shot at by paintballs at the same time you’re trying to climb over something.
No alcohol or drugs are permitted on the field
While paintball is meant to be played for fun, it’s not a suitable environment for drugs and alcohol.
A good majority of the players you’ll be playing with are going to be young children (10-12) and teenagers so please be mindful of the younger players.
No unsportsmanlike conduct
When playing paintball it’s important that you be kind towards other players and leave all anger and unsportsmanlike conduct at home.
After all, paintball is a sport that’s meant to be played for fun. Not for players to use as a tool for anger management.
So please no shooting players up close, bonus-balling or talking to other players in a mean or demeaning manner.
Use the surrender rule
In an attempt to prevent players from getting hurt most paintball fields have implemented a surrender rule that forbids anyone from shooting an enemy player within 10 to 15 feet.
To use the surrender rule all you have to do is yell “SURRENDER” or “SURRENDER YOU’RE OUT” once you’re within 15 feet of an opponent and and then they’’re eliminated from the game.
The only problem with this paintball rule is that a lot of players don’t follow it. Most players either forget about it in the heat of the moment or are too competitive to accept their fate.
For this reason, you have to be mindful of when to use the surrender rule and when it’s better to just aim for something hard like a pod pack so that it won’t hurt the other player.
Another form of the surrender rule that you can use is called the barrel tag. In order to barrel tag your opponent you have to sneak up on them first and then lightly (emphasis on lightly) tap that player with the end of your barrel and say “barrel tag” or “barrel tag you’re out”. This form of the surrender rule typically works better as most players won’t try shoot you with a barrel pointing at them point-blank.
This is because the refs main job is to keep you and all the other players on the field safe at all times. As you long as you follow their rules and listen to what they have to say you should be good to go.
Just don’t expect your local paintball field to have professional referees or anything. After all, most of the refs are either teenagers or young adults who aren’t even being paid an actual wage.
If you’ve never stepped foot on a paintball field before then you might find yourself a little concerned about the safeness of the sport – don’t be.
You’ll find a list of safety rules and regulations similar to this list at every paintball field you go too. Just remember to follow these rules and don’t be afraid to tell the ref or an employee of the field if you notice another player breaking the rules.
Paintball safety should always be taken seriously so that nobody gets hurt or injured.
If you find yourself asking the question “what is paintball?” or “how to play paintball?”, then you’ve come to the right place. In this article I’m going to explain everything you need to know about the sport of paintball and how it is played.
Now I will admit that paintball isn’t meant for everyone, but if you’re looking for an adrenaline rush then it may just be the right sport for you. If you’re thinking of letting your kid(s) play paintball then don’t worry – we’ve got you covered. Below is all the information you need to know before letting your children embark on their first paintball journey.
What is Paintball?
Paintball is a competitive sport where the goal is to shoot small spherical balls filled with non-toxic paint (paintballs) at your opponent with the hope that one of them breaks upon impact and leaves paint on the their clothes, skin or weapon.
Once a player is hit by a paintball and it covers them in paint then they’re eliminated. Eliminate all of the enemy players or accomplish the objective and your team wins.
In order to shoot these tiny goo-filled paintballs all you have to do is simply pull the trigger on a paintball gun (commonly referred to as a marker). After you pull the trigger the paintball marker utilises a propellant such as Co2 or compressed air to propel the paintball out of the barrel at around 280 to 300 fps.
Be warned though, being hit by a paintball at this velocity could possibly leave a bruise (especially if shot up close). Fortunately for us paintballers, adrenaline is released throughout the body when you play paintball and takes away most of the pain of being shot. Adrenaline is also what happens to make paintball so much fun.
How to Play Paintball
In order to play paintball you only need a paintball gun, a paintball mask, an air tank filled with either Co2 or HPA and most importantly – paintballs. Of course, it’s only possible to play paintball when you have people to play with and a place to play at. This is where your local paintball field comes in.
Now if you don’t have a local paintball field and aren’t willing to drive the distance to the field nearest you, you’ll have to make due with what you have. If you have a large backyard that is safe for paintball (no persons or personal property in range of paintball fire) and is filled with objects for players to hide behind (trees, bushes, etc.) then you’re good to go.
Always ask for permission before playing paintball on private land
The only downside to playing paintball outside of an actual paintball field is that everyone needs their own gear, paint and air in order to play. And if anyone happens to run out of air or has their marker malfunction, the game is over for them if they don’t have backup equipment to use.
However, when playing on a real paintball field you’ll be able to rent all the gear you need to be able to play. And even if you bring your own paintball gear and your marker breaks down on you, you can just rent one for the day and you’re good to go.
Paintball fields also have a chrono area where you can adjust the velocity of your marker using a chronograph. The chronograph is essential for safety as you don’t want players firing their marker over 300 fps and causing unnecessary harm to players.
Paintball Game Types
In paintball there are many different variations of the game that you can play. The two main game types are woodsball and speedball, but there are also many sub-variations of paintball such as scenario paintball, Milsim paintball, tournament paintball and even stock class paintball.
Because there are so many different types of paintball you can play, this means there are many different types of paintball fields as well. While most paintball fields are either woodsball or speedball, there is the occasional scenario paintball field that could be in your area.
Continue reading to see which style of paintball you like best.
Woodsball is the original form of paintball that is played for recreational fun. And despite its name, woodsball isn’t only played in the woods.
In fact, most woodsball fields are a combination of both wooded areas and man-made bunkers and forts. Some players like to refer to this type of paintball as rec ball, but rec ball can actually be any type of paintball that is played outside of a tournament setting.
In my opinion, woodsball is the best type of paintball for beginners because it’s played at a slower pace and not as competitive or as expensive as speedball. You can also wear camouflage and use cool tactical Milsim gear when you play woodsball which is always a lot of fun.
Woodsball fields also have no limitations when it come to size, so both the fields and the teams can become pretty large.
Speedball is almost the exact opposite of woodsball.
The fields are smaller, the games are shorter and the combat is less long range and more close quarters.
Instead of being played in the woods, speedball is played on a rectangular or square shaped field that is built with man made bunkers. The bunkers are strategically placed in a symmetrical formation to ensure that it’s fair for both sides and that neither team has an advantage.
And while most modern speedball fields are built with inflatable bunkers, speedball fields can also be built with spools, pallets, tires, corrugated pipes and even bales of hay. This is known as airball and hyperball.
Scenario paintball is the ultimate form of recreational fun.
A scenario paintball game is based on a scenario or story line that involves two large teams battling it out for victory. The team that wins is the team that earns the most points by completing objectives or missions on the field.
Unlike the typical paintball match that is over once everyone is eliminated or the objective is complete, the average scenario game can last anywhere from 16 to 24 hours. Some scenario games can even last multiple days or up to a week such as Oklahoma D-day.
When playing in a scenario game each player has their own character to play which may or may not have their own special powers or abilities. An example of this would be a healer from a video game that can revive players or a demolitions expert that can blow up a bridge.
Then there’s the high level players/leaders who play a major role in the story line. These players are often responsible for giving out objectives to complete or helping to complete the main objectives.
The best part about scenario paintball though is that it’s more than just a paintball game. It’s more like a movie and a paintball game combined into one action packed event that involves cool props and players using rocket launchers, paint grenades and even tanks! Many players also love to wear costumes and role play so that they can be really involved in the story.
The best type of paintball gun for the dedicated Milsim player is the mag fed paintball gun.
Instead of using a normal loader like a regular paintball gun, a mag fed marker holds the ammunition (paintballs) in a magazine on the bottom side of the marker.
A magazine is capable of holding 20 paintballs on average, so you’ll have to pick and choose your shots carefully if you decide to use a magfed yourself. The benefits of using a magfed marker is the extra realism it adds to the game and the challenge of having a limited paintball capacity compared to the other players on the field.
Another benefit of using a magazine instead of a hopper is so you can shoot both regular .68 caliber paintballs and First Strike projectile rounds. First Strike projectile rounds are a type of paintball made by Tiberius Arms that can travel 50% further than a regular paintball and is up to 25x more accurate. Not all magfed markers can use FS rounds though so make sure to do your research if you plan on going the magfed route.
When paintball was first created the only type of paintball gun that existed was a pump paintball gun.
Of course, it didn’t take long before the first semi-automatic paintball gun was invented and many players stopped using pump-action markers due to their slow RoF (Rate of Fire). Not everyone liked the new direction that paintball was going though so the Stock Gun Players Association (SGPA) was created in 1992 to offer players an alternative way to play the game.
Some of the rules of Stock Class Paintball include:
Must be powered by a single 12-gram Co2 cartridge
No direct feeds (magazine must be parallel to barrel)
Maximum magazine capacity of 20 paintballs
No quick-changes for 12-gram cartridge (Co2 cartridge must pass through threaded device)
Barrel must be smoothbore and solid (no holes, rifling or muzzle breaks)
No auto-triggers allowed
The rules have been slightly modified over the years to allow more pump-action markers to be used in stock class games. Some of the new rules are:
Pump-action markers with auto-triggers are allowed (but no auto-triggering is allowed)
Any length barrel is allowed
Barrels with porting is allowed
10 round vertical feeds are allowed
You’re only limited to a single 12-gram powerlet
Make sure to check and see if there are any Stock Class groups in your area before you make the commitment of buying a stock class marker.
Safety Tips for Parents
If you’ve decided to let your children play paintball then good for you. Paintball is an extremely fun sport that is both safe to play and a great form of exercise.
However, it’s important that your children follow these important safety tips in order to avoid unnecessary injury while playing paintball.
Paintball Safety Tips
Never take off your mask when on the field or in the chrono area
Always keep a barrel sleeve on when you’re off the field
Pretend your marker is loaded at all times
Chronograph your marker to under 300 fps (feet per second)
As long as your children follow these safety tips then they will be sure to have a fun and safe time whenever they play paintball. If you’re going to play paintball yourself then I hope you have a great time and don’t forget to come back and let me know how it went. Have fun!