Today, Resolution Games - the studio behind Angry Birds VR: Isle of Pigs, the popular virtual reality (VR) fishing game, Bait!, and other hit titles - is revealing the first details for its new multiplayer party game that is set to be released this summer. ACRON, a game that is both competitive and cooperative in nature for players across VR and mobile devices, will feature several “firsts” and is sure to become a hilariously fun experience for VR enthusiasts, hardcore gamers and novices alike.
“We’ve always believed that VR is more enjoyable when you can play with your friends and family,” said Tommy Palm, co-founder and CEO of Resolution Games. “ACRON takes that idea even further by allowing players in VR to play with and against opponents on mobile in a social setting. And not only is this game a prime way to introduce people to VR, but I can honestly say this game is the most fun I’ve ever had in VR… and I’ve played a lot of VR games!”
Through the magic of VR, one player becomes a large, ancient tree that is the sole protector of the ‘seeds of life’ (the Golden Acrons), while the players on mobile take on identities of a gang of rebellious squirrels that band together to strategize on how to best scurry around to get as many nuts as they can. The game will come with multiple levels depicting different nature environments and several characters with various roles for players to become. ACRON is expected to launch across several major VR platforms and both iOS and Android devices. https://www.resolutiongames.com/acron
With the new Nintendo Labo VR Kit, there’s more to Make, Play, and Discover together than ever before. Nintendo Labo Toy-Con 04: VR Kit is a unique first VR experience kids and families can build themselves!
The Starter Set + Blaster kit provides an action-packed introduction to the experience. You can then add to the fun with the Expansion Sets. Or, if you want an even broader experience right away, you can purchase the full Nintendo Labo VR Kit, which features six VR Toy-Con projects in one package.
Doug Bowser, Nintendo of America's Senior VP of Sales and marketing and the man replacing Reggie, said, "This new kit builds on the core tenets of Nintendo Labo – Make, Play and Discover – to introduce virtual reality in a way that’s fun and approachable for both kids and kids at heart. We wanted to design an experience that encourages both virtual and real-world interactions among players through passing around Toy-Con creations .”
“Audica started as a passion project for a small team of developers within Harmonix. We chose to launch Audica into Early Access because we believe we have a compelling core game that we can develop into the next must-play rhythm game with your help. One of the benefits of a small team is that we’re nimble and can quickly act on community feedback, making Audica an ideal fit for Early Access.” -Harmonix team
Audica is a VR Rhythm Shooter from Harmonix, the makers of Rock Band™ and Dance Central™. Armed with a pair of rhythm blasters, you shoot and smash targets to the beat of a soundtrack featuring songs from some of the world’s most popular electronic artists. The better your timing, accuracy and form, the better your score. The better your score, the higher your place on the Audica Leaderboards.
Audica is incredibly intuitive and immersive from the first time you play - use your blue and orange blasters to shoot color-coded targets to the beat while in a breathtaking cosmic arena. On expert difficulty, Audica gameplay is intense and exacting. If you want to claim a spot at the top of the leaderboards, you’ll need to practice until you and your blasters become one, performing a tightly choreographed ballet of beat-blasting brilliance.
Dark Slope, a Toronto-based virtual and augmented reality (VR and AR) developer, is creating free-roam multi-user experiences for the rapidly expanding location-based entertainment (LBE) market and for enterprise customers. The one-year old company is announcing it has closed a seed funding round raising more than $1.5 million, and the launch of its first product, the LBE title Scarygirl Mission Maybee. Funds will be used to add new staff, develop the company’s free roam technology and its enterprise product line, and to support the release of future VR and AR experiences. As part of the seed round the company is pleased to announce the appointment of new investor Steven DeNure, co-founder and former President/COO of DHX Media, to the board of Dark Slope.
“Technological advancements have put location-based VR and AR applications, tools and experiences at the cusp of widespread adoption by consumers and corporations,” said Raja Khanna, Executive Chairman and co-founder of Dark Slope. “The timing is right, and the team at Dark Slope are the best of the best. I am proud to work alongside this group and equally proud to welcome our new investors, and Steven in particular, into the fold.”
Developed from the ground up for large-scale multiplayer free-roam VR environments, Scarygirl Mission Maybee embodies Dark Slope’s goal to design content that brings people of all ages together. Scarygirl Mission Maybee, based on the cult hit graphic novel and designer toy brand Scarygirl from acclaimed artist Nathan Jurevicius, is a first-person action game that brings up to eight players together to save the world from Dr. Maybee and his diabolical experiments. Players must work closely together to suck up infectious hazardous goo, purify it and blast it back at the hordes of creatures infesting the world.
Scarygirl Mission Maybee VR Trailer - YouTube
“Scarygirl Mission Maybee showcases our hyper-focus on developing multiplayer free-roam VR and AR experiences that bring people together in immersive worlds,” said CJ Hervey, President and co-founder at Dark Slope. “We’re excited for audiences to come and be the among the first to experience Scarygirl Mission Maybee and to witness how incredible free-roam multiplayer VR can be.”
To celebrate the launch of Scarygirl Mission Maybee, Dark Slope is inviting guests to come to its Toronto studio and experience the game’s raucous multiplayer action starting Feb. 28 – visit www.scarygirlvr.com for more information and to book tickets. Scarygirl Mission Maybee will rollout worldwide throughout 2019.
Dark Slope was founded in January 2018 by four entrepreneurs with extensive knowledge of building international companies based on emerging digital platforms. The company’s President, CJ Hervey is a former Executive Producer at Toronto and LA-based digital content studio, Secret Location; COO Dan Fill formerly served as President and Partner at Australia-based boutique entertainment company Chocolate Liberation Front; Technical Director Ben Unsworth was President and co-founder of Toronto-based creative technology company Globacore Interactive Technologies and currently serves as co-chair of the VRAR Association's LBE Committee, and Executive Chair Raja Khanna, was previously the CEO Television & Digital at global media company Blue Ant Media and co-founder of QuickPlay Media.
Angry Birds VR: Isle of Pigs is the first time Angry Birds fans can slingshot the likes of Red, Chuck, Bomb and the Blues within the fully immersive environment of VR. Initially launching with more than 50 levels of gameplay, fans of the incredibly popular franchise travel around a remote island where the infamous green pigs often vacation. Players bombard the island’s exotic beaches, steep cliffs, snowy slopes and party city to take on the green pigs, destroy their structures and retrieve the stolen eggs. The levels can be approached from different angles for the best accuracy, while players leverage classic gameplay elements to progress or strive for three stars on all rounds.
Angry Birds VR: Isle of Pigs Trailer - YouTube
Sami Ronkainen, Creative Director, Extended Reality at Rovio Entertainment, commented, “As a company we’re deeply interested in the future of gaming and in fact, investigating new tech and platforms remains one of our core strategic pillars. We’re delighted to be supporting the VR industry’s growth and introducing the beloved Angry Birds slingshot gameplay to new platforms.”
“The beauty of VR is that it allows players to enter and play in a 3D, fictional game universe, something people have fantasized about for decades. And, VR inherently lends itself well to strong characters, which is why the Angry Birds brand is such a great fit with its humor and strong gameplay,” said Tommy Palm, CEO of Resolution Games. “It has been incredibly fun for us to bring that to life, opening the door so players can immerse themselves in that world.”
Angry Birds VR: Isle of Pigs is available today for $14.99 on the Oculus Store, Steam and Viveport for HTC Vive and Oculus Rift. Resolution Games plans to launch Angry Birds VR: Isle of Pigs across additional VR platforms in the coming months as well as the addition of more levels and gameplay. For more information, go here. Also, be sure to follow Resolution Games on Facebook and Twitter and Rovio onFacebook and Twitter.
inXile Entertainment, the studio led by Interplay founder and industry icon Brian Fargo, is proud to announce the release of The Mage’s Tale on PlayStation® VR. The title will be available for PS®VR users starting today with a retail price of $29.99. inXile plans a post-launch patch for PS4 Pro Enhanced The Mage's Tale, exact date will be announced soon.
For fans of The Bard’s Tale series, The Mage’s Tale is an exciting opportunity. Set between the events of The Bard’s Tale III: Thief of Fate and The Bard’s Tale IV: Barrows Deep, The Mage’s Tale offers players a unique chance to revisit - and step inside - the world.
The Mage’s Tale, a finalist for Game of the Year at the 2018 VR Awards, is a 10+ hour dungeon crawler RPG set in the dungeons below Skara Brae. The Mage’s Tale offers players the ability to craft hundreds of spells, explore dungeons, solve puzzles, and fight creatures. The Mage’s Tale score was produced and composed by Ged Grimes of Simple Minds and features some of the top Gaelic singers in the world.
“Our first VR title was all about realizing a vision that we had as game designers decades ago.”, said inXile CEO Brian Fargo. “With The Mage’s Tale, we’re taking players from looking at a dungeon to placing them directly inside it. These advances in technology and the uniqueness of VR’s ‘being there’ experience allow players to more fully immerse themselves and connect with gameplay in a whole new way. Between The Mage’s Tale and our recently released Bard’s Tale IV, it’s a great time to be a Bard’s Tale fan.”
Groundhog Day: Like Father Like Son - Teaser Trailer | PS VR - YouTube
Groundhog Day: Like Father Like Son is a virtual reality adventure game to be released later this year on PlayStation Virtual Reality and other major VR platforms. With over 8 hours of puzzles and branching narrative gameplay, this is an interesting way to take a sequel.
In Groundhog Day: Like Father Like Son you’ll play as the charming but arrogant Phil Connors Jr., who grew up in the shadow of his father—a man who spent a lifetime repeating a single day until he had made it perfect. But for Phil Jr., today is the worst day of his life. He's trapped back home in Punxsutawney, the small town he thought he'd escaped, where he can't even get a decent cappuccino—and he's going to have to repeat the day over and over until he learns the true value of friends and family.
Tequila Works, the dev behind SexyBrutale and Rime will be developing the game
Groundhog Day: Like Father Like Son will drop in 2019 on the Vive, Rift and PSVR.
Mosh Pit Simulator is a hyper-interactive physical VR sandbox set in a world overrun by boneless and brainless humanoids that despite having no brains, still try to lead normal life, even tho they don't know how. So they keep crashing cars, breaking things and being generally goofy. The player's job is to get in their way. Their generally harmless and don't mean anything wrong, but you just kind of don't like them.
This game was created by accident. The development began in April 2016, when Sos Sosowski got his hands on the Vive Development Kit back when there was hope for VR and the world.
The story is of a mad scientist who in an epiphany decided that bones are the bane of humanity and in an effort to get rid of all the bones in the world, he developperd a special toxin. But as he was mid way through his work,. the auto-correct kicked in correcting "bones" to "brains" anmd the world is effecticvely filled with boneless, brainless creatures that you need to fight off.
Additionally to the story, the game will feature a number of wacky and crazy game modes to enable users to fully experience all that the virtual world of the game has to offer.
Thanks to the advancement of #VR, indie developers can now have fully motion captured cinematic sequences in their games! pic.twitter.com/Nyj9UItxO7
The current version contains: - A nearly 1 square kilometer interactive city ready for destruction - A bunch of lifeless zombielike humanoids limping around seemingly aimlessly - A story mode that tells the backstory of the game - A tutorial - Space mode - Badass mode - Some other stuff
If you ever dreamed of fighting or putting on the gloves as the Italian Stallion himself, CREED: Rise to Glory brings some of the most legendary figures of the ROCKY franchise to the game’s Freeplay and PvP roster across all VR platforms in its latest free content update.
The list of new fighters include World Heavyweight Champion Apollo Creed, father of Adonis Creed and Rocky’s original rival-turned-friend; Rocky III’s streetwise Southside Slugger Clubber Lang; and, most notorious of all, Ivan Drago himself from Rocky IV.
Official ROCKY™ LEGENDS | CREED: Rise to Glory™ Update Trailer - YouTube
PlayStation® VR players will also receive a new outdoor fighting ring, The Walcott Bowl, with this free update.
Marshall From Detroit: Official Teaser Trailer - YouTube
Marshall from Detroit is a 3D, 360-degree virtual reality experience featuring Marshall Mathers (Eminem) and Sway Calloway and directed by Caleb Slain in collaboration with Félix Lajeunesse & Paul Raphaël. The 21-minute immersive VR experience, produced by Felix & Paul Studios in conjunction with Facebook's Oculus, invites the viewer to join Eminem on a night ride through Detroit with an up-close-and-personal view into the rapper's thoughts and views on the city he has always called home.
This is not the only Felix and Paul film selected to be at Sundance.
Traveling While Black, directed by Academy Award® winner Roger Ross Williams in collaboration with Félix Lajeunesse and Paul Raphaël and co-directed by Ayesha Nadarajah, is a 20-minute 3D, 360-degree virtual reality documentary that immerses the viewer in the long history of restricted movement for black Americans and the creation of safe spaces in our communities. Traveling While Black was co-produced by Felix & Paul Studios and Traveling While Black, Inc. in collaboration with Facebook's Oculus.
"We are honored to be premiering our work at Sundance for the 5th year in a row and thrilled that both 'Marshall from Detroit' and 'Traveling While Black' are part of the official selection this year," said Félix Lajeunesse, co-founder and creative director of Felix & Paul Studios. "While they differ from one another in style and story, both of these immersive experiences share a common theme—a unique glimpse into life in America in the past, present, and future."
Both Marshall from Detroit and Traveling While Black will be exhibited at various Sundance Film Festival New Frontier venues throughout the festival's run.
About Felix & Paul Studios
Felix & Paul Studios is an EMMY® Award-winning immersive entertainment studio, creating virtual reality, augmented reality and mixed reality experiences of the highest quality. The studio combines technological innovation with a unique, pioneering and in-depth approach to the new art of XR storytelling—creating groundbreaking original immersive experiences (MIYUBI, Nomads series, Strangers, The Confessional, Space Explorers series); awe-inspiring productions with existing franchises (Jurassic World, Cirque du Soleil, Fox Searchlight's Wild and Isle of Dogs); and collaborations with world-renowned organizations, leaders and performers (NASA, SpaceX, President Barack Obamaand Michelle Obama, LeBron James, President Bill Clinton, Eminem, Wes Anderson, Brie Larson, Jeff Goldblum, Bill Murray and many others).