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Memories of Mars - Season 1 Announcement ESRB - YouTube

Limbic Entertainment has released the latest trailer for Memories of Mars, an open world survival game set on none other than the red planet itself. Memories of Mars will task players with surviving the harsh conditions of the planetary surface, competing with other players and fending off the wildlife as they build their home away from home and make life just a smidgen easier on themselves.

To keep the game fun and fresh, Memories of Mars will implement seasons, periodic solar flares that wipe out all life and construction on the planet and force everyone to start anew. Thanks to the existence of cloning, however, you’ll be able to get a head start with some blueprints carried over from the previous season. The game will also feature a series of events to encourage players to compete with one another to salvage valuable resources.

Memories of Mars hits early access on Steam later this Spring. It is being developed by Limbic Entertainment who you may recognize from their work on Might and Magic: Heroes VII, and is being published by 505 Games who also published games like Payday 2 and Terraria.

(Source: Press Release)

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505 Games this week revealed the official launch date for No Man’s Sky on the Xbox One. The title will launch in North America on July 24 and in Europe on July 27 and will include a major update that will also hit the Playstation and PC versions of the game. Dubbed No Man’s Sky NEXT and revealed earlier this year, the update promises a full multiplayer experience.

“Multiplayer completely changes the No Man’s Sky experience; it’s emergent, fun and intense in ways we always wanted it to be. I’m so happy this is finally happening,” said Sean Murray, founder, Hello Games. “It is genuinely exciting to be able to fully realize the potential so many people could see in No Man’s Sky. This will be our biggest update yet and we’re pumped to be bringing Xbox players along on the journey with us now too.”

NEXT is a free update expected to launch simultaneously on all systems.

(Source: 505 Games Press Release)

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Wild West Online launched to mostly negative reviews and a peak of 559 players on Steam that has since continually dwindled downward. In a post on the official forums, 612 Games is pitching ideas on overhauling certain aspects of the game including the faction systems and offering players activities that aren’t devoted to just shooting other people. In response to a player concern that the activities would take the game in a more player vs environment sort of direction, 612 responded that the game is not being developed to care about PvE players and never will be.

No, this is not what we want to do. We want game to be PVP game, but we also want to allow PVP players to enjoy other activities as well. Here’s what happening right now in a game – PVP players, who LIKES to shoot other players are sitting in a safety of towns until Town Capture or other event starts. Then they teleport to the event, shoot each other brains out and then retreat back to safety of towns.

Our goals is improve that part, not care about PVE players. Game is not for them. they have literally nothing to do in a game and they will never will. It’ll never be a PVE game.

More on the proposed changes can be found on the official forum.

(Source: Wild West Online)

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Standing Stone Games Executive Producer Severlin posted a short announcement on the Lord of the Rings Online forums this week detailing the company’s plans for the title going forward into the rest of 2018 and beyond. The post talks about changes to classes, festivals, and more, including the coming update that will take adventurers to the Lonely Mountain and also increase the level cap to 120.

Let’s look ahead to Update 23! We will be journeying to the Lonely Mountain, and from there following the eastern paths to the Iron Hills, and north to the Grey Mountains. We’re excited to put these important parts of Dwarf culture and history on the map. Update 23 will also come with an instance cluster and, later in the year, a new raid. Our new instances will be designed for both groups and solo players, allowing everyone to see the storyline that unfolds in those instances. Full groups will also be able to enter into the more dangerous tiers of these adventures. The new landscape has 80 new quests, and the Black Book of Mordor will continue its story into these new regions. Update 23 will also increase the level cap to 120.

More information can be found at the link below.

(Source: LOTRO)

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I live in a detached house somewhere in the city. My clothes consist of a pair of trainers I found in the dump, some leather clothes I bought at the local clothing store, and a crowbar and Glock 17 that I carry around for personal safety. My job as a bag boy at the local grocery store helps pay for my modest accommodations, but I mostly get my income through gambling at the casino and finding various items at the dump and selling them at the pawn shop for cash. I found two personal computers thrown out by some guy, they work so I sold one and kept the other for when I’m smart enough to use it for its intended purpose: Writing viruses and selling them on the open market.

I may have also waited for a dude to get out of the hospital, only to mug him and put him back in the hospital. With my crowbar.

Such is life in Torn, a game that by its own admission is meant to be played for the long term. Torn has been running on PC for a long time, it has thousands of people online and living their lives in the city at any given time, with tens of thousands online over any 24 hour period. It is a completely text based game and it just launched an app for Android devices that I was invited to take a look at. Over a week later, I’m hooked.

Torn is something of a life simulator, not in the sense that you’ll need to click the button to eat your morning bowl of pizza before heading off to work at exactly 7:30am or you’ll be fired and screw you if you think you’re going to have a real life and play this game, but in the meaning that you’ll be doing life things like going to the gym, betting money on League of Legends games, beating up a random stranger and sending him to the hospital, and then losing the money you stole from him playing craps at the casino.

There is always something to do in Torn, some new feature popping up as you level up, some new goal that comes your way, some new activity to take part in. Upon hitting level three, I gained the ability to visit the bookie at the casino where I found out that players who I believe are employed by the casino (in the video game sense) are able to set up betting pools on actual events. I bet $100 that Fnatic would be Flash Wolves in an actual League of Legends match and came out with the winning bet. There are also bets on real life sports games, in fact I threw down a grand on the 6/4 odds that Manchester United will beat Chelsea in an FA Cup match later this week.

Otherwise I like the fact that everything in this game is going toward an overall goal. Having a job doesn’t just provide a daily income, it boosts your various skills and grants points that over time allow you to do things like steal out of the till and get some cash. Education not only unlocks new things but grants boosts to various stats like intelligence which in turn allows you to get promoted at work faster, upping your daily income even further. Running low level crimes like searching for cash or selling bootleg DVDs gives experience that can lead you to bigger crimes, but getting caught will reduce that experience.

I’m looking forward to continuing to play Torn and will continue to document my experiences as they come about. I apologize to anyone for whom the formatting of this page is absolutely borked because of the mobile screenshots.

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Following its launch into “extreme early access” after five months of development, Radical Heights developer Boss Key has announced that it is going into extreme defunct mode. Big boss Cliff Bleszinski released an announcement on Twitter today noting that the servers for Radical Heights will remain online for the near future, however the studio itself is effectively no more. Radical Heights launched into early access and managed to pull peak numbers of less than 13,000, higher than Lawbreakers and around the same numbers as Gearbox’s Battleborn.

Nothing has been confirmed for the future of Lawbreakers, and as of yet Boss Key Productions has not made any official announcement on the Steam pages for either title. The Twitter account for Boss Key Productions has similarly made no acknowledgement of its closure.

(Source: Twitter)

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GamersFirst announced this week that it has been acquired by developer Little Orbit, with new CEO Matt Scott addressing the communities of APB and Fallen Earth to detail their plans for the future.

“There’s been a lot of speculation over the last couple months about who would be crazy enough to take on this game. And I’m not going to try and sugarcoat it, we know that the confidence in this game is at an all time low, and odds are you haven’t heard of us at Little Orbit. But that’s OK. There’s a lot of work to do, and I’m not writing this letter to make unrealistic promises or layout a grand roadmap. Instead, I’m going to ask for your patience as we get organized and that you give us a chance to show you that we are sincere in our efforts to make APB Reloaded the game we all know it can be.”

Scott lays out a roadmap for All Points Bulletin for the months ahead, including a new mode, maps, challenges, clothes, vehicles, and the much awaited move to the Unreal 4 Engine. The Fallen Earth post doesn’t go into detail on any planned updates, but Scott does wax nostalgia of his days playing the title.

“Nothing is going to happen overnight with Fallen Earth. But it’s clear to me that there is something special here worth rebuilding. We need to spend more time mapping out exactly what that looks like.”

(Source: APB: Reloaded, Fallen Earth)

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For nearly two weeks, you can get your hands on Gloria Victis for less than five dollars. The Humble War Gamez Bundle is up and running and you can get your hands on a number of titles for more than the average price, $4.29 as of this writing, and pick up fantasy MMO Gloria Victis as part of the bundle.

You’ll also receive Panzer Corps, Panzer Corps: Allied DLC, Mercenary Kings: Reloaded Edition, Insurgency, as well as Day of Infamy Deluxe Edition and 8-Bit Armies. At $10 you can add on the Rising Storm 2: Vietnam Deluxe Edition. Charitable donations to go to Comic Relief Red Nose Day.

(Source: Humble Bundle)

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It’s been eight years since Jagex ceased development of FunOrb, and the developer this week announced that the service will be coming to an end later this year. The decision, according to the announcement, comes down to changes in hardware and software leading to FunOrb’s library of games becoming increasingly difficult to access.

Over the next 3 months we’ll be slowly winding down FunOrb. After 8th of May 2018 it will no longer be possible to purchase new FunOrb membership, and after 14th of May 2018 it will not be possible to create new FunOrb accounts. However, we’re not turning the lights out just yet. To make sure that everyone has a chance to enjoy these games one last time, we’ll be keeping the servers online until 7th of August 2018.

Membership will cease to renew after May 8, and players with combined memberships with RuneScape will need to choose a new membership option. FunOrb was launched in 2008 as a mini-game portal and remained active for nearly two years until Jagex ceased development of new titles in early 2010. The website has remained in maintenance mode since then.

(Source: FunOrb)

Additional fun fact: I ran one of the two main FunOrb fan websites, solidified in carbon here.

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Starting today, players will be able to get their hands on the invite-only alpha test for Rend, an upcoming faction-based fantasy survival game from Frostkeep Studios. Frostkeep is a new independent studio made up of a number of industry veterans from World of Warcraft, Overwatch, League of Legends, and more.

Launching into early access later this year, Rend promises to challenge gaming tropes by introducing factional combat, RPG mechanics, win/loss conditions, and more into a world of survival.

“Our goal at the start of this project was to continuously grow and improve Rend by gathering direct feedback from our players every step of the way,” said Jeremy Wood, co-founder and CEO, Frostkeep Studios. “As we lovingly craft this game with the help of our players, this project remains just as much theirs as it is ours, and this public alpha marks a significant milestone as we offer even more players around the world the opportunity to enter the world of Rend and join our community.”

More details can be found on the official Steam page. Alpha signups can be found on the official website.

(Source: Press Release)

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