The crew is back, and your lightsaber will make a fine addition to their collection. A ressurection takes place, a citrus compromise is made, dogs make the wrong noise and – perhaps most importantly – the stars reveal a new Dark Souls boss that was inside us (specifically Josh) all along. There’s also videogames […]
It’s back, and it means business! Poorly managed business, that is! The Indie Haven Podcast crew talk Telltale’s tumultuous termination as Martyn Bryson is sworn in as a regular cast member. Also in this episode: Josh becomes a musical’d man, pets interfere, a beloved children’s programe gets reexamined and a new character’s stint in the […]
It’s finally here: Astrid’s final episode. For this very special occasion we’re revisiting the classics, looking back at all of our previous episodes together, and meeting some old friends along the way. It’s time to relive the Astrid Era of the Indie Haven Podcast.
We’re back, and we’re all spooky skellingtons playing our ribs like xylophones! Well, that is, everyone but Astrid who’s busy in an ICE HOTEL OF ALL THINGS. so Martyn is here, and we’re bringing you all the news from our month off, as well as some very important fish information! Enjoy it!
We’ve got a big episode for you this time, with new characters, the latest news, and some big announcements about the future of the site and this show! Also, Josh is existentially broken by some animated grasshoppers, so there’s that. U̝͔̠ ͙̫̻͖͕͚̫N̯̙ ̜̖͍̘̥C̹͉̲̦͔̜͘ ͔̥L̮̣͇ͅ ͚̙̳̹̱E̳̖̥̮̱̰͟ ̼͙̹̰ S̵̭ ̣̜C̢̭̱̟ ̗͙͓̞͘R̻̠ ̛O͉͞ ̦͙O̶̞̩̺̞̞ ̦͖G̶̣̺̩̤̜͈̫ ̞͇̙Ȩ̹̼̫̩
My overall sense is of a project that has plenty of ambition for its scale, but with a development team that lacked either the resources or the time to fully realize it. The art and writing demonstrate a clear vision and a care for a unified aesthetic that’s rare even amongst indie games, but this effort is undermined as a complete piece in other areas.
Hypernorthern Josh has evolved into Gigawestern Astrid, real Astrid has become an Ass Druid and is nowhere to be found, Elodie has lost her arms and been stabbed with a gun, and Josh is plagued by interdimensional sports personalities. The phone is ringing, and to answer it you must Become Human. In these circumstances what […]
Worth Mentioning takes another look at free to play gaming, this time focusing on an example of a free to play game that gets it right – a game that doesn’t have to rely on cheap gratification loops and the psychology of addiction to get people spending money…and ironically, it’s a game about pinball.
Lobster Peterson is Wentworth Miller’s gaming debut, and Yoko Taro wants you to know it. With bafflingly little having happened during our hiatus, the Indie Haven Podcast crew are forced to rely on Profound Psychological Concepts™ to generate content. So tidy your rooms and prepare to be judged as we discuss HILARIOUS sports footage, fantastic […]
Games aren’t always Worth Mentioning because of something good. This is the lesson we learn as Worth Mentioning explores the monetisation of Warframe – a veritable carnival of some of AAA gaming’s worst habbits that has perplexingly been lauded by many as one of the most ethical free to play models on the market.