CRPG Dev
5 FOLLOWERS
I grew up playing the classic Computer Role Playing Games (CRPGs) of the 1980s on a Commodore 64. I had always wanted to create my own CRPGs and adventure games but despite many ambitious ideas and attempts I never got very far past the design and initial programming stage. I've since decided to focus on creating games of my own in the CRPG and Adventure genres, possibly to run on classic..
CRPG Dev
1y ago
A couple of years back I did some work on programming the Commodore 64 in C using CC65. I recently took another look at one of these C64 CRPG projects and posted a brief video: I’ve started working on this again and have lots of ideas about how to expand it next. Not sure I’ll ..read more
CRPG Dev
1y ago
Following a suggestion on one of my recent YouTube videos I’ve been trying out Turbo Rascal Syntax Error (TRSE) for my Commodore 64 game development and first impressions are very positive. TRSE uses a Pascal style language which I have used previously at University, though I missed out on the famous Borland Turbo Pascal for ..read more