Is Agile VR The Answer to VR’s Locomotion Problem?
The VR Space
by Joshua Cox
3y ago
In an exclusive interview with Mechatech Ltd, the creators of Agile VR, we talk about how Agile VR helps motion sickness and how this effects the future of virtual reality. The virtual reality community has faced a key problem since the very beginning. This problem has undoubtedly left a range of first time users with ..read more
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Panasonic VR Glasses – The Future of VR Outside of Gaming?
The VR Space
by Joshua Cox
3y ago
Partnered with the Kopin Corporation, Panasonic showcased their new VR glasses concept at CES 2020. Panasonic has rarely been the most exciting company to speak at large conventions and events like CES. They have however, been a leading developer in the tech market over the years. This is particularly true when talking about their displays ..read more
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CES 2020 – The VR Exhibitions to Check Out
The VR Space
by Joshua Cox
3y ago
With another exciting CES event ahead of us, we take a look at the key exhibitions you need to take a look at. CES has been a gathering place of innovators since the very first CES took place in 1967. Since then, CES has provided a stage to display the latest and greatest in technological ..read more
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Oculus Quest – Unbox and Setup Your New Toy
The VR Space
by Joshua Cox
3y ago
Oculus’ new groundbreaking standalone headset is taking the world by storm, let’s set yours up together. The Oculus Quest has been quite the talk of the town in the past few months. Being one of the first truly independent virtual reality headsets along with the Oculus Go, the Quest will have a huge impact on ..read more
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Teslasuit Glove Will Let Users Feel in VR
The VR Space
by Joshua Cox
3y ago
The glove will be officially debuted at CES in January of 2020, and will ship mid to late 2020. The Teslasuit has been a talking point for a little while now. After the full body haptic virtual reality suit hit Kickstarter in 2015 and was finally released in 2018, the company has been very busy ..read more
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Hyundai and Kia Have Begun Using VR for Design Evaluation
The VR Space
by Joshua Cox
3y ago
The new system will let 20 individual users participate in the design development process at Hyundai’s Global Design HQ. Hyundai Motor Company and Kia Motors Corporation have recently debuted a virtual reality design evaluation system. Discussed in a blog post, the new system was introduced to the Namyang R&D Center in South Korea and allows ..read more
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How 5G Will Affect Augmented and Virtual Reality
The VR Space
by Joshua Cox
3y ago
With the promise of increased connection stability and downloads, 5G is shaping up to become a driving force for AR/VR development. The 5G network has long been discussed by many of the worlds internet providers. And it’s easy to see why. The 5G network offers a lot in regards to download speeds, a reduction in ..read more
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Facebook Will Begin Using Oculus VR Data for Ad Generation
The VR Space
by Joshua Cox
3y ago
The announcement arrived via the Oculus blog along with changes to the Oculus Privacy Policy. Facebook has had ownership of Oculus since they acquired the company in 2014 for $2 Billion USD. When this happened, it was clear that Facebook did not intend on sharing data between the two companies for advertising. Well, that is ..read more
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Adobe Takes Another Step Toward Immersive Technology through Oculus Medium
The VR Space
by Joshua Cox
3y ago
Adobe has increased their stake in immersive technology design. Only a month ago, Adobe released their first application dedicated solely to immersive technology design in the form of Adobe Aero. Once again, Adobe is embracing the reality technologies through the purchase of Oculus Medium from Facebook. Oculus Medium was first released in 2016 and was ..read more
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VR Racing – Why You Should Consider Virtual Reality Motorsport
The VR Space
by Joshua Cox
3y ago
If you can’t afford a race car of your own, you might be able to afford a virtual one. Racing games are one of the oldest gaming categories around with the likes of Gran Turismo being released on the PS1 in 1997. And that is just on consoles with arcade racing games dating back long ..read more
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