Steve Jackson Games Forums
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Welcome to the Steve Jackson Games Forums, this is your place to have general gaming or specific game conversations. Explore industry-related talks, discuss different game categories, make suggestions, and post related questions here.
Steve Jackson Games Forums
11h ago
April 25, 2024: Confessions Of A Munchkin Fan: How This Game Created An Obsession
Read this article on the Illuminator ..read more
Steve Jackson Games Forums
14h ago
I've been doing additional work on my space opera setting, trying to get my brain in gear, and have been focusing on the arms and armor wielded by the professional soldier, planetary/station security forces, and privateers/adventurers.
This being a safetech TL11^ setting, the primary weapons in the setting are rainbow lasers and blasters, with plasma weapons, sonic weapons (primarily stunners with the occasional Spider Jerusalem style bowel disruptor), force swords, superfine blades, and vibroblades, with gyroc (15mm) micromissiles, grenade launchers (25mm and 40mm), 40mm minimissiles, and sh ..read more
Steve Jackson Games Forums
19h ago
Big thanks to everyone involved in getting the new plastic out - watching TM Every Other Sunday and cutting sprues!
First thought is that the Bigfoot mobile howitzer barrels are going to break in my hands (amazed I managed to get them off in one piece)....
Wondering about drilling them out and replacing with yard brush hair rather than wire as it's a bit thicker and does not keep the kinks in it if it gets bent.
Anyone else any ideas ..read more
Steve Jackson Games Forums
22h ago
Hey all,
Coupled with my discussion of overland speculative trade a few weeks (months?) ago, I've been brainstorming a system for running "hexcrawls" in GURPS.
First of all, huge shout out to Bill Stoddard and Sean Punch for their previous advice and work on DF16 - Wilderness Adventures, respectively. They've been an immense help! On to the actual topic.
From DF16 - Wilderness Adventures, p. 27: "Conquerors and delvers prize area maps. Creating these on foot means zigzagging across a region for longer than is fun for most players."
My question here is, assuming you did have players interes ..read more
Steve Jackson Games Forums
2d ago
April 24, 2024: Easy Encounter Idea: The Hook
Read this article on the Illuminator ..read more
Steve Jackson Games Forums
2d ago
in cautarea unei jachete care sa combine stilul cu confortul? Pe site-ul scurte, vei descoperi o gama variata de jachete de calitate superioara, perfecte pentru sezonul rece. Fie ca ai nevoie de o jacheta usoara pentru serile racoroase de vara sau de una calduroasa pentru iernile geroase, aici vei gasi modelul ideal.
Navigarea pe site este intuitiva, permitandu-ti sa filtrezi produsele dupa marime, culoare si stil, astfel incat sa gasesti exact ce iti doresti. Fiecare produs este prezentat detaliat, cu informatii despre materiale si sfaturi de intretinere, pentru a te asigura ca achizitionezi ..read more
Steve Jackson Games Forums
2d ago
So, I guess glancing at the Age and Aging rules in Campaigns (p.444). The first thing I noticed is that it has one of the best page quotes in the book. But the second thing I noticed is that the rules seem to be about what they were in the 1990s. And they are pretty harsh.
Aging rolls ever year after 50. Modern characters, with their +4 bonus from TL, fare okay, I guess. But for a medieval peasant, with HT 11, and no TL bonus, you are looking at very rapid decline. In ten years, you can expect to lose three or four points from each of your primary attributes. Yikes! Certainly, lifespan was no ..read more