Using Javascript and HTML canvas to make Animated Interactive Backgrounds
Game Development Blog
by John Day
2y ago
What is a canvas? A canvas is similar to a real life physical canvas used by painters. It is basically a space that can be used to draw on. Unlike a real canvas an HTML canvas can have the image data added and removed with ease. Canvases are usually used when you want to have some form of interaction with the user or you want the users computer to do all the computation instead of the server. What is Javascript? If you don’t know what Javascript is then I don’t even know why you’re here. Where do you live? where do you come from? is this your first time on this planet? All jokes aside Javascri ..read more
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Last Week
Game Development Blog
by John Day
3y ago
Last week sucked! Your long term relationship came to a less than peaceful ending, you realise you’ve not been making time for your friends and you are still stuck in the same small portside town you grew up in. As if things weren’t already bad enough, this week you will be confronted with the news that the world will soon end, You and everyone you know will cease to be. With the limited time you have left you must decide which of the town’s folk to try and help, hurt or just spend time with. • 18 characters to interact with each with their own personality and story • Segmented story with mult ..read more
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Drag Camera 2D Pro 1.5 Update
Game Development Blog
by John Day
4y ago
1.5 update Just a quick post to let you all know that Drag Camera 2D pro just got updated to version 1.5. The latest update has been added to the unity asset store and has some bug fixes and an updated controller for the player example. This was to fix an issue with users with high refresh rates (60FPS +) I recently got a new high refresh rate monitor that can handle 165 FPS, before this I was only able to test at max 60 FPS. I, like many other wanted to test out my high fps on some games, which I did and it was amazing. Later, I decedied to get back to working on unity. I tried testing the ex ..read more
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Safe Secure Browsing – Why use a VPN service?
Game Development Blog
by John Day
4y ago
What is a VPN? A VPN is an acronym for Virtual Private Network. This means that instead of going straight to a website you go through a VPN server then to the website. Think of this like a road system. you want to get to number 10 example street. You would usually go down the main road and you would eventually get the 10 example street. What if a hacker had a road block on the main road? they would be able to stop you and look in your car. This is what its like when you are not using a VPN. A VPN in this scenario would be like a private road that only you can use but instead of going to 10 exa ..read more
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10% Off Unity Asset Store 2020
Game Development Blog
by John Day
4y ago
Hello All, Unity is currently giving us all 10% off on the asset store with the code 10OFF2020. This would be a great start to 2020 by adding to your asset collection. Nobody needs to reinvent the wheel and the asset store is a great way to reduce the time required to make a game or application by using assets other people have already made. I enjoy programming and making things with code but I am not very good at art and design. The asset store helps me by filling in for the skills I lack. I no longer need to make 3d model, music or sound effects. I just need to find the right ones on the ass ..read more
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Drag Camera 2D Pro – v1.2
Game Development Blog
by John Day
4y ago
Drag Camera 2D Pro – v1.2 is now live. The newest version of DragCamera 2D pro is now live and has a completely new Camera Dolly system. The original system was simply a set of waypoints which the camera would traverse over based on the position of a tracked object(the player). This would limit the camera to straight lines between waypoints and didn’t give people enough control to create good creative output. The new system now uses bezier curves to define a path between waypoint meaning you can now have curvy paths. New Features in Drag Camera 2D Pro – v1.2 Bezier curves You can now create s ..read more
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