Creating and polishing buttons in Affinity Designer
2D Game Art for Programmers
by chris
2w ago
Creating and polishing simple Buttons in Affinity Designer Affinity Designer Video Tutorial This video is about different ways to polish, shade, and texture simple objects. I chose the humble button as an example. It’s easy to create but can be changed into infinite designs. There are different ways and unique approaches to shading and polishing an object. You can add flat colours, shade with gradients, or use effects like bevel and 3D. I hope you had fun watching this video and maybe even learned something new. If you did, please subscribe to my channel, turn on the notifica ..read more
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Affinity Designer & Inkscape Video Tutorials – Creating Miniature Storefronts
2D Game Art for Programmers
by chris
2w ago
Creating miniature storefronts in Affinity Designer and Inkscape Affinity Designer and Inkscape Video Tutorials I created two new video tutorials for the challenges in my Facebook groups ‘Inkscape – hands-on‘ and ‘Affinity Designer – hands-on‘ creating miniature storefronts using basic shapes. I frequently post challenges in these groups on Facebook. At the moment it’s all about simple shapes [rectangles, circles, and stars] combined into a storefront for a butcher, flower shop, restaurant, art supplies store… or the fishmonger’s and the watchmaker’s stores. I recorded my workflow while ..read more
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Inkscape Video Tutorials – Getting started with Filters
2D Game Art for Programmers
by chris
2w ago
Using filters and creating a complete project in Inkscape Inkscape Video Tutorials I uploaded a new Inkscape video tutorial to my YouTube channel. It’s an introduction to filters and turning flat objects into something that looks more 3D. It’s been a while since I recorded the last video tutorial. A lot happened [and is still happening]. We had a cyclone and floods, my office and my computer were affected. The first is [yet again] empty and a building site and the second has been replaced with a new machine.  I am no expert on the filters in Inkscape and have to admit that the filter ..read more
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Inkscape Video Tutorials – Filters and Fishmonger
2D Game Art for Programmers
by chris
3w ago
Using filters and creating a complete project in Inkscape Inkscape Video Tutorials I uploaded two new Inkscape video tutorials to my YouTube channel. One is an introduction to filters and turning flat objects into something that looks more 3D. The second video is a workflow for the challenge in my Facebook group ‘Inkscape – hands-on’ – the creation of a miniature storefront. It’s been a while since I recorded the last video tutorial. A lot happened [and is still happening]. We had a cyclone and floods, my office and my computer were affected. The first is [yet again] empty and a building s ..read more
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Inkscape – Illustration – ‘Creative Growth’ 20 years of Inkscape
2D Game Art for Programmers
by chris
2M ago
Creative Growth – Illustration in Inkscape It’s Inkscape’s 20th anniversary and they are running a monthly competition. I couldn’t resist the temptation and had to give it a try. It’s another illustration I did purely for fun [and maybe a little bit to see if I can still make it happen]. Lately, the chronic pains and aches have been spiking. I have no idea what triggered it. It’s just annoying and frustrating… but even with low energy levels and more pain than I would like, I still can have a lot of fun with my art.   An axonometric grid is the starting point of this illustra ..read more
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Affinity Designer – Illustration – ‘Tower of the Pumpkin’
2D Game Art for Programmers
by chris
2M ago
Tower of the Pumpkin – Illustration in Affinity Designer This was my entry for the banner competition on towers and turrets of the Affinity Designer – hands-on Facebook group. As I am an administrator in the group and judge the entries, it didn’t run in the competition – but it was great fun to work on. I also needed to prove a point to myself as I just had a frustrating appointment with the hand therapist. Photos from 3 years ago showed some major changes – none for the better. It’s especially frustrating as there is little more I can do but exercise, keep using my hands, and monitor the pro ..read more
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Inkscape – Working with Outlines and Outlined Shape
2D Game Art for Programmers
by chris
2M ago
Working with Outlines and Outlined Shapes, Strokes, Power and Taper Strokes Inkscape Video Tutorial In this video tutorial, I try to show some of the many ways of working with outlined objects in Inkscape. This video was requested to understand how different outlined objects react, work, and can be edited in Inkscape. I start with a traced bitmap of an outlined island shape and turn it into a more manageable filled shape with a single stroke for an outline. I adjust the shape and the stroke to be centre on the shape’s edge. I use Power Stroke, Taper Stroke Path Effects as well as a dashed ..read more
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AI-generated Art – Adobe MAX 2023
2D Game Art for Programmers
by chris
2M ago
Adobe MAX 2023 – AI-generated Art My apologies in advance but after looking at some of the announcements at Adobe Max it’s time for another rant… It was only a matter of time before Adobe would integrate generative AI into Illustrator. At the current Adobe Max event they announced 3 new AI models – Firefly 2, Firefly Illustrator, and Firefly Design. Adobe CEO Shantanu Narayen even used the “democratized creativity” line. What is that supposed to mean anyway? Art was never ‘gatekept’. Anyone could get a scrap of paper and a pen and draw – it didn’t need an AI tool [or a subscription-based cr ..read more
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Designing easily Adjustable Eyes in Affinity Designer using Symbols
2D Game Art for Programmers
by chris
2M ago
Designing easily Adjustable Eyes in Affinity Designer using Symbols Affinity Designer Video Tutorial This video is a request from the comments on my YouTube channel. There are already two short videos on creating eyes in Affinity Designer. This tutorial is more comprehensive and elaborate – with comments and narration – though. In the process, I use symbols to make the eyes. The design relies heavily on basic shapes, tapered lines, and a lot of Gaussian Blur for softness. The idea is to create a setup that is flexible and easy to adjust. Fewer nodes and more shapes mean quicker and easier ..read more
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Free PDF – (somewhat) Helpful Hints for Affinity Designer – updated to v2
2D Game Art for Programmers
by chris
2M ago
The ‘somewhat Helpful Hints’ for Affinity Designer have been updated to v2 It’s been over a year since the release of the initial PDF collection of step-by-step tutorials [and a lot have piled up on my hard drive since]. I finally uploaded the updated “(Somewhat) Helpful Hints” v2 to gumroad: https://2dgameartguru.gumroad.com/l/dpzcv Note: It’s NOT a beginners guide or workbook [but I am working on one at the moment]. The skill level of these hints varies from beginner to intermediate. It helps to have an understanding of the program and its tools. This is a collection of step-by-step tu ..read more
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