Real-time dreamy Cloudscapes with Volumetric Raymarching
Maxime Heckel's Blog
by Maxime heckel
6M ago
This article is a deep dive into my experimentations with Volumetric rendering and how to leverage it to render beautiful raymarched cloudscapes in React Three Fiber and WebGL. In it, I walk you through everything from the basics of Volumetric Raymarching to the techniques used in video games to render physically accurate clouds ..read more
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Painting with Math: A Gentle Study of Raymarching
Maxime Heckel's Blog
by Maxime heckel
8M ago
A compilation of my Raymarching and Signed Distance Field learnings and work. In it, I teach you how to leverage those techniques along with lighting models, smoothmin, soft shadows, and some math to create beautiful 3D raymarched scenes ranging from abstract shapes to infinite realistic-looking landscapes ..read more
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Going native: SwiftUI from the perspective of a React developer
Maxime Heckel's Blog
by Maxime heckel
11M ago
Approaching native iOS development with a React developer mindset ..read more
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Animate LinearGradient on state change in SwiftUI
Maxime Heckel's Blog
by Maxime heckel
11M ago
..read more
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The little guide to CI/CD for frontend developers
Maxime Heckel's Blog
by Maxime heckel
11M ago
How to ship your app faster, more reliably and make your team unstoppable with good testing practices and automation ..read more
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Immigrating to the US: My path from non-immigrant to permanent resident
Maxime Heckel's Blog
by Maxime heckel
11M ago
US immigration explained for American citizens by an immigrant ..read more
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Generate screenshots of your code with a serverless function
Maxime Heckel's Blog
by Maxime heckel
11M ago
Programmatic Carbon images generation from a simple API ..read more
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Building a magical AI-powered semantic search from scratch
Maxime Heckel's Blog
by Maxime heckel
11M ago
An end-to-end walkthrough on how to build a semantic search from your own MDX or Markdown based content using Postgres vector similarity search and OpenAI's text embeddings and chat completion APIs ..read more
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Beautiful and mind-bending effects with WebGL Render Targets
Maxime Heckel's Blog
by Maxime heckel
11M ago
A deep dive into WebGL Render Targets and how to leverage their capabilities in combination with the render loop to create scenes with post-processing effects, transition, and many types of optical illusions to trick the viewer's eyes ..read more
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First Code Snippet!
Maxime Heckel's Blog
by Maxime heckel
11M ago
..read more
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