Coding in Classrooms
Scarfe Sandbox Blog
by eric lee
5M ago
Coding is a set of instructions given to a computer to produce different kinds of output. Learning to code involves a variety of  competencies that can be introduced or developed in K-12 classrooms across the curriculum ..read more
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Embodied Learning: physical engagement and digital tech integration
Scarfe Sandbox Blog
by kapoho17
6M ago
“Movement, or physical activity, is thus an essential factor in intellectual growth, which depends upon the impressions received from outside. Through movement we come in contact with external reality, and it is through these contacts that we eventually acquire even abstract ideas.” (Montessori, 1966) Physical movement in learning has been widely researched and written about. In ..read more
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Species ID: whose names are these?
Scarfe Sandbox Blog
by kapoho17
6M ago
Engaging in species identification and classification is a common and, many would argue, necessary aspect of science education. There are many tools, digital and analogue to assist us as we explore and learn about the world around us. In a recent collaboration with the Education Library, we showcased a few resources and approaches to support ..read more
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Planning and Studying Tips throughout your BEd. Program
Scarfe Sandbox Blog
by nashwa khedr
6M ago
    Congratulations! You made it to the Bed program, and you have made it through a busy two months! You have probably got a sense of the weekly tasks and potential study routine(s). Since the start of the BEd. program, we (peer mentors) have had several discussions with teacher candidates about study tips for ..read more
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Design Thinking & ADST
Scarfe Sandbox Blog
by kapoho17
6M ago
Design Thinking Design Thinking is a series of steps that can help people understand the nature of a problem, then consider and test solutions. These steps are part of a cyclical process: the proposed solution may not solve the problem, and then participants will have to go back to earlier steps and work their way ..read more
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Space Exploration Resources (K-12)
Scarfe Sandbox Blog
by Lindsay Cunningham
7M ago
Many students are fascinated by outer space and space exploration. Understanding our planet, solar system, galaxy, and beyond is part of the BC Curriculum for science at several different grade levels, including objects in the sky at grade 1, the earth’s orbit in grade 4, and tides and eclipses in Earth Sciences 11, among others ..read more
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Place-Based Learning: using your senses and digital tools as you experience nature
Scarfe Sandbox Blog
by kapoho17
7M ago
Hybrid Approaches to Facilitating High-Impact Experiences With the global pandemic, teachers are being challenged to teach online, face-to-face or both. The current situation, in addition to shifting practices in education over the past decade or more, causes us to wonder: How can we virtually facilitate high-impact, place-based learning experiences with our students? What practices might ..read more
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Generative AI: Possibilities and Challenges for Educators
Scarfe Sandbox Blog
by kapoho17
10M ago
“Cyborg writing must not be about the Fall, the imagination of a once-upon-a-time wholeness before language, before writing, before Man. Cyborg writing is about the power to survive, not on the basis of original innocence, but on the basis of seizing the tools to mark the world that marked them as other.” ~ Donna Haraway ..read more
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Chat GPT: preliminary thoughts and resources
Scarfe Sandbox Blog
by yvonne dawydiak
1y ago
If you’ve been following the media in the past while related to artificial intelligence and ChatGPT (links to external resource) in particular, you may find the following resources of value as you consider the impact on teaching and learning. Many teachers are already incorporating or considering how to incorporate teaching about these technologies in their ..read more
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Multimedia Creation: consider the tool for the task
Scarfe Sandbox Blog
by yvonne dawydiak
1y ago
Creating a multimedia presentation for your coursework at UBC is a great way to learn a new digital technology that you might then bring to your practicum class. Rather than relying on an ‘old standard’, consider this as an opportunity to take a risk and/or select a digital technology that might be of interest to ..read more
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