The Mudworld Blog » World-building
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The blog will be about writing and fantasy roleplaying games along with articles on world-building, how to differentiate your world and characters and more. This blog is for gamers, readers, writers and would-be authors like myself. My chosen genre is fantasy, with a preference for the classics: Tolkien, Lieber, Howard, and Moorcock.
The Mudworld Blog » World-building
2y ago
The monsters you choose to include in your story help define your fantasy world. The overwhelming tide of evil, the dark horror lurking just beyond the reach of your light, perhaps enemies with a uncomfortable familiarity, or do you choose to include everything available?
Dictionaries define monsters depending on the context, like abnormal size and structure or evil and cruel acts.
A monster represents our fears in its many forms. A monster story is about defeating a terror and facing our fear and our primal drive for survival.
There is no right or wrong way to do this, but realize that the cr ..read more