Factions of The Weimar Republic: KPD
Inside GMT
by Gunnar Holmback
2d ago
This overview provides historical perspectives on the KPD playable faction in The Weimar Republic, as well as some insight as to how the faction functions in gameplay terms. Future posts will highlight the other playable factions and the game’s general mechanics in a more detailed manner. For an overview on the NSDAP faction, be sure to check out my earlier post on that faction. KPD headquarters in Berlin, 1920s Introduction Born from the ashes of the ultra-radical Spartacus movement and building on the legacy of its recently murdered leaders Karl Liebknecht and Rosa Luxemburg, the Kommunisti ..read more
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Firefight Friday #15: Scenario Design 9
Inside GMT
by Sam London
6d ago
Welcome back to Firefight Fridays. Last week, in the fourteenth article, I talked about the eighth scenario, “Hedgerow Highway”. This scenario saw the first of a series of much larger battle grids and plenty of combined arms action. This week we are continuing that trend with our Mortain scenario, “To Hill with Them”. This scenario also makes heavy usage of the elevation rules that we covered last week. There aren’t any new rules to look at this week, so let’s jump right in. Defiant Stand After the capture of St. Lo, General Omar Bradley’s Operation Cobra saw the breakout of American forces i ..read more
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A Hannibal’s Revenge “After Action Report”: Sea Battles and the End of a Sexenium
Inside GMT
by Robert Baynosa
1w ago
Introduction by Hannibal’s Revenge Co-Designer, Fred Schachter: While the GMT Team continues its efforts to make production-ready Hannibal’s Revenge, the next game of the Card Conquest System series, play testing progresses. While this is underway, readers may find of interest this report of a Hannibal’s Revenge playtest game between Robert Baynosa and his buddy Marlon Ilagan. This is an “After Action Report” which focuses on particular aspects of the game.  It is Robert’s second InsideGMT Hannibal’s Revenge article.  For his first report see: A Play Session of Hannibal’s Revenge ..read more
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Congress of Vienna’s Optional Rule 15.6 for the Congress of Peace Issue
Inside GMT
by Frank Esparrago and Fred Schachter
1w ago
Introduction by Fred Schacher, CoV Assistant Designer & Editor: Within the Congress of Vienna InsideGMT article, A “Congress of Vienna” GMT Production Process Status Report | Inside GMT blog, it was shared that due to Playbook space limitations it would not be possible to include in the published game all Optional Rules, called OHR’s for “Optional Historical Rules”.  That’s sadly understandable, but it’s like asking in game rule terms “Which of your children do you want to abandon?”  Fortunately, due to InsideGMT and the ability to post additional content such as Optional Rules ..read more
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How to Win as the Protestants in Here I Stand
Inside GMT
by Clios Board Games
1w ago
Below you will find another fantastic article from Clio’s Board Games, this time discussing Protestant player strategy in Here I Stand. You can also find this article on Clio’s blog. The previous articles in this series can be found here, here, and here. Enjoy! -Rachel I haven’t done a strategy post in over a year! But I know you like them, so there will be more of them over the next months. Today, we’re returning to a mainstay: Here I Stand (Ed Beach, GMT Games) is one of my favorite games ever – if not my favorite game of all. (I should really do one of those T ..read more
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Firefight Friday #13: Scenario Design 7
Inside GMT
by Sam London
2w ago
Welcome back to Firefight Fridays. Last week, in the twelfth article, I talked about the sixth scenario, “Bloody Gulch”. This involved a rules dump on vehicles. Now that we have covered all of that, virtually all the game’s core rules have been covered. We can instead start jumping straight into the scenarios. This week we are talking about “To the Last Man, to the Last Cartridge”, our Cherbourg scenario. A Hopeless Defense As American forces moved up from the base of the Cotentin Peninsula, they completely isolated the German occupied port city of Cherbourg. German Lieutenant General Karl-Wi ..read more
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Factions of The Weimar Republic: NSDAP
Inside GMT
by Gunnar Holmback
3w ago
This overview provides perspectives on why the National Socialists is a playable faction in The Weimar Republic, as well as some insight as to how the faction actually functions in gameplay terms. Future posts will highlight the other playable factions and the game’s general mechanics in a more detailed manner. First off, I’d like to mention the solo system, designed by Joe Schmidt. This simple yet dynamic system can substitute any faction for a card-driven set of automated impulses that are easy to use and require no complex flowcharts. With Joe’s system there is precious little downtime as ..read more
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Playing The British Way at the University
Inside GMT
by Pijus Kruminas
3w ago
Several months back, when preparing for the Spring semester course on wargaming, I wrote a blog post about the plans to use Stephen Rangazas’ The British Way in the classroom. The game has now made its debut at the university, and it is interesting to look back and see what worked and how. Whenever introducing a new game in class, some issues must be considered to ensure that it can work in that specific environment. What gaming concepts will the students be already familiar with? How much time will the game take and how many games could be run and facilitated in parallel? Have they covered t ..read more
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Hannibal’s Revenge Or… If Hannibal’s good enough for Denzel Washington, who are we to say nay?
Inside GMT
by Mark McLaughlin
3w ago
by Mark G. McLaughlin (with Fred Schachter) Does the gaming community need another Hannibal game?  The answer is “why not?” or, more simply an empathic “yes!”: just as it is to the question of a new Gettysburg, Pacific Theater WWII or another Waterloo game (such as Mark Herman’s latest forays into those topics) or of a new upcoming movie on the subject. (Note that Denzel Washington’s Hannibal will be on Netflix later this year.) Hannibal featuring Victor Mature Just as Denzel Washington is taking on a role made famous by screen legend Victor Mature and (more recently) by Star Trek’s Ale ..read more
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Firefight Friday #12: Scenario Design 6
Inside GMT
by Sam London
3w ago
Welcome back to Firefight Fridays. Last week, in the eleventh article, I talked about the fifth scenario, “Purple Heart Lane”. This got us into artillery and multi-deck scenarios. All this pales in comparison to this week though, where we only have one thing to cover before our scenario: Armor. Almost every scenario from here on out will feature vehicles in some capacity so they will be important to understand. Iron Tide These rules apply to vehicles in general, but I will be speaking philosophically about armor specifically. I wanted armor to have a lot of personality in Firefight Tact ..read more
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