The art of Wargroove 2 is wonderful! Chucklefish’s second original IP (after Starbound) finally got…
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6M ago
The art of Wargroove 2 is wonderful! Chucklefish’s second original IP (after Starbound) finally got a sequel today and oh, it’s a lovely world to dive into. Instead of being developed in-house as the original, the second installment of the tactical turn-based strategy is brought to us by one of my favorite studios, Robotality, whose shading-bending game Pathway was previously published by Chucklefish. The collaboration between the two developers clearly paid off as Wargroove 2 gets the trademark mood lighting of Robotality’s art director Simon Bachman on top of the original Wargr ..read more
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Lily pads
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6M ago
Lily pads Starting a new series of paintings called Sweden (since they’ll be landscapes from around Spelkollektivet where I live now). Mostly done with Pixquare—the iPad app I reviewed a few posts back—plus some Aseprite and Blender for heavy lifting on the reflections ..read more
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Things are getting real! My game, Pixel Art Academy, designed for learning how to draw pixel art,…
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7M ago
Things are getting real! My game, Pixel Art Academy, designed for learning how to draw pixel art, now has a Steam page! In particular, the version I’ll release on Steam is called Pixel Art Academy: Learn Mode. It’s a standalone, single-player artist simulator where you actually learn to draw! You’ll go through interactive tutorials, complete challenges, and make art for different projects (mostly pixel art video games). If this is the first time you’ve heard of Pixel Art Academy, it’s a game I started working on 8 years ago with the idea of making a text/point-and-click adventure/RPG wher ..read more
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I never played Karateka in the 80s, but as a big fan of Prince of Persia and Jordan Mechner’s…
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7M ago
I never played Karateka in the 80s, but as a big fan of Prince of Persia and Jordan Mechner’s journals, I was stoked to hear that an interactive documentary about Jordan’s prototypical cinematic platformer was in the works by Digital Eclipse. Released this week, The Making of Karateka on the surface looks like any other game you buy through Steam ($20, Windows-only), GOG, or whichever favorite store or console you prefer (available also for Xbox, PS4/5, Switch). Once the thing loads though, you really get 3 things: a documentary, the original Karateka, and a new remaster. The documentary ..read more
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This post has been 9 months in the making. ...
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9M ago
This post has been 9 months in the making. 1 day for playing the wonderfully-illustrated city builder that is LakeSide by Massive Galaxy Studios, 1 day for trying to capture pixel-perfect GIFs, and 9 months for agonizing over the fact that it’s sometimes impossible to capture or post pixel-perfect GIFs, therefore, it’s better to not post anything at all until you feel so bad for your blog hiatus that you say enough is enough, get over it, and post this beauty of a game and talk about it because, really, that’s what matters. Apologies to Gonçalo Monteiro, the main developer, for waiting ..read more
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Haven’t been around much, so here’s a sort of...
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1y ago
Haven’t been around much, so here’s a sort of catch-up post with y'all. Most of my content lately has been on YouTube with the Pixel Engine devlog. It’s going strong with a video every two weeks (on episode 14 at this point) and I keep them short and sweet, about 5 min or fewer. This blog has been very dormant this year. Having two jobs—neither of which is a walk in the park (making your own video game or running a physical school)—takes all of my creative energy. In my ‘free’ time on the weekends, I prioritize making the YouTube devlog. I wish I could do both, but to keep my life sustainabl ..read more
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When Evil Licorice approached me to try out their new game Retro...
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1y ago
When Evil Licorice approached me to try out their new game Retro Gadgets, how could I refuse something that literally has my name in it!?! It’s much like the fantasy console PICO-8 where you draw in a built-in sprite editor and write Lua code to make your own old-school-looking games. Except now you also get to design the hardware itself and choose your own specs! Want an egg-shaped tamagotchi? No problem. Remake your favorite calculator? You betcha. Use an LED matrix for playing a game of snake? In fact, I did all these when they commissioned me to create a few gadgets to show in ..read more
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I’ve been adding support for drawing artworks into Pixel Art...
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1y ago
I’ve been adding support for drawing artworks into Pixel Art Academy and made this quick, half-res PICO-8 doodle to celebrate the new Monkey Island! I also started a new Pixel Engine devlog where I go behind the scenes of developing my game. You can see the above artwork being drawn in the third episode ..read more
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A bit late celebration of the 40th anniversary of the one and...
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2y ago
A bit late celebration of the 40th anniversary of the one and only, the ZX Spectrum!  Made this fan art quite some time ago for a project that took a different turn so it has never seen the light of day. Polished it up today for you to enjoy finding all the games in there ..read more
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Well, this is unlike anything I’ve covered on the blog before....
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2y ago
Well, this is unlike anything I’ve covered on the blog before. Press Start is a series of gamebooks where you … play video games? Basically, you get to choose your own adventure in the local arcade and play one of the three games: Ghasts ‘n Gremlins, Shugendo, and Games of Death II (I’ll let you figure out yourself which titles these are inspired by). The books are in the last day of their crowdfunding campaign (which is already funded), so act quickly if you’d like to get a printed version ($19 for a single book, $49 for all three) or a digital download ($21 for all three ..read more
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