Girl by Moonlight Review
Gnome Stew
by Jared Rascher
3d ago
It’s become a bit of a meme for people to declare characters from different genres to be “magical girls.” Prince Adam lives his life, during the day, as an unassuming royal heir that hasn’t quite grown up enough to assume his full responsibilities, but when he holds his sword aloft and says “by the power of Grayskull,” he transforms into a big buff dude that can punch holes in tanks. He’s even got a talking cat. But a lot of those memes assume that the concept of the magical girl is really about Sailor Moon style stories. You have young women living a normal life at school, with normal student ..read more
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Focusing Player Attention with Description
Gnome Stew
by Josh Storey
6d ago
We know the meme: players latch onto the most insignificant goblin of a side character and ignore the walking plot hook in the fancy cloak. They’ll obsess over the most minor, minute details of a crime scene while completely missing the big obvious clue tacked to the board on the wall. They’ll squander all their time in the big city shopping and negotiating the price of a room instead of following the leads to the cultist sewer hideout you ever so painstakingly laid out for them. The meme is funny because it’s true, but it can also be exhausting, especially if you’re not running a sandbox cam ..read more
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Adventure Design: Intro and Outline
Gnome Stew
by J.T. Evans
1w ago
Welcome to a series of adventure design articles that I’m going to publish over the course of the next many months. The idea for this series hit me hard while I was at the bus stop waiting to pick up my man-child. I’d gotten there about twenty minutes early, and the ideas just starting flowing. Like any good writer, I have a notepad and pen in the center console of my car. Within a few minutes, I had the small notepad page filled with ideas. Before I was done, I had most of the following ideas brainstormed and titled. I also reached out to social media to see if anyone had concepts to add to ..read more
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Managing Your Digital Library
Gnome Stew
by George PR
1w ago
Library organization is always key… An Infinite Digital Bookcase I can still remember the first roleplaying game that I got in the early 1990s, the Advanced Dungeons and Dragons Dungeon Masters Guide. The colorful cover with a roaring dragon and fiery wizard left an indelible mark in my memory. I have long since traded or donated that book, and my collection has expanded and contracted over the years to include the Star Wars Roleplaying Game, Earthdawn, Dungeons and Dragons 3rd edition, and now Dungeons and Dragons 5th edition. Over that time it was not only the games that have changed, but ..read more
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Unbound Issue 3 (The Draw Fate) Breakdown
Gnome Stew
by Tomas Gimenez Rioja
2w ago
In a similar manner to my articles in which I break down the articles from Arcadia that I used to write for Tribality, I now present you a series of breakdowns for the Unbound collection. Leon Barillaro has been kind enough to provide me with a copy of the issue for me to check out and review. In many ways, Unbound is very similar to Arcadia and the Uncaged collections. Leon even mentions it in a Letter from the Editor at the very beginning! However, this collection has another purpose. With the disaster caused by the D&D OGL, many people started to check out other games, and the people i ..read more
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Gnomecast 184 – D&D and Me
Gnome Stew
by Poddy Gnomington
2w ago
http://misdirectedmark.com/wp-content/uploads/2024/03/GC_184_DnDandMe_Final.mp3 In honor of D&D’s 50th Anniversary, a whole bunch of Gnomes get on the mics to talk about our history with this venerable game. Prepare for a little nostalgia and musings about this hobby we all love ..read more
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How To Make A Published RPG Setting Your Own
Gnome Stew
by Robert Adducci
1M ago
Make it your own… In the vast body of tabletop role-playing games (RPGs), published settings offer a canvas rich with lore, characters, and landscapes that ignite the imagination. From the sprawling, dragon-laden realms of Dungeons & Dragons to the cyberpunk streets of Shadowrun, these worlds provide a foundation upon which countless adventures can be built. However, the true magic of RPGs lies not just in exploring these pre-crafted settings, but in tailoring them to fit the unique visions and preferences of each gaming group. This personalization transforms a familiar landscape into a ..read more
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Call of Cthulhu – Arkham Review
Gnome Stew
by Jared Rascher
1M ago
The name Arkham has become entrenched in the public consciousness, even when people don’t know the origin of the name. When I mentioned what I was reviewing this week, my wife said, “Arkham, isn’t that an asylum?” Beyond providing the name of the infamous DC Comics institution, the recurring use of a handful of fictitious towns geographically close to one another, all suffering from supernatural phenomenon, is a convention adopted by Stephen King. The city of Arkham has been detailed in many products involving the Cthulhu Mythos, but there have specifically been two previous supplements produ ..read more
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Ingredients for a First Session of a Campaign
Gnome Stew
by Phil Vecchione
1M ago
My gaming group decided to end our most recent campaign and start up a game of Mutants in the Now . We just completed Session Zero, including character generation, and I now have two weeks to put together the first session. Over the decades, I have started many campaigns, and the first session is always tricky. I have tried several things over the years, but I have settled into some basic requirements for session one. Let’s talk about them. The First Session Your first session of a game can wind up being a lot of things. If you and your group are new to the game, this is your first time engagi ..read more
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Thursday – TTRPG Review
Gnome Stew
by Tomas Gimenez Rioja
1M ago
Thursday is a tabletop role playing game for 2-4 players of time loops, drama, and learning from your mistakes inspired by Russian Doll I got a Thursday review copy while getting ready for my Time Traveling Panel for Big Bad Con 2023 with Sebastian Yūe. Thursday served as a brilliant piece to explore how one can run a Time Traveling game on the TTRPG space, specifically Time Loops. In exchange for Eli Seitz’s game, I promised to make a review of it. Here you have it. Check out Eli’s other stuff by going to his Itch Page. A bit more about Thursday What a concept, right? Hehe. Thursday was creat ..read more
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