Customer Experience Magazine (CXM) partners with Gamification Europe
Gamification Europe
by wpx_gamifica
8M ago
Gamification Europe, the leading conference for gamification and engagement professionals, and CXM (Customer Experience Magazine), the premier online publication for customer experience news and insights, are delighted to announce a media partnership for the upcoming Gamification Europe 2023 (GEU2023) conference.  More than just a conference, this experience will involve attendees in a two-day ARG (Alternative ..read more
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ØPP Studio is sponsoring THE BREAKOUT!
Gamification Europe
by wpx_gamifica
8M ago
We have some exciting news to share with you! ØPP Studio, the leading gamification innovators in Belgium, is sponsoring Gamification Europe 2023 for the first time! ØPP Studio is a creative studio that develop Happyformance (project management and collaborative objectives tracking), Seeya (gamified business dating) and Hunterz (referral game). They have worked with clients such ..read more
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Professor Game supporting our 2023 event
Gamification Europe
by wpx_gamifica
8M ago
We are thrilled to announce that Professor Game will be returning as our podcast media partner for the Gamification Europe 2023: The Breakout event in Utrecht, Netherlands, on 26th and 27th October 2023. The conference is set to be a unique experience, with attendees being inmates at a well-guarded prison. The event will feature amazing speakers, interactive workshops, games, and global case ..read more
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Call for Speakers for Gamification Europe 2023
Gamification Europe
by wpx_gamifica
8M ago
If you are interested in delivering a thought provoking keynote, telling us about an exciting case study (exotic examples in unexpected places particularly welcome), running an interactive workshop, leading a playful experience, telling us your story as a player in a gamification experience or something we haven’t thought of yet… then please complete the form ..read more
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Watch Bruno Setola’s talk: The New Approach To Flow
Gamification Europe
by Pete Baikins
8M ago
Recorded live at Gamification Europe 2022: Learn the 10 Key Player Motivations that go deeper than the typical focus on employee competence. There is more than simply achievement that drives people. Go beyond the expected gamification solutions with experiences like connection, collaboration and belonging. In real-life examples you will see which game elements to use ..read more
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Play The Collectors Game – Holiday Edition
Gamification Europe
by wpx_gamifica
8M ago
We’re delighted to be able to invite you to a free to attend holiday themed event: “The Collectors: Holiday Edition” Get ready for some holiday fun as we take you to the North Pole where you will work together to collect presents for schools around the world! In the context of holiday cheer you and your ..read more
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Call for Speakers for Gamification Europe 2022
Gamification Europe
by wpx_gamifica
8M ago
If you are keen to speak at our online conference in March 2022 now is your chance to let us know what exciting topic you’d like to speak about to our audience. Please complete this form with your details and your talk idea and we’ll get back to you as soon as we can: If ..read more
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Inooster delighted to sponsor Gamification Europe 2020
Gamification Europe
by wpx_gamifica
8M ago
Inooster is a technology company that offers performance management and loyalty programs through gamification-based, new generation motivational solutions. We have three product families to help our business partners reach their goals: Motivist for employee engagement, Bond 1440 for customer loyalty programs and Noos, a flexible and powerful infrastructure tool for customization. We are excited to ..read more
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DISRUPTION – The theme for our 2020 conference
Gamification Europe
by wpx_gamifica
8M ago
Our theme of disruption matches how we’ve all experienced 2020 so far! The conference will showcase talks and sessions around 2 key aspects of disruption: To support this, the branding for this years’ conference comes from the idea of ‘disrupting’ the way we ‘see’ things, the norm, taking things for granted, if you like. Hence ..read more
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Call for Speakers for Gamification Europe 2020
Gamification Europe
by wpx_gamifica
8M ago
Who’s excited to speak at our online conference at the end of November 2020? Now is your chance to let us know what exciting topic you’d like to speak about to our audience. Please complete this form with your details and your talk idea and we’ll get back to you as soon as we can ..read more
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