Embody Shakespeare, Design a Dungeon, and Pick Your Nose for Emeralds
BoardGameGeek Blog
by W Eric Martin
7h ago
by W. Eric Martin I've already covered Thunderworks Games' Citizens of the Spark, due out in Q4 2024, but the U.S. publisher showcased a few other forthcoming releases at GAMA Expo 2024. • Stephen Kerr's Metrorunner, for example, is scheduled to debut at Gen Con 2024 in August, and you can learn about that game in this January 2024 post. • Jordy Adan's Stonespire Architects will debut before either of those games on April 9, 2024, with this 1-5 player game set in the world of Roll Player challenging players to construct the most dangerous labyrinth possible. In short: Players simultaneous ..read more
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Use Gardlings to Form Gems, Make Your Animals Spark, and Fulfill Your Dinosaur Dynasty
BoardGameGeek Blog
by W Eric Martin
1d ago
by W. Eric Martin If you're not a fan of anthropomorphic animals, read no further and try exploring a useless website instead — but if you're good with being a gamey gopher, check out new options available to you: • In October 2024, U.S. publisher Thunderworks Games will release Citizens of the Spark, a design for 1-5 players from Philip duBarry that has a different assortment of critters in play each game: The fate of creatures touched by the spark of intelligence hangs in the balance. You must recruit strong animal allies to your city and unlock the potential of your citizens if your settl ..read more
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Designer Diary: Matches
BoardGameGeek Blog
by musical_racket
2d ago
by Daniel McKinley This is the story of my game Matches, covering the game design and the path to being published. It's a pretty wild ride... A Simple Beginning I was a professional magician for many years prior to delving into game design, and I've learned that game design has quite a bit of overlap with putting together a sleight-of-hand routine or a cohesive magic show. I try to keep this in mind when I design games. When starting to create something in your hobby, you should immerse yourself in it as much as you can. The more magic that you can watch, study, perform, or learn, the more ..read more
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Build an Alpaca Farm, Count Foxy Animals, and Save Caesar...or Finish Him
BoardGameGeek Blog
by W Eric Martin
3d ago
by W. Eric Martin • In this post, I continue to relive my GAMA Expo 2024 experience in writing and pictures, starting with a stop at the Play to Z booth to get a look at 23 Knives, a 3-8 player game from Tyler J. Brown that will be crowdfunded in 2024: It's 44 BC, the pinnacle of the Roman Republic. At the end of Julius Caesar's civil war, he is left holding enormous power. He has the love of many, but for others, there is only fear. This fear leads Caesar's friends and allies to question his intentions. They're stoking a fire of conspiracy, a conspiracy that will end on the Ides of March, wit ..read more
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Video: How to Submit a Game Listing to the BGG Database
BoardGameGeek Blog
by W Eric Martin
3d ago
by W. Eric Martin Years ago, I wrote a loooong guide for how to submit game listings to the BoardGameGeek database, but I recognize that not everyone loves reading loooong guides — and possibly not even short ones. In an effort to make the game submission process a bit more comprehensible, I've filmed me submitting a game listing and talking about the steps involved in doing so. Along the way, I also submit a designer listing and show how to submit corrections to game listings and version listings. Bonus! I've been thinking about doing something like this for years, and the process turned o ..read more
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Designer Diary: The Finest Fish
BoardGameGeek Blog
by 6e38
4d ago
by Nathan Jenne When Jake and I sat down to design what resulted in The Finest Fish, we wanted to design something beautiful and we wanted it to be a tile-placement game. Surprisingly, we stuck to those goals! Frequently, once we start designing a game, we run into roadblocks or have amazing new ideas and completely depart from the initial idea that started the whole process. This time everything just clicked into place, and we stuck with the original concept. Jake really liked the idea that the tiles could be shapes other than squares, rectangles, or hexagons. We started brainstorming. Idea ..read more
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Wear Wanderers on Your Sleeve, Await New Inventions, and Discover a Gateway to Lorcana
BoardGameGeek Blog
by W Eric Martin
5d ago
by W. Eric Martin • In its Kickstarter campaign for Vital Lacerda's Inventions: Evolution of Ideas, publisher Eagle-Gryphon Games offered an early fulfillment level in which backers could pay $249 — roughly double the price of the game on its own — to receive an air-shipped copy of the game approximately one month ahead of everyone else. Those 120 backers have received the game, and the rest of the Kickstarter backers will start receiving the game in April 2024, with the game hitting retail in Q3 2024. • For those who want to get on the Lacerda cycle once again, Eagle-Gryphon Games will cr ..read more
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Destroy Your Games to Collect Artifacts, Fight Monsters, and Keep the Kids
BoardGameGeek Blog
by W Eric Martin
6d ago
by W. Eric Martin • In 2019, Renegade Game Studios released ClipCut Parks, a roll-and-cut game in which you used scissors to try to cut certain patterns more quickly than anyone else to claim blueprint cards. I played it once at Gen Con 2019, and that was that. Five years later, we have a new take on the idea from Ellie Dix, with Stronghold Games releasing her game Digsaw in February 2024. Digsaw is labeled as a game for 1-6 players, but that limit is due only to the box containing six pairs of scissors. If you pass the scissors around the table or use your own, more folks can join in! To p ..read more
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Designer Diary: Altar: Realms of the Gods, or An Idea of the Moment that Became Reality
BoardGameGeek Blog
by xyman
6d ago
by vasilis patroulias Hello, everyone! My name is Vasilis Patroulias. I am from Greece and I live in Athens, the city that is home to the Acropolis and the Parthenon, the temple of the patron goddess Athena, in the historic heart of the city. Perhaps this proximity is what fuels my deep interest in the world of the gods and their rich myths and legends. The idea for the game Altar: Realms of the Gods came to me like a flash. In just a few minutes, the concept of this game crystallized in my mind, and over time, I made the decision, to my great satisfaction, to have it published by The Red Jok ..read more
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Visit the Otherworld in Tír na nÓg, and Farm Productively for Your Dead Granny
BoardGameGeek Blog
by W Eric Martin
1w ago
by W. Eric Martin • Sometimes a trip to a convention like GAMA Expo 2024 gives you an opportunity to cover a game or two that you meant to cover earlier, as with Tír na nÓg from designers Isaac Shalev and Jason Slingerland and publisher Grand Gamers Guild. This game was crowdfunded in Q2 2023, has been shipped to backers as of now, and hits retail in June 2024. Here's what awaits you in this 1-5 player game: In the Irish myth cycles, the land of Tír na nÓg is the realm of the Otherworld, the place where the Fairies lived and heroes visited on quests. It was a place just outside the realm of ..read more
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