Gaming After 40
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This is a blog about video gaming by someone who's been around for almost the entire ride thus far. I'm in my early 40's and still remember the early Pong consoles. Today I game on the Xbox 360 and Wii for new titles, and just about every other platform for retro fun. My goal here is to document the development of computer and video games as an art form, with a sense of history and..
Gaming After 40
2y ago
Thanks to everyone who took time to welcome me back! I'm still going through a backlog of comments and sorting out the bitcoin/gambling spam from the genuinely meaningful and informative comments the system has been gathering while I've been away, but I do hope to write a new post now and then.
(As to where my time has been going these past several years, I've been doing quite a bit of acting in various projects, which I may or may not owe to becoming more comfortable on camera doing my video podcasts here. The pandemic has forced/encouraged me to do less live theatre and more film ..read more
Gaming After 40
2y ago
It's been a while... quite a while... nearly two years!
But I had a little free time this week to dive into a nostalgic rabbit hole, and I discovered a few adventure games for the TRS-80 Color Computer that I had seen advertised but never played back in the days when I was an avid CoCo user. Thanks to The Color Computer Archive for keeping these vintage titles accessible!
In this post I'm going to explore 4 Mile Island Adventure, a 1983 release by Owl's Nest Software written in Extended BASIC for Color Computers with at least 16K of RAM. The game operates entirely in memory and was ..read more
Gaming After 40
4y ago
I've had a little bit of adventuring time available in recent weeks, and I ended up tackling Beam Software's Castle of Terror, published in 1984 for the Commodore 64 and Spectrum ZX computers. It's an illustrated text adventure with a parser (of sorts), room illustrations (that take considerable time to draw), and a design that inspired legendary frustration in its day. I played Castle of Terror via the Antstream game service that launched last year -- recently the company has been adding a nice selection of obscure Commodore 64 and Spectrum ZX text adventures to supplement its growing selec ..read more
Gaming After 40
4y ago
I haven't had much time to sit down and dig into a proper adventure game in a long while,so I was pleased to run across an animated adventure game that only took a few hours to play -- David P. Gray's Hugo's Horrific Adventure (its in-game credit), a.k.a. Hugo's House of Horrors (in old shareware ads if memory serves.) It was originally published in 1989 with a mouse-supporting update circa 1997. The design was inspired by the Sierra/Lucasarts 3-D adventure games and the technology is similar, but it's also a bit of a throwback to the bedroom coder days of yore. It appears Mr. Gray was a on ..read more
Gaming After 40
5y ago
I recently acquired Hyperkin's Retron 5 multi-console -- it's essentially an emulator in a console casing, with a generic wireless controller, clean HDMI output, and support for cheats and patches, video filtering options, screenshot captures, and save states for games that never had a save capability originally. It's not tremendously well constructed, and emulation will always have some shortcomings here and there, but this little box has one great feature from my perspective: physical cartridge slots for the Nintendo Entertainment System, its Japanese counterpart the Famicom, the Sega Gene ..read more