No Rest For the Wicked early access review - a shaky start, but there’s potential
Eurogamer
by Caelyn Ellis
33m ago
No Rest for the Wicked feels like a bit of a missing link. In the same way that Salt and Sanctuary bridged a gap between Metroidvanias and the Souls series, No Rest exists as a stop on an imaginary evolutionary journey from Diablo-style action RPGs and the aforementioned Souls both Demonic and Dark. Taking the isometric view and randomised loot from the former, and the exploration and more measured approach to combat from the latter, No Rest attempts to craft something new from familiar ingredients. At first, I thought it was a horrible mistake. After a brief tutorial, you’re shipwrecked on t ..read more
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GameCube and Wii emulation on iPhone unlikely - due to technical constraints, rather than piracy concerns
Eurogamer
by Tom Phillips
2h ago
It's unlikely we'll see widespread emulation of GameCube or Wii games via emulators on the iPhone App Store, a new report suggests, despite Apple giving the green light to emulation for games from earlier Nintendo consoles. This isn't because these games are free from copyright, or because of Apple's vague stance that "retro" game emulation is allowed. Instead, this is because of technical limitations, as detailed in a new blog post from veteran Nintendo hacker and dataminer OatmealDome, who works on GameCube and Wii emulator DolphiniOS for jailbroken phones. In a nutshell, GameCube and Wii e ..read more
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Dragon's Dogma 2 success boosts Capcom's expected profits
Eurogamer
by Ed Nightingale
3h ago
Capcom has revised its full-year earnings forecast after the success of Dragon's Dogma 2 and its other popular releases over the last year. In a statement released today, the company has raised its net sales forecast by 8.9 percent to 152.4m yen (£783m), and its net income by 8.3 percent to 43.3m yen (£222m). The reason for this is the success of Capcom's recent games, in particular Street Fighter 6 and Dragon's Dogma 2. Read more ..read more
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Final Fantasy 16 is finally complete, though its DLC won't appease critics
Eurogamer
by Ed Nightingale
3h ago
Every Final Fantasy fan knows, there's nothing scarier than a Tonberry. Sure, the little green guys look sweet enough with their big shoes and bulging eyes. But let them get close and their knife attack means instant death. In Final Fantasy 16's The Rising Tide DLC, though, Tonberries look more terrifying than ever. In keeping with the game's grim and grounded tone, these creatures now have a more realistic, snake-like appearance, but with slimy green feet as they stagger towards you. And then there's the Tonberry King who's imposing enough towering over protagonist Clive in his ragged cloak ..read more
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Manor Lords publisher defends lack of transparent pricing, to avoid scammers
Eurogamer
by Ed Nightingale
3h ago
Manor Lords releases on Steam in early access tomorrow, but pricing is still yet to be revealed. Tim Bender, CEO of the game's publisher Hooded Horse, took to reddit to defend the decision and explain further why the pricing will only be shared at launch. Bender explained the game will have regional pricing, just like other games on Steam, which aren't just different currencies but priced according to local standards. Read more ..read more
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Garry's Mod ordered to remove all Nintendo content from Steam Workshop
Eurogamer
by Ed Nightingale
4h ago
Garry's Mod developer Facepunch Studios has been ordered to remove all Nintendo related items from the Steam Workshop. In a statement on Steam, the developer confirmed the takedown notice is "not a mistake" and came from Nintendo, seemingly referencing fraudulent claims from back in February. "Honestly, this is fair enough," reads the statement. "This is Nintendo's content and what they allow and don't allow is up to them. They don't want you playing with that stuff in Garry's Mod - that's their decision, we have to respect that and take down as much as we can." Read more ..read more
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Another Crab's Treasure feels a natural evolution for an underwater Soulslike
Eurogamer
by Christian Donlan
4h ago
I read a horrible theory recently that nature wants to turn lots of things into crabs. I think the theory was basically talking about crustaceans, but the gist of it was, regardless of the evolutionary challenges crustaceans faced, crabbiness seemed to be a preferred answer. The raised body and tail, the flat shell, the lofty pincers. Crabs are OP. And this came to mind when playing Another Crab's Treasure this morning. It's not just that there are crabs all over the place in this game - and there really are! It's that Another Crab's Treasure is a Soulslike, and the Soulslike increasingly fee ..read more
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Daisy Duck and Oswald the Rabbit joining Disney Dreamlight Valley soon
Eurogamer
by Matt Wales
19h ago
Disney Dreamlight Valley is stuffing the glitter cannons and oiling its gates as it readies to welcome two new guests, with Daisy Duck and Oswald the Lucky Rabbit both now confirmed to be joining the exuberant village life sim next Wednesday, 1st May. Daisy arrives as part of the free Thrills and Frills update for all base game owners, and will be indulging her entrepreneurial spirit as the manager of the valley's new boutique store. This'll serve as a place for players to display their custom-designed Touch of Magic items, and a means for visiting friends to acquire those designs for themsel ..read more
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Nintendo death threats suspect charged by Japanese police
Eurogamer
by Matt Wales
21h ago
The man arrested for sending death threats to Nintendo - which resulted in the cancellation of Nintendo Live Tokyo earlier this year - has reportedly been charged by Japanese police. As reported by Japanese newspaper Kyoto Shimbun (thanks VGC), the 27-year-old man, a resident of Hitachi city in Japan's Ibaraki Prefecture, has been charged with the forcible obstruction of business after sending 39 threats using the inquiry form on Nintendo's website. Kyoto Shimbun (via Google Translate) says the unnamed man wrote the threats between 22nd August and 29th November last year, sending messages inc ..read more
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Stellar Blade review - no thinking, just slashing
Eurogamer
by Jessica Orr
22h ago
I don't know if there's a universal winning formula for a great action game out there, but Stellar Blade sure has tried its hardest to reverse-engineer one. Like Bayonetta? Here, take an English lady zipping about in heels, annihilating monsters to a delectable soundtrack. Dark Souls fan? Rest at this camp to refill your potions, and better brush up on those parrying and dodging skills! You like God of War? How about a dozen different finishers that would make Kratos blush. Melee combat not for you? Have a gun. Turns out, cherry-picking from the last 15 years of video game action and pumping ..read more
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