Finnish Retro Game Comparison Blog
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Dive into the world of gaming with honest, in-depth reviews from dedicated players and game enthusiasts. Explore new titles, revisit classics, and find your next adventure. Finnish Retro Game Comparison blog is a Finland based publication covering amazing retro gaming gems and introducing them to newer audiences.
Finnish Retro Game Comparison Blog
2w ago
Developed by Konami for the arcades.
Directed by Oolong Sugimo.
Produced by Kagemasa Kozuki and Soft Second Development Room.
Music and sound effects by Sound Effect Study Room.
Originally published as an arcade game kit in North America by Konami Industry Co., Ltd. in 1985.
Full arcade game published in Japan as "Manhattan 24 Bunsho - NY 151 Nishi Dai 100 Street"
by Konami Industry Co., Ltd. in 1986.
Amstrad CPC conversion:
Programming by Neil Dodwell (Catalyst Coders)
Graphics by Stuart J. Ruecroft
Sprites by Mark R. Jones
Scrolling and sprite routines by Michael Croucher
Music by David Wh ..read more
Finnish Retro Game Comparison Blog
1M ago
Sinclair ZX Spectrum version:
Programmed by Richard Stevenson and David Wright (as Dollarsoft)
Published by Alligata in 1986.
Commodore 64 version:
Programming by John Stevenson
Graphics by JLM (?)
Music by Ben Daglish
Published by Alligata in 1986.
Amstrad CPC version written by Nix, and published by Alligata in 1987.
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INTRODUCTION & GAME STATUS
Starting this year's Abominations April, FRGCB is proud to present the non-awaited comparison of Alligata's classic pile of multi-event dirt that goes by the name Pub Games. It's a game that was unfortunate enough to find its way into my ..read more
Finnish Retro Game Comparison Blog
1M ago
Sinclair ZX Spectrum version:
Designed and written by Dominic Robinson; In-game graphics by Stephen J. Crow; Loading screen by John M. Phillips; Music by Steve Turner.
Commodore 64 version:
Designed by John Cumming and Dominic Robinson; Programming by John Cumming; Graphics by John Cumming and Stephen J. Crow; Music by Nigel Grieve.
Amstrad CPC version:
Programming by Michael Croucher and Dominic Robinson; Graphics by Stephen J. Crow and Mark R. Jones; Music by J. Dave Rogers.
Amstrad CPC, Commodore 64 and Sinclair ZX Spectrum versions published by Hewson Consultants Ltd. in 1987.
Atari S ..read more
Finnish Retro Game Comparison Blog
3M ago
Game concept and design by Paul Hutchinson.
Sinclair ZX Spectrum version written by Paul Hutchinson, with loading screen by Drew Northcott. Published by Telecomsoft (Firebird) in 1987.
Amstrad CPC version written by Paul Hutchinson, and published by Telecomsoft (Firebird) in 1988.
Commodore 64 version written by Gavin "Gaxx" Raeburn, with loading screen by Paul "Dokk" Docherty. Published by Telecomsoft (Firebird) in 1988.
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GAME STATUS
There are two reasons why I chose Gothik from Firebird's vast catalogue as the second of this year's two February Firebird items: one, because I notice ..read more
Finnish Retro Game Comparison Blog
3M ago
Developed by JAWX
Written by Francois Lionet
Originally published as "Cock' In" by Prism Micro-informatique S.A. for Oric Atmos in 1984.
Amstrad CPC version by JAWX, released as "Chickin Chase" by Firebird in 1985. Also released in France as "Poule Position" by Minipuce.
Commodore 64 version by JAWX, released as "Chickin Chase" by Firebird in 1985. Re-released in France as "Cock' In" by Prism Micro-informatique S.A.
Sinclair ZX Spectrum version by JAWX, released as "Chickin Chase" by Firebird in 1985. Also released in France as "Cock' In" by Prism Micro-informatique S.A.
Thomson MO5/TO7 v ..read more
Finnish Retro Game Comparison Blog
4M ago
Developed by Gang of Five for Amstrad CPC, Commodore 64 and Sinclair ZX Spectrum, and released by Virgin Games in 1986.
Sinclair ZX Spectrum version:
Written by Dave B. Chapman, Martin Wheeler, Neil Strudwick and Irwan Owen.
Amstrad CPC version:
Programming by Dave B. Chapman and Andrew Wilson
Graphics by Ian Mathias
Technical management by Steve Webb
Testing by Patricia Mitchell
Commodore 64 version:
Programming by Andrew Wilson
Graphics by Ian Mathias and Stu Jackson
Music by Graham Marsh and Andrew Wilson
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INTRODUCTION & GAME STATUS
The year 2024 starts off bravely with a comp ..read more
Finnish Retro Game Comparison Blog
5M ago
For the 2014 Christmas season, I had prepared a special Unique Games entry on some of my favourite Christmas themed games for various platforms. Although I have found some more Christmas-themed games mostly from the olden days for the classic platforms, I decided to do a special entry on comparatively new unique and/or exclusive Christmas- and winter-themed games for old machines, most of these made within the last ten years, since there are plenty to be found. Links to games' pages provided as far as legally and/or officially possible.
As usual, I have tried to be as thorough in my investiga ..read more
Finnish Retro Game Comparison Blog
5M ago
For this year's Finnish Independence Day celebratory blog post, I decided to take a closer look at all four games by Simo Ojaniemi, who is one of the pioneers in Finnish game developing. He started out developing games on his brother Juha's Commodore VIC-20 in 1982, and ended his game developing career in 1984 after the release of his fourth game, RahaRuhtinas. All four games were briefly mentioned in the History of Finnish Games series in 2013-2014, so now is a good time to give them all more in-depth reviews.
MEHULINJA, HERKKUSUU and MYYRÄJAHTI written for the Commodore VIC-20, and RAHAR ..read more
Finnish Retro Game Comparison Blog
6M ago
Developed and published by Konami to the arcades in 1987.
Commodore 64 version:
Programming by David Collier and Allan Shortt
Graphics by Simon Butler and Shaun Ridings
Music by Martin Galway
Sinclair ZX Spectrum version:
Programming by Andrew Deakin and Michael Lamb
Graphics by Ivan Horn
48k Music and sound effects by David Whittaker
128k Music and sound effects by Jason C. Brooke
Amstrad CPC version:
Programming by James Higgins and Michael Lamb
Graphics by Ronnie Fowles
Music and sound effects by David Whittaker
Published in Europe by Ocean Software in 1987.
Arcade and Commodore 64 ve ..read more
Finnish Retro Game Comparison Blog
6M ago
Originally developed and released for the arcades by Konami Industry Co. Ltd. in 1984.
Acorn Electron & BBC Micro version written by Peter Johnson. Published by Imagine Software in 1985.
Amstrad CPC version written by Keith Wilson and Brian Beuken, with graphics by Brian Beuken. Published by Imagine Software in 1985.
Commodore 64 version:
Programming by David Collier
Graphics by Stephen Wahid
Music by Martin Galway
Published by Imagine Software in 1985.
Sinclair ZX Spectrum 48k version written by Brian Beuken, with loading screen by F. David Thorpe. Published by Imagine Software in 19 ..read more