Maxime Heckel's Blog
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Hi I'm Maxime, and this is my blog. Here, I share through my writing my experience as a frontend engineer and everything I'm learning about on React, Typescript, SwiftUI, Serverless, and testing.
Maxime Heckel's Blog
6M ago
This article is a deep dive into my experimentations with Volumetric rendering and how to leverage it to render beautiful raymarched cloudscapes in React Three Fiber and WebGL. In it, I walk you through everything from the basics of Volumetric Raymarching to the techniques used in video games to render physically accurate clouds ..read more
Maxime Heckel's Blog
8M ago
A compilation of my Raymarching and Signed Distance Field learnings and work. In it, I teach you how to leverage those techniques along with lighting models, smoothmin, soft shadows, and some math to create beautiful 3D raymarched scenes ranging from abstract shapes to infinite realistic-looking landscapes ..read more
Maxime Heckel's Blog
11M ago
Approaching native iOS development with a React developer mindset ..read more
Maxime Heckel's Blog
11M ago
Maxime Heckel's Blog
11M ago
How to ship your app faster, more reliably and make your team unstoppable with good testing practices and automation ..read more
Maxime Heckel's Blog
11M ago
US immigration explained for American citizens by an immigrant ..read more
Maxime Heckel's Blog
11M ago
An end-to-end walkthrough on how to build a semantic search from your own MDX or Markdown based content using Postgres vector similarity search and OpenAI's text embeddings and chat completion APIs ..read more
Maxime Heckel's Blog
11M ago
A deep dive into WebGL Render Targets and how to leverage their capabilities in combination with the render loop to create scenes with post-processing effects, transition, and many types of optical illusions to trick the viewer's eyes ..read more