LEARN XR Blog
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LearnXR is for anyone seeking to learn about extended reality technology, this platform focuses on all related to augmented reality and virtual reality technologies while utilizing the most up-to-date technologies available such as ARKIT, ARCore, Magic Leap, HoloLens, Oculus Devices, and others.
LEARN XR Blog
1d ago
Today, I'd love to share some insights about my experience with Cognitive3D VR/AR tools after testing their Unity SDK and dashboards for the last few weeks. But first, I'd like to get you somewhat ..read more
LEARN XR Blog
2M ago
Yesterday, I published a new video about the new Unity XR Hands package 1.4.0. In this version, we now have a new set of components that allows you to easily create custom hand gestures ..read more
LEARN XR Blog
3M ago
Today, I would like to share my experience using some of the new haptic tools released by Meta as part of their 60.0.0 release. These new tools allow you to easily design, test, and integrate ..read more
LEARN XR Blog
4M ago
Today, I am pleased to announce that Unity has finally made the visionOS developer tools available to developers. I've been eagerly anticipating this, and I don't think it could have come ..read more
LEARN XR Blog
4M ago
Today, we're going to take a look at Unity's PolySpatial Play To Device, a feature of the Unity PolySpatial tools released last week. This tool facilitates accelerated development through fast iteration ..read more
LEARN XR Blog
4M ago
Over the last few days, I've been learning how the Magic Leap 2 handles input for the controller, head pose, hand tracking, and lastly eye tracking. For now, let's focus on the controller ..read more
LEARN XR Blog
4M ago
In most Virtual Reality devices today, the entire field of view is either completely dedicated to virtual content, where the physical world is not visible at all, or some type of hybrid version ..read more
LEARN XR Blog
5M ago
Over the past week, I've been experimenting with the NEW Quest 3. In my opinion, it offers a mixed reality device that's accessible to the mass market, combining affordability with a lightweight design ..read more
LEARN XR Blog
5M ago
Today, I am very excited to bring you video #2 and a post as part of my visionOS development series, where I walk you through the process of adding RealityView attachments, systems, custom components ..read more
LEARN XR Blog
6M ago
In today's video, we will cover how to compile Unreal Engine 5 from source. This will include discussing all the ML2 dependencies, developer tools, and environment configurations ..read more