My Experience With Cognitive3D VR/AR Analytics And SDK Integration For Unity!
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1d ago
Today, I'd love to share some insights about my experience with Cognitive3D VR/AR tools after testing their Unity SDK and dashboards for the last few weeks. But first, I'd like to get you somewhat ..read more
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XR Hands Custom Gestures Now Available!
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2M ago
Yesterday, I published a new video about the new Unity XR Hands package 1.4.0. In this version, we now have a new set of components that allows you to easily create custom hand gestures ..read more
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Meta Haptics Studio and Haptics SDK: Full Walkthrough
LEARN XR Blog
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3M ago
Today, I would like to share my experience using some of the new haptic tools released by Meta as part of their 60.0.0 release. These new tools allow you to easily design, test, and integrate ..read more
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Unity visionOS Platform Is Here! (PolySpatial MR Tools)
LEARN XR Blog
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4M ago
Today, I am pleased to announce that Unity has finally made the visionOS developer tools available to developers. I've been eagerly anticipating this, and I don't think it could have come ..read more
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Unity PolySpatial Play To Device For visionOS Development Is Here!
LEARN XR Blog
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4M ago
Today, we're going to take a look at Unity's PolySpatial Play To Device, a feature of the Unity PolySpatial tools released last week. This tool facilitates accelerated development through fast iteration ..read more
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Magic Leap 2 INPUT API Features (Controller & Head Pose)
LEARN XR Blog
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4M ago
Over the last few days, I've been learning how the Magic Leap 2 handles input for the controller, head pose, hand tracking, and lastly eye tracking. For now, let's focus on the controller ..read more
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Transitioning Between Realities: ML2 Dynamic Dimmer And Unity Setup
LEARN XR Blog
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4M ago
In most Virtual Reality devices today, the entire field of view is either completely dedicated to virtual content, where the physical world is not visible at all, or some type of hybrid version ..read more
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Is The QUEST 3 Good For MR Development? (Review & Dev Setup)
LEARN XR Blog
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5M ago
Over the past week, I've been experimenting with the NEW Quest 3. In my opinion, it offers a mixed reality device that's accessible to the mass market, combining affordability with a lightweight design ..read more
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Getting Started with Appleā€™s Vision OS Development: RealityView Attachments, Systems, And Components!
LEARN XR Blog
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5M ago
Today, I am very excited to bring you video #2 and a post as part of my visionOS development series, where I walk you through the process of adding RealityView attachments, systems, custom components ..read more
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Unreal Engine 5 For Magic Leap 2 Is Now Available!
LEARN XR Blog
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6M ago
In today's video, we will cover how to compile Unreal Engine 5 from source. This will include discussing all the ML2 dependencies, developer tools, and environment configurations ..read more
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