Not sure how to change the axis plane of 2d paint
3D Coat Forum » General 3D Coat
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1w ago
Hello, I am new to 3D Coat. I have just started using the 2D paint feature, and it's amazing. I am facing an issue when using 2D paint; I want to align the drawing plane with the current camera view angle. However, it is not aligning, and I am not sure how to adjust the settings. Can anyone help ..read more
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Surface goe in Sculpt Room - Deleting geo and then re-exporting, maintaining UV's
3D Coat Forum » General 3D Coat
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1w ago
I have a photogrammetry model with UVs and texture that was exported out of a capture app. There's a few artifacts in the capture that I'd like to quickly delete and/or smooth out. How do I do that while maintaining the existing UVs and texture in 3Dcoat? My understanding is that the sculpt room trashes the UVs - even in surface mode. Is there a work around ..read more
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3D coat smart material problem
3D Coat Forum » General 3D Coat
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2w ago
Hello everyone, i'm a 3Dcoat 4.9.60 steam version. GL64 consumer version purchased in June 2018 at the beginning ! I have a 3D object made in 3ds max, i import into 3D coat its a medieval fanion flag. The object is made of two parts attached with their own ID. the metal bar has ID1 and the flag ID2 when i try to put two smart materials on my object, one for the metal bar and one for the flag, i get a WHITE rendering. if i want to see the flag material i have to hide the metal layer, and if i want to see the metal material i need to hide the flag... i don't know whats wrong !     &nbs ..read more
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[Feature] How to freeze parts very close to other parts...like in blender?
3D Coat Forum » General 3D Coat
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2w ago
Good day. I find myself moving to blender more and more. I don't like this. I work on characters a lot and this always stops me in my step.  How can we freeze or mask objects close to other parts of the mesh (around the mouth or eyelids)? Topological move only works when the brush size is smaller than the surface around the working area. Freeze brush does not have any settings to overcome this issue. This is how blender works around this.   How can we do this in 3dcoat?   ..read more
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How to freeze parts very close to other parts...like in blender?
3D Coat Forum » General 3D Coat
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3w ago
Good day. I find myself moving to blender more and more. I don't like this. I work on characters a lot and this always stops me in my step.  How can we freeze or mask objects close to other parts of the mesh (around the mouth or eyelids)? Topological move only works when the brush size is smaller than the surface around the working area. Freeze brush does not have any settings to overcome this issue. This is how blender works around this.   How can we do this in 3dcoat?   ..read more
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Is there a tool similar to Bend curve modifier in zbrush?
3D Coat Forum » General 3D Coat
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3w ago
So i can move my current object using control points like a curve ..read more
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[Solved] tileable sculpting "other than bricks" in 3dcoat
3D Coat Forum » General 3D Coat
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3w ago
Anyone ever managed to do tiled sculpting without seams in 3d coat? The second post of THIS thread sows how he does it in zbrush.   If you 3d coat experts out there know this isn't possible yet, perhaps you can suggest software (that isn't zbrush) to do this? thanks ..read more
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Tileable sculpting "other than bricks" in 3dcoat
3D Coat Forum » General 3D Coat
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1M ago
Anyone ever managed to do tiled sculpting without seams in 3d coat? The second post of THIS thread sows how he does it in zbrush.   If you 3d coat experts out there know this isn't possible yet, perhaps you can suggest software (that isn't zbrush) to do this? thanks ..read more
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Path tool like in Substance Painter
3D Coat Forum » General 3D Coat
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1M ago
Is something like this possible with 3dCoat? It really does not need to be procedural. https://www.linkedin.com/feed/update/urn:li:activity:7182841768009166849?utm_source=share&utm_medium=member_desktop ..read more
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[Solved] Paint Room / Layer Transform/ Attach Detach Material
3D Coat Forum » General 3D Coat
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1M ago
Hi, 1. wouldn't it be nice to have the possibiliy to scale/move/rotate the layer? I.e. if I want to scale a checkerboard, now I need to apply the smart material with different settings again.     I guess, after the fill function, the texture material is just rasterized over the model and there is no possible edits anymore. 2. Attach/Detach Material absolutely do not work with 4.9.17 and later.     Probably I don't get how it really works, but if I attach some materials, I am not able to paint in a new layer or fill another layer with a smart material.    ..read more
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