Deploy your app to App Store Connect with Codemagic CLI tools and GitHub Actions
Codemagic Blog » Flutter
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2M ago
This article is written by Arnold Veltmann The process of building, code signing, and publishing mobile apps can be tedious and time-consuming, especially when working in a large team and also needing to share builds with QA engineers. That’s why Codemagic offers a cloud-based CI/CD service for mobile apps that automates the whole workflow with minimal time-effort on configuration. But what if you want to use Codemagic’s features locally or in another CI/CD environment, such as GitHub Actions ..read more
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How to Test Native Features in Flutter Apps with Patrol and Codemagic
Codemagic Blog » Flutter
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6M ago
This article is written by Kevin Suhajda “It’s no use! I can’t run an end to end test with Flutter’s integration tests”, exclaimed one of our customers about 9 months ago. I asked what the problem was and they explained that they were using Google Authentication for logging in and used the google_sign_in package for and it wasn’t possible use Flutter’s integration tests to interact with the login screens ..read more
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Building Widgetbook using Codemagic
Codemagic Blog » Flutter
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7M ago
This article is written by Taha Tesser Building Widgetbook using Codemagic This article delves into the advantages of Widgetbook and explains how to build and publish Widgetbook builds to the Widgetbook Cloud platform using Codemagic CI/CD. What is Widgetbook and Widgetbook Cloud? When developing a Flutter app, you can utilize the widgetbook open-source package to preview and test Flutter widgets. This tool offers a range of features that allow you to test the app’s layout on devices with various screen sizes and languages ..read more
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Implementing Instant Object Detection in Live Image Streams using TFLite in Flutter
Codemagic Blog » Flutter
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9M ago
This article is written by Vadym Pinchuk TL;DR In Flutter’s early days in 2019, I developed a live object detection system for a major German company, despite the platform’s constraints. With release of Flutter 3.7 and advancements of TensorFlow have catalyzed the need to refine or overhaul this approach. This article discusses the newest techniques in live-stream object detection as showcased in the flutter-tflite GitHub repository. Intro Back in 2019, during Flutter’s early rise, I undertook a project for a prominent German company: the challenge was to enable live object detection for ongoi ..read more
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How to Set Up Flutter Code Push With Shorebird and Codemagic
Codemagic Blog » Flutter
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9M ago
This article is written by Kevin Suhajda Mobile developers using Javascript-based mobile application development platforms such as Cordova, Ionic and React Native have enjoyed the benefit of being able to push app updates over-the-air without resubmitting their apps to the App Store or Google Play for quite some time. As long as the updates are not compiled code, and don’t change the primary purpose of the application then both Apple and Google allow this ..read more
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Working with native elements in Flutter: Platform Channel vs Pigeon vs Foreign Function Interface (FFI)
Codemagic Blog » Flutter
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11M ago
Written by Jahswill Samuel Dart and Flutter are a powerful duo when building software applications, ranging from mobile apps - Android and iOS; to desktop apps - Linux, Windows, and macOS. Flutter is sufficient to handle most application features. However, some apps involve deeper integration with their platform components. Flutter boasts of smooth and easy-to-setup mechanisms for communication between Flutter and platform hosts. Overview By reading this article, you’ll get to understand the following ..read more
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What's new from Google I/O 2023 for developers: Key announcements
Codemagic Blog » Flutter
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1y ago
This article is written by Maksim Lin Google I/O 2023, Google’s annual developer conference, has just wrapped up. And it was huge! While some things, such as the latest version of Android came as no surprise, there were many interesting and less predictable highlights during the keynotes. We’ll leave details about announcements from the main keynote to lifestyle media and in this article, we’ll focus on the announcements for developers, such as the latest for Flutter, Firebase, Jetpack compose and other interesting things for all the Flutter and Android developers to check out ..read more
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Comparing M2 mini vs. M1 mini vs. Mac Pro
Codemagic Blog » Flutter
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1y ago
TL;DR: M2 machines are up to 33% faster than M1 machines! For macOS and iOS builds, we see build time improvements of ~50% compared with the Mac Pro. CI/CD with M1 and M2 machines One year ago, Codemagic introduced support for M1 machines, which revolutionized CI/CD by reducing build times by 70% compared with Intel Mac mini machines (see Flutter builds are way faster with M1 machines: A comparison of VMs ..read more
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Flaming Stacks Part 2: Sashimi
Codemagic Blog » Flutter
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1y ago
This article is written by Maksim Lin Welcome to the latest edition of #FlutterFunFriday. This is the another instalment in a new series of posts where we’ll be spending some time to have a bit of fun with Flutter on a Friday. So grab a beverage of your choice, fire up your favourite IDE and lets have some fun! Recap Those of you who have used the Flutter-based Flame game engine to build a game or have looked into it would already know that, like Flutter itself, Flame is limited to 2D ..read more
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Flutter ? Lua: Using Lua in your Flutter apps
Codemagic Blog » Flutter
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1y ago
This article is written by Maksim Lin Welcome to another edition of #FlutterFunFriday! In this instalment we’ll be learning how to use Lua in our Flutter apps. So grab a beverage of your choice, fire up your favourite IDE and lets have some fun! Lua ? Lua is a small scripting language that is widely used in games, from small hobby projects all the way through to big, well known commercial titles ..read more
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