Building Components For Consumption, Not Complexity (Part 2)
Smashing Magazine » Figma
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4M ago
Building Components For Consumption, Not Complexity (Part 2) Building Components For Consumption, Not Complexity (Part 2) Luis Ouriach 2023-12-18T15:00:00+00:002023-12-19T12:35:29+00:00 Welcome back to my long read about building better components — components that are more likely to be found, understood, modified, and updated in ways that promote adoption rather than abandonment. In the previous installment in the series, we took a good look through the process of building flexible and repeatable components, aligning with the FRAILS framework. In this second part, we will be jumping head firs ..read more
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Building Components For Consumption, Not Complexity (Part 1)
Smashing Magazine » Figma
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5M ago
Building Components For Consumption, Not Complexity (Part 1) Building Components For Consumption, Not Complexity (Part 1) Luis Ouriach 2023-12-11T21:00:00+00:002023-12-12T16:06:03+00:00 Design systems are on the tip of every designer’s tongue, but the narrative in the industry mainly focuses on why you need a design system and its importance rather than the reality of endless maintenance and internal politics. The truth is that design teams spend years creating these systems only to find out that few people adhere to the guidelines or stay within the “guardrails.” I’ve been fortunate with Figm ..read more
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An Efficient Design-to-Code Handoff Process Using Uno Platform For Figma
Smashing Magazine » Figma
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6M ago
An Efficient Design-to-Code Handoff Process Using Uno Platform For Figma An Efficient Design-to-Code Handoff Process Using Uno Platform For Figma Matthew Mattei 2023-11-17T10:00:00+00:002023-11-18T06:06:59+00:00 Effective collaboration between designers and developers is vital for creating a positive user experience, but bridging the gap between design and code can be challenging at the best of times. The handoff process often leads to communication gaps, inconsistencies, and, most importantly, lost productivity, causing frustration for both designers and developers. When we try to understand ..read more
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Speed Up Your Workflow With Figma Plugins
Smashing Magazine » Figma
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1y ago
Speed Up Your Workflow With Figma Plugins Speed Up Your Workflow With Figma Plugins Abel Hancock 2020-10-21T09:00:00+00:002022-11-19T10:03:38+00:00 One of the best ways to reduce time spent pushing pixels in Figma is to use some of the countless plugins that can do the work for you. Figma has added some amazing functionality recently to help with our workflows but plugins still fill in the gap for many tedious, repetitive daily tasks. This practical article is an attempt to highlight the most useful plugins that I use often to make my design process faster and more smooth. Finding Figma Plugin ..read more
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Building A Component Library Using Figma
Smashing Magazine » Figma
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1y ago
Building A Component Library Using Figma Building A Component Library Using Figma Emiliano Cicero 2019-06-17T14:00:16+02:002022-09-09T12:33:20+00:00 I’ve been working on the creation and maintenance of the main library of our design system, Lexicon. We used the Sketch app for the first year and then we moved to Figma where the library management was different in certain aspects, making the change quite challenging for us. To be honest, as with any library construction, it requires time, effort, and planning, but it is worth the effort because it will help with providing detailed components for ..read more
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Sketch vs Figma, Adobe XD, And Other UI Design Applications
Smashing Magazine » Figma
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1y ago
Sketch vs Figma, Adobe XD, And Other UI Design Applications Sketch vs Figma, Adobe XD, And Other UI Design Applications Ashish Bogawat 2019-04-19T11:00:16+02:002022-09-09T12:33:20+00:00 For a while now, Sketch has been the application of choice for many UX and UI designers. However, we have lately seen many new contenders for Sketch’s position #1 as a universal UI design tool. Two apps that I think stand out mostly from the rest (and that have made the biggest strides in their development) are Figma and Adobe XD. This article is oriented towards user interface designers and developers. I’ll tr ..read more
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Figma Vs Sketch: The Showdown
Smashing Magazine » Figma
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1y ago
Figma Vs Sketch: The Showdown Figma Vs Sketch: The Showdown Christian Krammer 2017-03-09T23:04:54+00:002022-09-09T12:33:20+00:00 For me, the latter is the most remarkable. Due to its similarity to Sketch, Figma was easy for me to grasp right from the start, but it also has some unique features to differentiate it from its competitor, such as easy file-sharing, vector networks, “constraints” (for responsive design) and real-time collaboration. In this article, I’d like to compare both apps in detail and highlight where each of them shines. Further Reading on SmashingMag: Using Sketch For Resp ..read more
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Everything Developers Must Know About Figma
Smashing Magazine » Figma
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1y ago
Everything Developers Must Know About Figma Everything Developers Must Know About Figma Christine Vallaure 2022-08-15T11:30:00+00:002022-09-09T12:33:20+00:00 We must understand the possibilities and limitations of each other’s tools to work hand in hand, so let me show you the design side of things and all the little Figma treasures you might not yet understand fully. (Large preview) We work with components and variants in Figma. We work with styles in Figma, but they are not very smart. We can set up and test responsive design! We have no breakpoints in Figma. We can also work with actual d ..read more
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How To Easily Build And Support Tables In Figma
Smashing Magazine » Figma
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1y ago
How To Easily Build And Support Tables In Figma How To Easily Build And Support Tables In Figma Andrii Zhdan 2022-06-17T09:00:00+00:002022-09-09T12:33:20+00:00 The table is one of the most painful components designers have to deal with in their daily design lives. The table element is often a complex combination of text components, lines, rectangles, icons, and more. It soon may become a nightmare to work with, especially if you also want to support different screen resolutions, change the order of columns, and use real-life content. In my projects, approximately half of the user interface des ..read more
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Composition-Based Design System In Figma
Smashing Magazine » Figma
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1y ago
Composition-Based Design System In Figma Composition-Based Design System In Figma Aleksandra Nagornaia 2022-01-03T13:00:00+00:002022-09-09T12:33:20+00:00 Working as a designer on a design system for a large product has taught me how precious the time you spend on a single task/component is. Things advance fast, and I try to keep up making it work for both designers and developers. It is no easy task. I’ve noticed that a good chunk of team members’ productivity goes into endless conversations such as: “Should this be a separate component?” “Should it be a variant?” “What should the configurat ..read more
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