Sketchbook: Ken Youchah
Polycount » Digital Sketchbooks
by novsvn
3d ago
Currently working on a portfolio overhaul. I will be posting my updates on the progress of my new 3d environments and prop art. Will make an effort to update this weekly. Any critiques are welcome. Currently working on a 3d environment off of a Eric Gagon - Concept from Deus-Ex Human Revolution  will post once I finish up roughing out the geo within the scene ..read more
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Sketchbook: Aline Hui
Polycount » Digital Sketchbooks
by Aline
3w ago
I will be using this Sketchbook to record my progress in 3d character art. Any critiques are welcome ..read more
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Sketchbook: Eric Chadwick
Polycount » Digital Sketchbooks
by Eric Chadwick
3w ago
Working on some shaders in Unity these days. Here's one.    Same shader, just different bitmaps & vertex colors. Result, and the things that go into it. Red vertex color is for the foam, green for the water surface, blue for the muddy edges (black vc shows the rocks). Vertex alpha for alpha blending. Distortion texture is just the Clouds filter in Photoshop, repeated again in each channel. The distortion texture is applied to the UVs. It's done separately for foam/surface vs. mud/rocks, so the mud/rocks are distorted but don't scroll, while the foam/surface both scrolls ..read more
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Sketchbook: BlazefuryX
Polycount » Digital Sketchbooks
by BlazefuryX
1M ago
Hello everyone, my name is BlazefuryX and I will be sharing daily updates on my modeling journey. I would love to get as many constructive criticisms as possible. I will be working on simple models around me and I hope I can work on something complex later on ..read more
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Sketchbook: Kalina
Polycount » Digital Sketchbooks
by Katjat
1M ago
Hello fellow artist, I am a 3D modeller who has worked on environment and props for games until last year, when I started a mentorship on 3D characters with nimlot26. Here I'll mostly be posting updates on my personal character sculpts, right before each feedback session. While I do get feedback from my mentor right now, feel free to leave comments on anything I post ..read more
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For evaluation: my project on bringing photos to life
Polycount » Digital Sketchbooks
by Kragva25
1M ago
There was an idea: to create a service that allows you to play a video when you point your phone camera at a photo. The implementation turned out to be successful. Now any user can use this service)) How do you like this idea? https://stories-ar.com ..read more
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Sketchbook: Sunny Shadetree
Polycount » Digital Sketchbooks
by bentrainbow
1M ago
Public Sketchbook Thread ..read more
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Sketchbook: Selwyn Phillips
Polycount » Digital Sketchbooks
by SelwynPhillips
1M ago
Let's start this sketchbook with some sci-fi doodles. I'm not much of a concept artist but feel free to pick it apart if you wish ..read more
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Sketchbook: Matheus Dalla
Polycount » Digital Sketchbooks
by MatheusDalla
2M ago
SUUUppp Starting my sketchbook here with this sick dude: Sculpt done in zBrush, render on Blender2.8 Eevee and composing on Photoshop. More on my Artstation: https://www.artstation.com/matheusdalla ..read more
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Sketchbook: Zetheros
Polycount » Digital Sketchbooks
by zetheros
2M ago
Hi there! So after getting a bit of industry experience, I figured I'd like to make the transition from artist to game developer. This Sketchbook will be dedicated to the project I'll be working on. I'd like to try to update this thread once per week with my progress. If you have questions or comments, feel free to post in this thread. There will be a lot of art both 3D and 2D; I'll be making all assets and posting the progress of it in this thread. However, if it's alright with mods, I'd like to post related progress too. As it goes, programming takes precedence - so especially early-on the s ..read more
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