Creative COW Forums » Maxon Cinema 4D
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Creative COW Forums » Maxon Cinema 4D
3d ago
Hi Andrzej,
I don’t know if it is possible to control the GI for each material individually, as I know that this is done through the render setting. Still, if what you are looking for is to increase the emission while avoiding bleaching, you can copy your model and use the second copy as an emission source, regardless of how much it will turn into The white color. After that, you could use Compositing tag to hide it only from the camera and keep the rest of the effects, including the GI, Therefore, you will have two models, one through which you control the appearance and a hidden second throu ..read more
Creative COW Forums » Maxon Cinema 4D
3d ago
No worries, Mauricio! always happy to help you ..read more
Creative COW Forums » Maxon Cinema 4D
4d ago
Hi all
I haven’t been able to find an answer yet so figured this would be quicker.
I have an emissive material which all looks great, but it doesn’t emit enough GI light. Now I can increase the emissive amount to more than 1 but then the material itself starts to bleach out and eventually become white when I reach the amount of GI I actually want emitted. In the Advanced render version there was an option to increase GI strength which did this, but I just cannot find the equivalent in Redshift. I’ve found people talking about direct and indirect scale but these values can’t go higher than 1 so ..read more
Creative COW Forums » Maxon Cinema 4D
4d ago
No, it didn’t work for me. I think I might have pressed some key by mistake while trying to configure the shortcuts. I believe I will reinstall the program completely, but first, I want to learn what I did wrong so I don’t make the same error again. Thanks a lot for your help. Do you have any other ideas?
here a. video
Screen-Recording-2024-05-14-at-18.56.571.mp4 4 MB MPEG-4 - Click to view
Copy Download Link ..read more
Creative COW Forums » Maxon Cinema 4D
5d ago
Hi Mauricio,
I think the problem is in the value of movement in Quantiz. On the right panel, go to Mode>Modeling>Quantiz. You should find the Enable Quantizing box checked, with a large value next to Movement. All you have to do is change the value to one so that it does not cause you problems in the future, and disable Quantizing if you don’t need it, as in the attached video.
I hope this will solve your problem.
bandicam-2024-05-14-10-03-31-396.mp4 2 MB MPEG-4 - Click to view
Copy Download Link ..read more
Creative COW Forums » Maxon Cinema 4D
6d ago
I have an issue with Cinema 4D version 20. I seem to have accidentally triggered something because every time I try to use it, I can NOT move the object from the center. Is there a way to reverse this problem? I’m attaching a 10-second video on YouTube to demonstrate the error:
–
https://youtu.be/CmYrqrVTKZg ..read more
Creative COW Forums » Maxon Cinema 4D
1w ago
Hi,
I found you are able to convert old C4D file to new. I would be excited for it! Here is old file a now I have 4D 2024 version. Thank you for help ? https://drive.google.com/drive/folders/10YAq9MVmygD9bfHmvjHBzpYLmvkZRAlV?usp=sharing
drive.google.com
Google Drive: Sign-in
Access Google Drive with a Google account (for personal use) or Google Workspace account (for business use ..read more
Creative COW Forums » Maxon Cinema 4D
2w ago
Hi Mauricio,
I don’t know if this is exactly what you are looking for, but you could select the group of polygons by clicking on one of them twice without the need to hold Ctrl. I don’t know about R18 but that has been the case since R19. You can also use the phong break selection tool, as it makes it easier for you to choose a specific level of the group of polygons, as in the GIF below.
I hope this helps you ..read more
Creative COW Forums » Maxon Cinema 4D
2w ago
Hi, I just want to know how to select a group of polygons in Cinema 4D 2024 that represents a specific piece in the complete 3D mesh. In other words, in Cinema 4D version 18, one simply had to click on that group of polygons and hold down the Ctrl key to automatically select that group of polygons, just as shown in the attached photo. But in Cinema 4D version 2024, this doesn’t work. Does anyone know how to achieve this in Cinema 4D 2024? Thank you ..read more