How can I change the rotation with left click of my character when he looks back
Epic Developer Community Forums
by Lil XeyN
1h ago
Id like to change rotation when I pressed attack button: you see right? when I turned off “use controller desired rotation” my character only looking forward but when I turned on this AimOffsets doesnt work. I tried too much but I cant figured out. Please help me. and attack bluebrints looks like this. Those are the default blueprints. I tried somethings but I couldnt. 1 post - 1 participant Read full topic ..read more
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Set VR trigger to correspond to a mouse click
Epic Developer Community Forums
by DS5
1h ago
Hey, I am developing my first VR experience and I’m using Vive xr elite. I needed to make a pointer because it’s not available by default. The thing I want to do is set the trigger of the controller to correspond to the left mouse button or “click event” so the pointer would have the functionality to select just like a mouse click. How to set this up in the VRPawn blueprint? Thanks in advance! 1 post - 1 participant Read full topic ..read more
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Project Moderation Warning
Epic Developer Community Forums
by JohnnyBluePrint
1h ago
Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Assets Summary Just got a project moderation warning saying one of my assets violates the Content Guidelines. When I click open creator portal to see what it is nothing comes up. Steps to Reproduce Upload project and warning comes up. Expected Result I don’t believe I should have any warnings it’s all Fortnite objects and a couple royalty free 3d models I bought. If their is an issue though the link should take me to a list of what assets have a problem. Observed Result Link leads to a bl ..read more
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Content browser starting without prompting
Epic Developer Community Forums
by OrOrNil4Evr
1h ago
Every time UE 54 is opened, content browser opens without request for the content browser. No matter what I choose, it keeps opening every start. UE54 on MS 10. 1 post - 1 participant Read full topic ..read more
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Does anyone know how to clear these Chaos Cloth errors in 5.4
Epic Developer Community Forums
by Sarlack
1h ago
I upgraded to 5.4 (Github Release) and these errors appear when starting the editor. I have the editor set to startup on an empty level. I switched all cloth simulations to the new Chaos Cloth plugins. Chaos cloth is working fine and the errors don’t seem to affect anything (that I know of, but 5.4 crashes sometimes and previous versions did not). The screenshot below shows the Chaos errors. The green dashes in the screenshot are what I’m talking about (I also have a warning about MDL SDK). Here are all the Chaos plugins I have activated. 1 post - 1 participant Read full topic ..read more
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Why my VERSE UI moves the player cursor to the middle when it is shown?
Epic Developer Community Forums
by VETZ
1h ago
Hey, for context, i’m doing a script for a vote system between 2 scenarious, so the players can vote in a scenario by clicking on the “VOTE” button, also i did a time to vote, this time update every one second, but everytime that i update this, the player cursor is moved to the center of screen, i did a lot of UI with buttons but i never noticed this before 1 post - 1 participant Read full topic ..read more
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Cheap post process fog effect that doesn't block the view of the Skybox
Epic Developer Community Forums
by Lichwoodxd
2h ago
Hey all, We designed our game to work with/use the height fog effect to cut the players vision. We’ve started trying to optimize performance, and cutting shadows is a pretty big performance gain. However, setting shadows to medium or lower disables the volumetric fog. We’ve replaced that fog with a cheap post process material, which works great, except that it obviously blocks your vision of the skybox. Is there a way to either exclude the skybox from the cheap fog post process material, or better, can we make the post process material fade out after a certain height so that the skybox would f ..read more
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UE5 crashes when I run the simulation on my Vehicle template
Epic Developer Community Forums
by Wusat12
2h ago
I get this warning when I run my UE5 but my gpu drivers are up to date for my default gpu in laptop. I get this crash when I run the simulation. Is there any way to solve this problem as I don’t have a proper gpu and I need to work on this project for my course using US5 thank. 1 post - 1 participant Read full topic ..read more
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Delegates from two classes with the same parent
Epic Developer Community Forums
by 거대응애
2h ago
Hi! I am having difficulty using a delegate. There are two classes with a common parent. Delegate variables are declared in their parents. One child (Class A) is binding with AddUObject. Another Child (Class B) call the Broadcast. At this time, can Class A listen to Class B’s broadcast? Thank you 1 post - 1 participant Read full topic ..read more
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Second instance of object not interactable in mobile standalone
Epic Developer Community Forums
by swipeclick
2h ago
I created a simple launchpad that launches the player after 1.5 seconds of hold time when they click in its range. The problem is, in the android standalone, when I try again with a second instance of the object it doesn’t do anything. Only the first one works. In the standard viewport the second instance works and I don’t know why the android standalone wouldn’t work. Here’s a video example of what happens in the android one: 1 post - 1 participant Read full topic ..read more
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