Hot Dog Cart by Francesco Saviano
Francesco Saviano Blog
by
2w ago
Hi guys! ? A new Hot Dog Cart Game Prop here! ~ 45K Traingles and 7 Textures Set. Modeling and Unwrapping with Blender, baking and rendering with Marmoset Toolbag, texturing with Substance 3D Painter. Let me know what you think! Available soon on the Artstation Marketplace. View this on ArtStation Francesco Saviano on ArtStation ..read more
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Holodix by Francesco Saviano
Francesco Saviano Blog
by
2M ago
Hi guys. Here is a new prop game ready from concept by Eldar Safin. 13K triangles for 3 set of textures. Blender (modeling) + Marmoset (baking) + Substance Painter (texturing). I learned new interesting things by following Paula Sánchez-Ferrero and Tim Bergholz. View this on ArtStation Francesco Saviano on ArtStation ..read more
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Old Table Game Ready by Francesco Saviano
Francesco Saviano Blog
by
7M ago
Hi guys. New game prop here. Old table game ready. Modeling with Blender (highpoly and lowpoly), baking with Marmoset Toolbag, texturing with Substance 3D Painter. Polycount: 12K Triangles (LOD0), 7K Triangles (LOD1), 5K Triangles (LOD2), 2K Triangles (LOD3) Number of Textures Set: 4 ? I have really improved my workflow and texturing with Substance 3D Painter by following this great tutorial by Andrew Averkin https://www.artstation.com/a/186468 (affiliate link) ⬇️ You can download this ancient table game ready and add it to your asset library - https://artstn.co/m/xAqgX View this on ArtStation ..read more
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?️ Blender Selection Tools - Tutorial for Beginners by Francesco Saviano
Francesco Saviano Blog
by
8M ago
Blender Selection Tools In this article we will look at Blender Selection Tools and learn how to select and deselect objects in the 3D viewport In the left toolbar (keypad N) you can select the Select and Activate Items button. If we hold down this button it will be possible to choose different modes of selecting objects, including Select Box, Select Circle, Select Lasso. To select objects in Blender’s 3D Viewport we will just left-click on them.  Selection of all 3D objects  Pressing Shift+Left mouse button will allow multiple selection of objects. We can select all the objects in ..read more
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? Boombox Game Ready by Francesco Saviano
Francesco Saviano Blog
by
9M ago
?️ It's time to go back to the 1980s with this Boombox stereo with modern appeal. Game Ready, modeled with Blender, baking with Marmoset and texturing with Substance Painter. Soon available for download on Artstation Marketplace. View this on ArtStation Francesco Saviano on ArtStation Rendering Rendering Albedo Map Metallic Map Roughness Map Normal Map (DirectX) AO Map Matcap Wireframe Blender ..read more
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? Breakdown - Modeling a Banjo with Blender - Full Process Time-Lapse by Francesco Saviano
Francesco Saviano Blog
by
9M ago
Modeling a Banjo with Blende (full process timelapse) Hello friends of Artstaion. Today I am sharing with you my entire timelapse workflow of creating a game asset with Blender, marmoset Toolbag and Substance 3D Painter. ✔️ I start the high poly modeling and create the 3D lowpoly model of the Banjo with Blender.  ✔️ Then the unwrapping phase with and then the baking of the normal map, ambient occlusion and curvature with Marmoset.  ✔️Finally how to texturing with Substance Painter the Banjo, this ancient musical instrument of African origin.  ? This process is what I usually u ..read more
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? How to Create a Realistic Wine Glass with Blender for Beginners. by Francesco Saviano
Francesco Saviano Blog
by
10M ago
? Create a Realistic Wine Glass with Blender! Hi ArtStation dudes! I'm Francesco Saviano from 3D Skill Up. Today we're going to see how to create a realistic wine glass with Blender. Almost everything around us in real life can be traced back to simpler, more primitive shapes like cubes, cylinders, spheres, etc. With this principle in mind we can begin to model starting from simple shapes and then arrive at increasingly complex and detailed forms. This phase is known as blockout. ?️Let's start with a reference Although in this case a glass is a very simple shape, it is always a good idea to ..read more
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Western Piano Game ready by Francesco Saviano
Francesco Saviano Blog
by
11M ago
Western Piano Game ready made with ❤️ with Blender, Marmoset Toolbag and Substance 3D Painter. Polycounts: 22K Tris (LOD00), 7K Tris (LOD01), 3K Tris(LOD02) Download Available on the Marketplace - https://www.artstation.com/marketplace/p/nOLd9/western-piano-game-ready View this on ArtStation Francesco Saviano on ArtStation Rendering Blender Unity LODs AO Base Color Matcap Metallic Normal Map Roughness UV Grid Wireframe Marmoset Preview ..read more
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Proto. Rifle Scifi Game Ready. by Francesco Saviano
Francesco Saviano Blog
by
11M ago
Proto. Rifle Scifi Game Ready. Modeling with Blender, baking with Marmoset and Texturing with Substance Painter. This model was made after I saw the awesome course from the guys at Blender Bros https://www.artstation.com/marketplace/p/xAkeX/the-blender-bros-hard-surface-game-asset-course-2-0 It helped me a lot to improve my workflow for game assets and to create a cleaner and more appealing design. View this on ArtStation Francesco Saviano on ArtStation Rendering Unity Substance Painter Blender Rendering Albedo Map Metallic Map Roughness Map Normal Map AO Map Matcap Wir ..read more
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Game Asset - Table for preparing the stew by Francesco Saviano
Francesco Saviano Blog
by
1y ago
Table for preparing stew Game Ready made with Blender, Substance Painter and baking with Marmoset. Game Ready, optimized for Unity and Unreal. Polycount: 35K Triangles. Soon available on Artstation Marketplace. View this on ArtStation Francesco Saviano on ArtStation Sketchfab Preview Rendering Rendering Rendering Rendering Rendering Rendering Rendering Matcap AO Maps Normal Maps Roughness Maps Metallic Map Base Color Maps ..read more
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