googblogs.com » Material Design
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googblogs.com » Material Design
1y ago
Posted by Gurupreet Singh, Developer Advocate; Android
Today marks the first stable release of Compose Material 3. The library allows you to build Jetpack Compose UIs with Material Design 3, the next evolution of Material Design. You can start using Material Design 3 in your apps today!
Note: The terms "Material Design 3", "Material 3", and "M3" are used interchangeably.
Material 3 includes updated theming and components, exclusive features like dynamic color, and is designed to be aligned with the latest Android visual style and system UI.
Multiple apps using Mate ..read more
googblogs.com » Material Design
1y ago
Posted by James Williams, Developer Relations Engineer
The latest releases of Material Design Components (MDC) - 1.7.0 brings updates to Material You styling, accessibility and size coherence and new minimum version requirements
MDC 1.7.0 has new minimum version requirements:
Java 8 (1.8), previously Java 7 (1.7)
Android Gradle Plugin (AGP) 7.3.3, previously 4.0.0
Android Studio Chipmunk, version 2021.2.1, and
compileSdkVersion / targetSdkVersion 32
This is a fairly large jump in terms of the Gradle plugin version, so make sure to secure changes in your build files first before moving ..read more
googblogs.com » Material Design
2y ago
Posted by Rebecca Gutteridge, Developer Relations Engineer on Android
Introduction
With the release of Android 12 and Material You, we provided documentation and guidance on dynamic color foundations, how to implement dynamic color in Jetpack Compose and a getting started codelab. But creating a scalable, personalized, and accessible app with dynamic color can feel like a daunting task. We talked to designers and developers on Google Chrome, and they offered to share some tips on how they approached it at scale for their Android app. Here’s what they suggest if you are considering adop ..read more
googblogs.com » Material Design
2y ago
Posted by Maru Ahues Bouza, Director, Android Developer Relations
At Android Dev Summit in October we highlighted the growth we’re seeing in large screen devices like tablets, foldables, and Chromebooks. We talked about how we’re making it easier to build great app experiences for these devices through new Jetpack APIs, tools, and guidance. We also introduced a developer preview of 12L, a feature drop for Android 12 that’s purpose-built for large screens.
With 12L, we’ve optimized and polished the system UI for large screens, made multitasking more powerful and intuitive, and improved compat ..read more
googblogs.com » Material Design
2y ago
Posted by Dave Burke, VP of Engineering
There are over a quarter billion large screen devices running Android across tablets, foldables, and ChromeOS devices. In just the last 12 months we’ve seen nearly 100 million new Android tablet activations–a 20% year-over-year growth, while ChromeOS, now the fastest growing desktop platform, grew by 92%. We’ve also seen Foldable devices on the rise, with year on year growth of over 265%! All told, there are over 250 million active large screen devices running Android. With all of the momentum, we’re continuing to invest in making Android an even bette ..read more
googblogs.com » Material Design
2y ago
Posted by Nick Rout
It’s a wrap_content!
The third topic in the MAD Skills series of videos and articles on Modern Android Development is complete. This time around we covered Material Design Components (a.k.a MDC). This library provides the Material Components as Android widgets and makes it easy to implement design patterns seen on material.io, such as Material Theming, Dark Theme, and Motion.
Check out the episodes and links below to see what we covered. We designed these videos to closely follow our recent series of MDC articles as well as existing sample apps and codelabs, so you’ve got ..read more
googblogs.com » Material Design
2y ago
Posted by Yarden Eitan, Software Engineer
Building the Shape System for Material Design
I am Yarden, an iOS engineer for Material Design—Google's open-source system for designing and building excellent user interfaces. I help build and maintain our iOS components, but I'm also the engineering lead for Material's shape system.
Shape: It's kind of a big deal
You can't have a UI without shape. Cards, buttons, sheets, text fields—and just about everything else you see on a screen—are often displayed within some kind of "surface" or "container." For most of computing's history, that's meant recta ..read more
googblogs.com » Material Design
2y ago
I/O is a magical time at Google. Every year, thousands of developers gather in Google's backyard to share new product ideas and learn about our latest innovations in computing.
We're meeting at an exciting time for the developer community. It's a time when consumers have more choices than ever before—like where to shop, what to watch, which games to play and how to communicate with friends and family. Your product needs to stand out. You need tools to help your business grow. And you need to make sure your users are happy.
We think we can help.
This afternoon, my team and I will share ..read more
googblogs.com » Material Design
2y ago
Posted by Adrian Secord and Omer Ziv, Material Design
Material Components lets you build easily for Android, iOS, and the web using open-source code for Material Design, a shared set of principles uniting style, brand, interaction, and motion.
These components are regularly updated by a team of engineers and designers to follow the latest Material Design guidelines, ensuring well-crafted implementations that meet development standards such as internationalization and accessibility support.
Accurate
Pixel-perfect components for Android, iOS, and the web
Current
Maintained by Google engineers ..read more
googblogs.com » Material Design
2y ago
Posted By: Rachel Been, Creative Lead, Material Design
The Material Design Guidelines are a living documentation of visual, interactive, and motion design guidance across platforms and devices.
Beyond guidance, Material Design is a also system that supports and strengthens communication and productivity with new tools and inspiration. With today's update, Material is introducing a new way to learn about color. The new color tool helps you create, share, and apply color palettes to a sample UI and through components in codepen. The tool also supports accessibility by evaluating the legibility ..read more