Trying Rust in Mechanical March 2023
Benevolent Bytes
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2M ago
Getting to know Rust as part of 12in23 ..read more
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Trying F# in Functional February 2023
Benevolent Bytes
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1y ago
Trying out F#, a functional language that's part of the .NET ecosystem. Here's what I thought, how it went in Functional February and what's next ..read more
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Why Deathloop's console UI is awkward
Benevolent Bytes
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1y ago
Designing and developing digital experiences isn’t easy, but when you embrace the platform you’re building for and cater to the differences, opportunities, and conventions users are accustomed to, the experience feels better ..read more
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Trying Common Lisp in January 2023
Benevolent Bytes
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1y ago
Trying out Common Lisp, a programming language I've always wanted to learn about but have never had the time. Here's what I thought, how it went in January and what's next ..read more
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Why I consistently choose Tailwind for new projects
Benevolent Bytes
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1y ago
Tailwind CSS is my preferred CSS framework for new projects. I choose it over plain CSS because it has good defaults, extensible, consistent and perfect for rapid prototyping ..read more
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Embracing locality for react file structure
Benevolent Bytes
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2y ago
React’s popularity was its ease of use, it didn’t tell you where to put anything ..read more
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What I look for in a library
Benevolent Bytes
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2y ago
There’s a library for everything and usually lot’s of alternatives but, how do you pick which one is right for your project ..read more
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What CSS utility libraries gets right
Benevolent Bytes
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2y ago
Tailwind CSS might just be worth your time, especially in teams and in agencies ..read more
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