What Platform to Use To Make a Game in Xcode?
Developer Forums » Games
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1d ago
I am wanting to create a 3D video game in Xcode for macOS, iOS, iPadOS, tvOS, and visionOS. I have heard that there are a few different ways to go about this such as MetalKit or SceneKit. These libraries seem to have little examples and documentation so I am wondering: Are they still be developed/supported? Which platform should I make a game in? Where are some resources to learn how to use these platforms? Are there other better platforms that I am just not aware of? Thanks ..read more
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Unity with visionOS
Developer Forums » Games
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1w ago
Please treat me as a beginner of Unity. Now I want to learn to develop visionOS VR App through unity. I try to find a relatively complete route and start learning, but Unity's official website does not have much explanation for visionOS VR App, so I hope you can give me a comparison. The whole route, thank you ..read more
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Test Game Center integration for new game
Developer Forums » Games
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1M ago
Hi! I have a new game and I have setup the leaderboards and achievements in App Store Connect but all of them are "not live" and in console I see this warning: "No AchievementDescription could be found for Achievement with ID: {my_ID}" I did not do a fresh Game Center setup for a long time, but is there any way to test if achievements and leaderboards are working for nonreleased game? Thank you ..read more
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Change app name in App Store
Developer Forums » Games
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1M ago
Hello, I want to change the name of the app, but even though I have changed it everywhere in AppStore Connect, the old name is still displayed. Where should I change it? Thank you very much. If you want to Download it, feel free to do it and play: https://acortar.link/zDRgyy ..read more
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App name not valid but also not on app store
Developer Forums » Games
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1M ago
App Store Connect says that the name for my app is taken, but when I search on the App Store, there aren't any apps with that name. Is this a bug? Is there a way to contact Apple so that we can claim the name we'd like? Thank you ..read more
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I delete Gaming Port Kit and want to redownload it again, than it happened.
Developer Forums » Games
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1M ago
I've installed the GPTK before, but it pops up with some problems so I want to reinstall it again. So I deleted home brew and redownload all the materials I needed. But when it comes to install the game-porting-toolkit formula, I can't download it, did anyone have the same problem with me? jimmy@Jimmymbp14 ~ % brew -v install apple/apple/game-porting-toolkit Error: Formulae found in multiple taps: * apple/apple/game-porting-toolkit-compiler * gcenx/apple/game-porting-toolkit-compiler Please use the fully-qualified name (e.g. apple/apple/game-porting-toolkit-compiler) to refer to ..read more
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Does vision pro support Unity AssetBundle?
Developer Forums » Games
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1M ago
I made a model with AssetBundle,and it was based on the iOS platform。In vision pro ,i wanted to load this model, but it faild to load. I need some help ..read more
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Excluding Apple TV 5,3 (Apple TV HD 2015) from supported device list for for our game?
Developer Forums » Games
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1M ago
We have built the game on Unreal engine 4 and we have optimised the game to run on tvOS devices newer than 2017 (viz. Apple TV 4k and above). We could not bring it down to support Apple TV HD (2015) due to its visual and memory requirements. Is there a way to exclude Apple TV HD from support list. We couldnt find any required device capability to add to info.plist (eg: iphone-ipad-minimum-performance-a12, we tried it but this does not work for tvOS build ..read more
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Failed To Find Players
Developer Forums » Games
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1M ago
I am trying to test a two-player game that I am building on XCode. I am using my iPhone and an iPhone simulator but the simulator always displays a popup with the error message "Failed to find players" when I try to connect using Game Center's match-maker. I have had this issue with my phone as well but it is an issue with the simulator 100% and I can connect successfully if I replace the simulator with my friend's iPhone for testing. I am wondering what I can do to use the simulator so that I can test the project on my own. Both devices are using sandbox accounts. Here is some more info incas ..read more
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Game rejected due to Bitcoin logo - Copycats
Developer Forums » Games
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1M ago
Hi everyone, Last month, my endless runner game set in a crypto world was rejected for using the Bitcoin logo, labeled as a "Copycats" issue. We were asked to remove the logo and Bitcoin prices, even though the Bitcoin logo is public domain. I noticed other Bitcoin games on the AppStore were updated recently without any problems. I couldn't find any rules against using Bitcoin in the guidelines. When I appealed, they just told me to remove it again but didn't explain why. We've updated our game several times before, and only this small bug fix was rejected. Any advice on what are the next step ..read more
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