Wulfwald Bundle of Holding
Grognardia
by James Maliszewski
7h ago
Most people who read this blog are probably already familiar with the Bundle of Holding, which offers limited-time sales of tabletop RPGs in PDF form at bargain prices, with a portion of the revenue going to various charities. It's a great way to take a chance on a game or game line that interests you without having to blow a huge amount of money to do so. I've made use of it a few times myself and have never regretted it. That's why I wanted to draw your attention to a new one that I think many readers will appreciate: Wulfwald. It's a low-fantasy, old school RPG inspired by Anglo-Saxon myth ..read more
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The Darkest Shadows
Grognardia
by James Maliszewski
10h ago
Whatever one's feelings about the setting itself, Gerald Brom's artwork for Dark Sun was truly stunning. Take, for example, this piece which appeared on the cover of issue #173 of Dragon (September 1991), one month before the formal release of the boxed set. The issue featured a number of different articles intended to introduce Athas to the magazine's readers, but, for me, this cover image probably did more to sell me on Dark Sun than did any of those articles ..read more
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Character Trees
Grognardia
by James Maliszewski
23h ago
I hadn't intended to devote so many posts to Dark Sun, but they've proven quite popular and have generated a lot of discussion, so I thought I'd do a few more that I think have a wider relevance for fans of old school roleplaying games. In its advertising, TSR frequently described the world of Athas as AD&D's "toughest challenge ever." This train of thought can found throughout the boxed set's rulebook as well, such as this paragraph: This paragraph appears under the section header "Character Trees," which continues: Since it's been so long since I last read Dark Sun, I'd completely forg ..read more
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The Dawn of a New World
Grognardia
by James Maliszewski
1d ago
Here's another teaser advertisement for Dark Sun, from Dragon #172 (August 1991) – a month before the formal release of the game. What stands out to me about this ad is that it calls the setting AD&D's "toughest challenge ever" or some variation thereof. This makes me wonder more about the genesis of the setting within TSR and what segment of the game's audience the company was hoping to attract ..read more
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A Drama of Unparalleled Heroics Unfolds
Grognardia
by James Maliszewski
2d ago
The second teaser advertisement for Dark Sun, this one appearing in issue #171 of Dragon (July 1991 ..read more
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Coming This Fall ....
Grognardia
by James Maliszewski
2d ago
From issue #170 of Dragon (June 1991), the first of several teaser advertisements for the Dark Sun campaign setting ..read more
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Retrospective: Dark Sun
Grognardia
by James Maliszewski
3d ago
Having devoted last week's Retrospective post to The Complete Psionics Handbook, my thoughts inevitably turned to 1991's Dark Sun campaign setting – a setting specifically created to provide a place for Second Edition AD&D fans to make full use of the game's new psionics rules without having to worry about the potentially adverse effects these psychic powers might have on, say, the Forgotten Realms or the World of Greyhawk.  Designed by Timothy B. Brown and Troy Denning, Dark Sun was presented as "a world ravaged by sorcery" and "the most challenging AD&D game world yet." This n ..read more
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The Articles of Dragon: "Thieves' Cant: A Primer"
Grognardia
by James Maliszewski
4d ago
A great weakness of mine is constructed languages. While I can't say for certain – there's always the possibility that something else is to blame – I think it's quite likely that Appendices E and F of The Lord of the Rings planted the seeds of this lifelong fascination. I spent an inordinate amount of time reading those sections at the back of The Return of the King, especially the pages that displayed the Tengwar and the Angerthas. Likewise, when I got hold of The Silmarillion, I paid special attention to its appendix about Quenya and Sindarin names. Along with an old Random House Dictionary ..read more
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Brotherly Love Bulletin
Grognardia
by James Maliszewski
4d ago
From issue #66 of Dragon (October 1982) comes this full-page advertisement for Gangbusters. I haven't played the game in decades, but it was a favorite of mine for a couple of years after its original release back in 1982. Though I haven't (yet) done so, I occasionally get the hankering to pull it off the shelf and play it again. It's a fun little RPG with a lot to recommend it.  ..read more
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800-lb. Gorilla
Grognardia
by James Maliszewski
5d ago
Last week's post, Pretenders to the Throne, was occasioned by my frustration about the fact that, in general, posts about Dungeons & Dragons tend to get more views and generate more comments than those about any other RPG. Now, on one level, that's just common sense. Not only is D&D the first and most well-known roleplaying game, but it's also been the most popular one for a half century now. No matter how many players of other games might despair of this fact, it's true. Dungeons & Dragons is and always has been the only roleplaying game whose name is recognizable outside our lit ..read more
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