Omniverse Launcher Failing to Run"Failed to Get 'documents' path"
NVIDIA Developer Forums » Omniverse
by ckostelny
57m ago
Just installed Omniverse Launcher on a new Dell Laptop and it refuses to launch giving me a ‘failed to get documents path’ error. I’ve tried running the clean up tool and that didn’t resolve the issue. I’m out of ideas? 1 post - 1 participant Read full topic ..read more
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Isaac Sim A100
NVIDIA Developer Forums » Omniverse
by erin11
2h ago
From what I can see/read in discussion it seems like the A100 is not supported for Isaac Sim (Isaac sim + orbit docker on HPC) whereas this is the main GPU used in the original Isaac Gym paper(https://arxiv.org/pdf/2108.10470). May I ask why this is the case? Or if/when such support will be available in the future? 1 post - 1 participant Read full topic ..read more
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Where is `Apply to Client` node in blueprint?
NVIDIA Developer Forums » Omniverse
by gammatrix5
3h ago
UnrealEngine v5.3.2 Audio2Face v2023.2.0 I am following the document here. Apply Live Link Preset to MetaHuman Blueprint The Live Link Preset can then be applied to a client in the BeginPlay event of the MetaHuman Blueprint. Create a Live Link Preset variable in the Blueprint and pass that to the Apply to Client node But I don’t know how to add Apply to Client node. I am a C++ programmer and unfamilar with blueprint at all. May someone provide some hint? Thanks in advance 1 post - 1 participant Read full topic ..read more
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Distorted audio stream from python to stream player
NVIDIA Developer Forums » Omniverse
by sebastian86
7h ago
I’m streaming chunks received rom openAI tts to the audio2face streaming player with a pyhton generator. It works, but the audio is distorted. The lipsync works. I dont get it… any idea? def stream_audio_direct(response_stream, url, instance_name): print("Entry in stream_audio_direct function.") channel = grpc.insecure_channel(url) stub = audio2face_pb2_grpc.Audio2FaceStub(channel) samplerate = 24000 # Define the chunk size based on the sample rate chunk_size = samplerate // 10 # This will determine how much data is processed at once # Generator function to hand ..read more
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Logging loss, reward and other data per epoch in isaac gym
NVIDIA Developer Forums » Omniverse
by fatih.oezgan
7h ago
Is there a proper way to log data such as loss and reward per epoch in omniisaacgymenvs? Thanks in advance. 1 post - 1 participant Read full topic ..read more
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Isaac Sim camera orientation auto rotate in set_world_pose()
NVIDIA Developer Forums » Omniverse
by voyager.yupeng
9h ago
Issue The default coordinate system in Isaac Sim is Z-up, and the cameras in USD are always y-up. As many issues in Forums have mentioned, when you creating a camera and set its world pose to dafult using set_world_pose(), from omni.isaac.sensor import Camera camera = Camera( prim_path="/World/camera", position=np.array([0, 0, 0]), orientation=np.array([1, 0, 0, 0]), ) camera.set_world_pose(np.array([0, 0, 0]), np.array([1, 0, 0, 0])) my_world.step(render=True) the camera pose is not aligned with the world frame in Isaac Sim, as it theoretically should be. Instead, the camera aut ..read more
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Omniverse launcher hangs on login (Ubuntu 22.04 on EC2, A10G GPU, Driver 550.67
NVIDIA Developer Forums » Omniverse
by a_rao
20h ago
I’m aware that this is similar to other threads, but I haven’t seen a solution yet. Login succeeds, but the omniverse launcher just spins on the login screen. Any ideas? 1 post - 1 participant Read full topic ..read more
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Code installation error. Please help
NVIDIA Developer Forums » Omniverse
by ashiqueshaji50
20h ago
Error occurred during installation of Code: error running: [‘C:\Users\shaji\AppData\Local\ov\pkg\deps\795f6abc38988ca868180636507b0118\dev\tools\…/…/kit/kit.exe’, ‘C:\Users\shaji\AppData\Local\ov\pkg\deps\795f6abc38988ca868180636507b0118\dev\tools\…/…/apps/omni.code.kit’, ‘–allow-root’, ‘–ext-precache-mode’, ‘–/app/settings/persistent=0’, ‘–/app/settings/loadUserConfig=0’, ‘–/app/enableStdoutOutput=1’, ‘–/app/extensions/registryEnabled=1’, ‘–/app/extensions/mkdirExtFolders=0’, ‘–/log/flushStandardStreamOutput=1’, ‘–/exts/omni.kit.registry.nucleus/registries/0/name=“kit/default”’, ‘–/exts/omni ..read more
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Can I share an educational game project that uses PhysX with PhysX DLLs?
NVIDIA Developer Forums » Omniverse
by maartentenvelden
22h ago
I.e. can I include those DLLs? I can’t find any licensing information. This site… https://nvidia-omniverse.github.io/PhysX/physx/5.2.1/docs/BuildingWithPhysX.html … says “On the Windows platform, you need to redistribute some of our DLLs to end users as part of your application:” 1 post - 1 participant Read full topic ..read more
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Moving Articulation Root
NVIDIA Developer Forums » Omniverse
by aa2298
1d ago
Hello! So, I am following along with tutorial 5.7: 5.7. Adding a New Manipulator — Omniverse IsaacSim latest documentation My issue comes at section 5.7.5. I am having issues with setting SingleManipulator(prim_path=…) on line 41. I have a custom URDF (dumped below) <?xml version="1.0" ?> <!-- =================================================================================== --> <!-- | This document was autogenerated by xacro from gen3_robotiq_2f_85.xacro | --> <!-- | EDITING THIS FILE BY HAND IS NOT RECOMMENDED | --> < ..read more
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