Ultimate Action Game Controller ( UAGC ) - WL 3
Ultra Engine
by
5d ago
Added: Camera-Shake  feature.  Call [ player:ShakeCamera(duration, magnitude) ] anywhere within your code to shake the camera. Added: Head-tracking, if turned on the player meshes head will track the direction the controller is turning, in addition the head will also track Y-up and ..read more
Visit website
Ultimate Action Game Controller ( UAGC ) - WL 2
Ultra Engine
by
2w ago
This past week saw a lot of mechanics added to the controller,  really making way for what's to come. I can now easily add scenario's ( Modules ) and better control the modes the player is in. For example, say the player has died,  a mode designated for death is triggered; inside this mode ..read more
Visit website
The importance of a game log and how to make it
Ultra Engine
by
2w ago
In this article, I would like to delve into the concept of "Game Logs" and explain why they play an important role. First, however, we should clarify what exactly a Game Log is. The Game Log allows us to log and temporarily store various actions in the game. Furthermore, with the help of the ..read more
Visit website
Ultimate Action Game Controller ( UAGC ) - One game controller for all situations.
Ultra Engine
by
3w ago
Ultimate Action Game Controller ( UAGC ) - One game controller for all situations.  Ranged, melee, hand to hand, thrown and magic combat game controller. With UAGC, the developer can select from First-person, Third-Person, Top-Down and Point & Click game controller setups. Each mode ..read more
Visit website
Blender - Animating Tutorial (And how to Bake an IK rig)
Ultra Engine
by
1M ago
Introduction Some folks here in the forum asked for help on more advanced Blender topics, like baking animations from an IK rig. I'm here to spread my knowledge, since i also learned from other people on the internet. I'll be using Blender 3.6, without add-ons. 1. Blender animation basics I ..read more
Visit website
Blender - Art of UV unwrapping
Ultra Engine
by
1M ago
Introduction Everybody hates to UV unwrap their models after their done finishing their 3D models, and i do too, but i'm good at it. Some people use software like RizomUV or Blender add-ons to make their job easyer, but it does'nt work for every texturing workflow. If you are using a 3D painting ..read more
Visit website
Inventory & Crafting and how it could work
Ultra Engine
by
2M ago
Due to several inquiries about how I created my inventory, crafting, and storage systems, I would like to explain my approach in more detail. In this blog post, I won't use any code but rather focus on explaining the underlying logic. 1. The InventoryItem Class The foundation of these ..read more
Visit website
Ultra Engine 0.9.3 Released
Ultra Engine
by
2M ago
Ultra Engine 0.9.3 is here, with usability improvements, bug fixes, and new AI-powered features to make game development easier. You can get a discount now in our store or on Steam all week. "Futuristic Room" by Dennis Cliofis Object creation has been overhauled with a more visual approach ..read more
Visit website
Ultra Engine Early Access is Here
Ultra Engine
by
4M ago
Ultra Engine unlocks the full power of your GPU to deliver up to 10x faster performance for your game. Ultra Engine is now available in Early Access, both in our store and on Steam. Use coupon code "LAUNCH" to receive a discount before January 1. Ultra Engine is a huge leap in technology that ..read more
Visit website
6 Reasons You Should Use Ultra Game System
Ultra Engine
by
6M ago
Back in July, I set out to create a base for creating a version of Cyclone with Ultra Engine. I've gotten a lot of feedback from the release and started to conceptualize ideas on how to prevent or limit on making the same mistakes. One major goal I had was to compartmentalize the system. This ..read more
Visit website

Follow Ultra Engine on FeedSpot

Continue with Google
Continue with Apple
OR