Design Session: What Makes a Good Solo RPG?
Design Doc
by Hannah Shaffer and Evan Rowland
3w ago
We love making solo RPGs, but we don't always love playing them. In this episode we brainstorm ideas for a possible one-player version of Questlandia, and what would make us excited to play it. EPISODE LINKS/CREDITS: Our games: turtlebun.com Patreon: patreon.com/turtlebun Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz Get in touch! Designdocpod (at) gmail (dot) com Design Doc intro/outro theme by Pat King Instagram: instagram.com/turtleandbun Turtlebun Twitter: twitter.com/turtleandbun Design Doc on Twitter: twitter.com/designdocpod ..read more
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The Liminal Spaces of Six Flags
Design Doc
by Hannah Shaffer and Evan Rowland
3w ago
Hannah and Evan talk about the strange designs and abandoned places of Six Flags New England, the latest of a series of research trips. Join them on a jeep ride in the Jurassic, through the ghost town of Crackaxle, and into secret corners filled with claw machines. SUPPORT OUR VISIT BACK TO SIX FLAGS HERE: https://ko-fi.com/designdoc EPISODE LINKS/CREDITS: Our games: turtlebun.com Patreon: patreon.com/turtlebun Twitter: twitter.com/turtleandbun Instagram: instagram.com/turtleandbun Discord: https://discord.gg/XD4WVDjvbz Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.co ..read more
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Old Sturbridge Village
Design Doc
by Hannah Shaffer and Evan Rowland
3w ago
In this episode Hannah and Evan describe their recent trip to Sturbridge Village, an 1800s recreation historical town. They talk about the value of on-the-ground research for creative projects, the peculiarity of animal habitats in fantasy places, and some dredged-up financial controversies paving the ye olde village streets. Episode mentions: Sturbridge Village: https://www.osv.org/ Jenny Nicholson video: https://www.youtube.com/watch?v=L9OhTB5eBqQ The Maze Runner (film): https://en.wikipedia.org/wiki/The_Maze_Runner_(film) Turtlebun links: Our games: turtlebun.com Patreon: patreon.com/tur ..read more
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Founder Energy
Design Doc
by Hannah Shaffer and Evan Rowland
3w ago
We talk about bringing confidence to our own work, including our recent scent-inspired game ideas. We're working on bringing that founder hustle without a toxic founder morality. Plus, we've got two new projects in the works inspired by olfactive poetry! 1:25 - Founder energy 13:58 - Project Gutenberg 32:32 - Pie Girl Episode Links and Credits Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod Mentioned in this episode Outsider Comics in Seattle - https://outsidercomics.com/ Project Gutenberg - https://www.gutenberg.org/ The Art of Perfumery by G. W. Septi ..read more
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Packed With Care (Part 1)
Design Doc
by Hannah Shaffer and Evan Rowland
3w ago
Hannah and Evan talk about the increasingly complicated logistics of packing and shipping games as small creators. In this episode, we talk all about packing and shipping. Where do you get bubble wrap when you need more than a roll, but less than a warehouse's-worth? What happens when a printer you've worked with for years really messes up, with no chance to fix it? All this and more in part 1, with part 2 to come. Episode Links and Credits The sticker makers we work with: https://stickerninja.com/ Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod Turtle ..read more
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Better Never Than Late?
Design Doc
by Hannah Shaffer and Evan Rowland
4M ago
Kickstarter stretch goals are notorious for getting project creators into trouble. Sometimes, they over promise content. Other times, they create financial strain. Often, it's all of the above. In this episode, we talk about Top Tracks, a stretch goal project we just completed that's so overdue... nobody even remembered it. CW: This episode contains a discussion of sexual harassment. EPISODE LINKS/CREDITS: Top Tracks! https://turtlebun.itch.io/damntheman (under Download Demo) Our games: turtlebun.com Patreon: patreon.com/turtlebun Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz Get i ..read more
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Designing Alone, but Not Lonely
Design Doc
by Hannah Shaffer and Evan Rowland
4M ago
In this episode, Hannah talks about the art of doing creative work alone. As part of a game design duo that normally does all creative work together, what does it look like to self-motivate on game design solo? From setting small, manageable goals and little rewards in advance to finding companionship in the work itself. MENTIONED IN EPISODE: Scavengers Reign (animated mini series) - https://www.imdb.com/title/tt21056886/ Health Minds App (available for free on the Apple app store and Google Play) - https://hminnovations.org/meditation-app EPISODE LINKS/CREDITS: Our games: turtlebun.com Patreo ..read more
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Design Session: What Makes a Good Solo RPG?
Design Doc
by Hannah Shaffer and Evan Rowland
6M ago
We love making solo RPGs, but we don't always love playing them. In this episode we brainstorm ideas for a possible one-player version of Questlandia, and what would make us excited to play it. EPISODE LINKS/CREDITS: Our games: turtlebun.com Patreon: patreon.com/turtlebun Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz Get in touch! Designdocpod (at) gmail (dot) com Design Doc intro/outro theme by Pat King Instagram: instagram.com/turtleandbun Turtlebun Twitter: twitter.com/turtleandbun Design Doc on Twitter: twitter.com/designdocpod ..read more
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Will We Ever Finish Questlandia 2?
Design Doc
by Hannah Shaffer and Evan Rowland
6M ago
This month marks the sixth anniversary of Design Doc, a podcast that started as a "year-long" project documenting our progress redesigning our first roleplaying game. Six years later, we talk about the different directions we've taken, and what Questlandia 2 means to us today. EPISODE LINKS/CREDITS: Our games: turtlebun.com Patreon: patreon.com/turtlebun Turtlebun Twitter: twitter.com/turtleandbun Instagram: instagram.com/turtleandbun Discord: https://discord.gg/XD4WVDjvbz Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod ..read more
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The Liminal Spaces of Six Flags
Design Doc
by Hannah Shaffer and Evan Rowland
7M ago
Hannah and Evan talk about the strange designs and abandoned places of Six Flags New England, the latest of a series of research trips. Join them on a jeep ride in the Jurassic, through the ghost town of Crackaxle, and into secret corners filled with claw machines. SUPPORT OUR VISIT BACK TO SIX FLAGS HERE: https://ko-fi.com/designdoc EPISODE LINKS/CREDITS: Our games: turtlebun.com Patreon: patreon.com/turtlebun Twitter: twitter.com/turtleandbun Instagram: instagram.com/turtleandbun Discord: https://discord.gg/XD4WVDjvbz Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.co ..read more
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