Level Design Podcast
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The Level Design podcast is your view into the world of game development through the lens of Level Design!
Every two weeks we come at you with a great interview or discussion about games, the process of making games or game development adjacent topics.
Level Design Podcast
1y ago
In this episode we talk to Jack Chapman about getting into the Industry, mental health and what escape routes we can all have to make space for our mind.
Follow our antics on Twitter @leveldesignfm and let us know what you liked the most about the podcast!
Presented by Mark Drew (@markdrew) and Valentina Chrysostomou (@ValentinaChrys).
This has been a CMD:Studio (@cmdstudiogames) production. Our editor is Vyt Vaisvilaite and our theme tune is by James Elsey (@JamesElseyMusic ..read more
Level Design Podcast
1y ago
Sable, the debut title from Shedworks is without a doubt one of the most stunning experiences among recent indie releases.
We spoke to Shedworks' Creative Director Gregorios Kythreotis (@ShedworksGreg) to learn more about their development process.
From inspirations and influences to flexibility and limitations, we tackle all aspects of creating an unforgettable experience for the player. There's a lot to unpack no matter whether you are a veteran developer or just getting ready to release your first title.
Get ready for GDC 2022 and don't miss Greg's talk on the Art of Sable: https://schedule ..read more
Level Design Podcast
1y ago
From Thief mods to the award-winning work on Dishonored and Deathloop, we join Dana Nightingale (@DanaENight), the Campaign Director at Arkane Lyon, as she breaks down her career in level and campaign design.
We delve deep into problems and solutions that developers face during the process and analyse various Deathloop, Dishonored, and other games' examples through the prism of Dana's experience.
Get ready for GDC 2022 and don't miss Dana's talk on User Experience: https://schedule.gdconf.com/session/ux-summit-deathloops-user-research-and-user-experience-death-loop/884834
Follow our anti ..read more
Level Design Podcast
1y ago
In this episode we're back with Steve Gaynor once again this time to dive further into some of our all time favourite level design and more!
You can follow our antics over on Twitter. Check out @leveldesignfm!
Works and Games we covered in this episode!:
PREY
Apex Legends
Bioshock 2
Hitman 3
Death Stranding
Gone Home
Evil Within
Resident Evil 2 Remake
Resident Evil
Resident Evil 7
Resident Evil Village
Outlast
Condemned
The Last of Us 2
Control
Ghost of Tsushima
WatchDogs Legion
Presented by Mark Drew (@markdrew) , Jo ..read more
Level Design Podcast
1y ago
In this episode we sit down with Co - Founder at Fullbright, Director and Writer Steve Gaynor to talk Gone Home, Tacoma, F.E.A.R and more!
You can follow our antics over on Twitter. Check out @leveldesignfm!
Works and Games we covered in this episode!:
Tone Control Podcast
https://www.idlethumbs.net/tonecontrol
GDC 2018 - Level Design Workshop: Designing for Non-Linear Story Discovery in Tacoma
https://www.youtube.com/watch?v=OwiF5OWdBBY
Bioshock 2 DLC - Minerva's Den
Gone Home
Open Roads
Tacoma
F.E.A.R - First Encounter Assault Recon
Daxter
Me ..read more
Level Design Podcast
1y ago
In this episode we sit down with Director at Ground Shatter Games James Parker to discuss their latest title Fights in Tight Spaces and more!
You can follow our antics over on Twitter. Check out @leveldesignfm!
Works and Games we covered in this episode!:
Fights in Tight Spaces:
https://www.fightsintightspaces.com/
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Gee ..read more
Level Design Podcast
1y ago
In this episode we shine the spotlight this time on our very own co-host and Level Designer at The Chinese Room, Rob McLachlan to talk Silent Hill, Little Orpheus and more!
You can follow our antics over on Twitter. Check out @leveldesignfm
Works and Games we covered in this episode!:
Little Orpheus
https://www.youtube.com/watch?v=avGJU2hvVeA
Silent Hill: Shattered Memories
https://www.youtube.com/watch?v=42FF9ismMWY
Silent Hill Origins
https://www.youtube.com/watch?v=U8kJgT3fldk
Ghost Rider
https://www.youtube.com/watch?v=yjTzdlAnfiU
Presented by Mark Drew (@markdrew) , Jonathon Wilson ..read more
Level Design Podcast
1y ago
In this episode we discuss the worlds of Alien Isolation, Stories Untold and Observation with special guest Jon McKellan from NoCode!
Thank you to all our listeners and supporters!
You can follow our antics over on Twitter. Check out @leveldesignfm
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever . This episode was produced by the awesome Ash Rose (@FakeAnimeGeek ..read more
Level Design Podcast
1y ago
In this episode we discuss and delve into our favourite games and gaming highlights of 2019!
Thank you to all our listeners and supporters!
You can follow our antics over on Twitter. Check out @leveldesignfm
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever . This episode was produced by the awesome Ash Rose (@FakeAnimeGeek ..read more
Level Design Podcast
1y ago
Join Mark Drew as he sits down to discuss the 2D world of Siege and the Sandfox with Cardboard Sword Design Director, Chris Wilson!  ..read more