LD048 - Getting into the Games Industry, Lego and Man of Medan with Jack Chapman (PlayStation London Studio)
Level Design Podcast
by Mark Drew
1y ago
In this episode we talk to Jack Chapman about getting into the Industry, mental health and what escape routes we can all have to make space for our mind.  Follow our antics on Twitter @leveldesignfm and let us know what you liked the most about the podcast! Presented by Mark Drew (@markdrew) and Valentina Chrysostomou (@ValentinaChrys). This has been a CMD:Studio  (@cmdstudiogames) production. Our editor is Vyt Vaisvilaite and our theme tune is by James Elsey (@JamesElseyMusic ..read more
Visit website
LD047 | The World of Sable with Gregorios Kythreotis (Shedworks)
Level Design Podcast
by Mark Drew
1y ago
Sable, the debut title from Shedworks is without a doubt one of the most stunning experiences among recent indie releases. We spoke to Shedworks' Creative Director Gregorios Kythreotis (@ShedworksGreg) to learn more about their development process. From inspirations and influences to flexibility and limitations, we tackle all aspects of creating an unforgettable experience for the player. There's a lot to unpack no matter whether you are a veteran developer or just getting ready to release your first title. Get ready for GDC 2022 and don't miss Greg's talk on the Art of Sable: https://schedule ..read more
Visit website
LD046 | Level and Campaign Design with Dana Nightingale (Arkane Lyon)
Level Design Podcast
by Mark Drew
1y ago
From Thief mods to the award-winning work on Dishonored and Deathloop, we join Dana Nightingale (@DanaENight), the Campaign Director at Arkane Lyon, as she breaks down her career in level and campaign design. We delve deep into problems and solutions that developers face during the process and analyse various Deathloop, Dishonored, and other games' examples through the prism of Dana's experience. Get ready for GDC 2022 and don't miss Dana's talk on User Experience: https://schedule.gdconf.com/session/ux-summit-deathloops-user-research-and-user-experience-death-loop/884834  Follow our anti ..read more
Visit website
LD037 - Deep dive - Steve Gaynor
Level Design Podcast
by Mark Drew
1y ago
In this episode we're back with Steve Gaynor once again this time to dive further into some of our all time favourite level design and more! You can follow our antics over on Twitter. Check out @leveldesignfm! Works and Games we covered in this episode!: PREY Apex Legends Bioshock 2 Hitman 3 Death Stranding Gone Home Evil Within Resident Evil 2 Remake Resident Evil  Resident Evil 7 Resident Evil Village Outlast Condemned The Last of Us 2 Control Ghost of Tsushima  WatchDogs Legion  Presented by Mark Drew (@markdrew) , Jo ..read more
Visit website
LD036 - Gone Home, Tacoma and more with Steve Gaynor
Level Design Podcast
by Mark Drew
1y ago
In this episode we sit down with Co - Founder at Fullbright, Director and Writer Steve Gaynor to talk Gone Home, Tacoma, F.E.A.R and more! You can follow our antics over on Twitter. Check out @leveldesignfm! Works and Games we covered in this episode!: Tone Control Podcast  https://www.idlethumbs.net/tonecontrol GDC 2018 - Level Design Workshop: Designing for Non-Linear Story Discovery in Tacoma  https://www.youtube.com/watch?v=OwiF5OWdBBY Bioshock 2 DLC - Minerva's Den  Gone Home Open Roads Tacoma F.E.A.R - First Encounter Assault Recon Daxter  Me ..read more
Visit website
LD035 - Fights in Tight Spaces with James Parker
Level Design Podcast
by Mark Drew
1y ago
In this episode we sit down with Director at Ground Shatter Games James Parker to discuss their latest title Fights in Tight Spaces and more! You can follow our antics over on Twitter. Check out @leveldesignfm! Works and Games we covered in this episode!: Fights in Tight Spaces: https://www.fightsintightspaces.com/ Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Gee ..read more
Visit website
LD034 - Rob McLachlan from The Chinese Room
Level Design Podcast
by Mark Drew
1y ago
In this episode we shine the spotlight this time on our very own co-host and Level Designer at The Chinese Room, Rob McLachlan to talk Silent Hill, Little Orpheus and more! You can follow our antics over on Twitter. Check out @leveldesignfm Works and Games we covered in this episode!: Little Orpheus https://www.youtube.com/watch?v=avGJU2hvVeA Silent Hill: Shattered Memories https://www.youtube.com/watch?v=42FF9ismMWY Silent Hill Origins https://www.youtube.com/watch?v=U8kJgT3fldk Ghost Rider https://www.youtube.com/watch?v=yjTzdlAnfiU Presented by Mark Drew (@markdrew) , Jonathon Wilson ..read more
Visit website
LD012 - Aliens and more with Jon McKellan
Level Design Podcast
by Mark Drew
1y ago
In this episode we discuss the worlds of Alien Isolation, Stories Untold and Observation with special guest Jon McKellan from NoCode! Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever . This episode was produced by the awesome Ash Rose (@FakeAnimeGeek ..read more
Visit website
LD011 - GOTY Edition (2019)
Level Design Podcast
by Mark Drew
1y ago
In this episode we discuss and delve into our favourite games and gaming highlights of 2019!  Thank you to all our listeners and supporters! You can follow our antics over on Twitter. Check out @leveldesignfm Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan) This has been a CMD:Studio production. Our editor is Matthew Lever . This episode was produced by the awesome Ash Rose (@FakeAnimeGeek ..read more
Visit website
LD010 - Talking Siege and the Sandfox with Chris Wilson
Level Design Podcast
by Mark Drew
1y ago
Join Mark Drew as he sits down to discuss the 2D world of Siege and the Sandfox with Cardboard Sword Design Director, Chris Wilson!  ..read more
Visit website

Follow Level Design Podcast on FeedSpot

Continue with Google
Continue with Apple
OR