Flood Fill Recursion – Knox Game Design, May 2024
Knox Game Design
by Knox Game Design
3w ago
Overview of recursion and an explanation of a simple flood fill algorithm. Example demo in MonoGame with C# code. Links and Notes Demo Code – https://github.com/levidsmith/KnoxGameDesign/tree/master/floodfill MonoGame – https://monogame.net ..read more
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Knox Game Jam 2024 Recap – Knox Game Design, April 2024
Knox Game Design
by Knox Game Design
1M ago
Thanks to everyone who came out to the Knox Game Jam 2024 kickoff!  Seven great games were created by the group for the game jam.  Great job everyone! Minu by Dustin Claws and Conundrums by James and PandaPuffsForBreakfast You are somewhat of a know-it-all. Your good friend has reached out for help in a murder ..read more
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UML with Dia – Knox Game Design, March 2024
Knox Game Design
by Knox Game Design
2M ago
Overview of using the Dia tool for creating UML diagrams. UML is a standard for creating various types of diagrams, such as class diagrams, state diagrams, and use case diagrams. Links and Notes UML – https://www.uml.org/ UML examples – https://www.uml-diagrams.org/ Dia at Gnome – https://wiki.gnome.org/Apps/Dia Dia installer – http://dia-installer.de/ Podcast theme music – Ride by ..read more
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Texture Mapping – Knox Game Design, February 2024
Knox Game Design
by Knox Game Design
3M ago
Explanation of how to create a texture mapped box by reading a BMP image file and displaying with OpenGL.  Then how to create that same texture mapped the box in Blender to export into FBX format.  The model is then imported and displayed multiple different game development environments, such as Unity, MonoGame, Godot, and Unreal ..read more
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OpenGL – Knox Game Design, January 2024
Knox Game Design
by Knox Game Design
5M ago
Introduction to OpenGL and how to setup development environment using MSYS2. Code examples in C for displaying polygons, keyboard input with GLUT, and a simple game demo. OpenGL code examples in C – https://github.com/levidsmith/KnoxGameDesign/tree/master/opengl Links and Notes OpenGL – https://www.opengl.org/ MSYS2 – https://www.msys2.org/ Setting up OpenGL development Environment on Windows with MSYS2 – https://www.jamiebayne.co.uk/blog/opengl-windows Lazy ..read more
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Doom Modding – Knox Game Design, December 2023
Knox Game Design
by Knox Game Design
6M ago
Overview of modding Doom with customized levels and graphics. Links and Notes GZDoom download – https://zdoom.org/downloads Doom World mods – https://www.doomworld.com/idgames/ ModDB mods – https://www.moddb.com/games/doom-ii/mods Ultimate Doom Builder download – https://devbuilds.drdteam.org/ultimatedoombuilder/ Ultimate Doom Builder instructions – https://forum.zdoom.org/viewtopic.php?t=66745 MSYS2 (7zip decompression) – https://www.msys2.org/ Doom World Doom editors – https://www.doomworld.com/classicdoom/utils/editors.php Doom World beginner tutorial – https://www.doomworld.com/forum/topic ..read more
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Memory Card Game – Knox Game Design, November 2023
Knox Game Design
by Knox Game Design
7M ago
Explanation of design and implementation of card memory matching game in MonoGame. Demo code – https://github.com/levidsmith/KnoxGameDesign/tree/master/memory_game Links and Notes Podcast theme music – Ride by Pocketmaster ..read more
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Object Oriented GameMaker – Knox Game Design, October 2023
Knox Game Design
by Knox Game Design
8M ago
Presentation on how to apply object oriented principles to GameMaker to expand the variety of enemies and items in games.  Includes discussion of parenting of objects in GameMaker and how to inherit attributes and functions in children objects. Links and Notes GameMaker – https://gamemaker.io/en Podcast theme music – Ride by Pocketmaster ..read more
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OpCodes – Knox Game Design, September 2023
Knox Game Design
by Knox Game Design
9M ago
Overview of OpCodes and how those relate to video game consoles. Links and Notes 6502 OpCodes at Ultimate Commodore 64 Reference – https://www.pagetable.com/c64ref/6502/ GameBoy OpCodes – https://www.pastraiser.com/cpu/gameboy/gameboy_opcodes.html x86 OpCodes – https://net.cs.uni-bonn.de/fileadmin/user_upload/plohmann/x86_opcode_structure_and_instruction_overview.pdf Podcast theme music – Ride by Pocketmaster ..read more
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Character Encoding – Knox Game Design, August 2023
Knox Game Design
by Knox Game Design
9M ago
Overview of encoding characters and letters into their numerical and binary values. Explanation of how to use bitwise operators to change case of characters. Links and Notes Podcast theme music – Ride by Pocketmaster ..read more
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