GameDev Breakdown
1,105 FOLLOWERS
Join host Todd Mitchell for game development talk as he speaks with notable game industry professionals, upcoming indies, and noteworthy authors on a variety of topics including game dev news, philosophy, career advice, and more.
GameDev Breakdown
6M ago
John Riccitiello is out at Unity. Most of us agree it's too little, too late. Lots of users are rightfully taking a look at Godot. I'm doing something a little different.
As always, show notes and more at CodeWritePlay.com.
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GameDev Breakdown
1y ago
A second virus in less than a month ravages the Mitchell household as GDC goers discover a privacy policy so bad they thought there had been a data leak. We discuss the status of the Red Panda project, Todd's favorite getting-things-done methods, and what to do when you have an actual gamedev breakdown.
For articles, show notes, and more, visit CodeWritePlay.com
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GameDev Breakdown
1y ago
This one is all about the progress we've made in taking our red panda archaeology game concept and bringing it to life. It's a look at the implications of the game's concept, the philosophy of the art and character design, our intention to develop a simple map system with Godot's tilemap tools (prior to the recent release of version 4.0), implementation of basic RPG controls and collisions, and the UI work so critical to a story-driven game.
For show notes, articles, and more, visit CodeWritePlay.com
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GameDev Breakdown
1y ago
Todd just wants to make video games with his friends.
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GameDev Breakdown
1y ago
Boss Fight author Sebastian Deken returns to the show to be our first guest co-designer. We discuss city living, echoes of the Satanic Panic, and more. Finally, we pull up the design whiteboard and ask, what secrets would an abandoned Animal Crossing village leave behind?
Find show notes, articles, and more at CodeWritePlay.com
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GameDev Breakdown
1y ago
A foreign government reached out, and what they said may pertain to you. Seriously.
Also, an update on production for the game co-design episodes!
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GameDev Breakdown
1y ago
Here's news about a fun new thing we're going to try in future episodes. Real game development ahead! Also, maybe social media is falling apart?
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GameDev Breakdown
1y ago
An end-of-year look at how GameDev Breakdown is doing and what to expect in 2023.
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GameDev Breakdown
1y ago
Variety streamer and longtime personal friend Bill Duhr drops in to talk about our trip to St. Louis' new dedicated VR center, Sandbox VR. Topics include how to make a car bed for adults, the worst hit-and-run attempt of all time, and why WWF No Mercy is one of the greatest video games of all time.
Check out our full Sandbox VR review.
Bill's links:
Hazard0643 on Twitch
Bill on Twitter
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GameDev Breakdown
1y ago
Jon Loiterman stops by to discuss what we can learn from recent stories like the Doom dispute between Bethesda and composer Mick Gordon, the Superman Demo on Steam story, and more. Catch this chat if you're an indie developer with legal questions and concerns.
Show notes, articles, and more: https://CodeWritePlay.com
Jon's links:
@ProtonPerson on Twitter
Read Jon's industry coverage and schedule a free consultation on LinkedIn.
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