Finally beat the game that got me into pinball.
Reddit » Pinball
by /u/PotatoSpoof
6h ago
1 grand finale on ball 3 with 1 extra ball. I was 1 shot from the virtual pinball extra. Gc at this location was 4.7b but I took high score #1 I started working at an arcade bar thinking I would be more into the arcades but Theatre always called out to me and eventually pulled me into this wild world of pinball. submitted by /u/PotatoSpoof [visit reddit] [comments ..read more
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Games With Bad Return Value?
Reddit » Pinball
by /u/Jewmangi202
9h ago
What are the worst games/models of games that have bad return values? This isn’t specific toward NIB. We could list a buttload of NIB games/companies. But rather which games/model of games just have a bad return or hard to resell in market at cost? I notice a few hard to sell games/return value would be like the LE walking dead, older Gottlieb that aren’t great themes like Shaq attack, NASCAR/wrestlemania, Venom in general. Not to say these games are bad Any others that come to mind? submitted by /u/Jewmangi202 [visit reddit] [comments ..read more
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Holes suck a gameplay wise
Reddit » Pinball
by /u/FakoMagician
11h ago
Anyone here who doesn't like holes as gameplay element? The key element of pinball is that it is dynamic. The holes most of the time, especially below lower half of the deck, really disturb the pacing of the game. I appreciate getting a breather but the holes just feel like a they break the pacing and show animation and sound effect you've heard so many times before. Waterworld really is a good example of this. submitted by /u/FakoMagician [visit reddit] [comments ..read more
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Holes suck a gameplay wise
Reddit » Pinball
by /u/FakoMagician
11h ago
Anyone here who doesn't like holes as gameplay element? The key element of pinball is that it is dynamic. The holes most of the time, especially below lower half of the deck, really disturb the pacing of the game. I appreciate getting a breather but the holes just feel like a they break the pacing and show animation and sound effect you've heard so many times before. Waterworld really is a good example of this. submitted by /u/FakoMagician [visit reddit] [comments ..read more
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Holes suck a gameplay wise
Reddit » Pinball
by /u/FakoMagician
11h ago
Anyone here who doesn't like holes as gameplay element? The key element of pinball is that it is dynamic. The holes most of the time, especially below lower half of the deck, really disturb the pacing of the game. I appreciate getting a breather but the holes just feel like a they break the pacing and show animation and sound effect you've heard so many times before. Waterworld really is a good example of this. submitted by /u/FakoMagician [visit reddit] [comments ..read more
Visit website
Holes suck a gameplay wise
Reddit » Pinball
by /u/FakoMagician
11h ago
Anyone here who doesn't like holes as gameplay element? The key element of pinball is that it is dynamic. The holes most of the time, especially below lower half of the deck, really disturb the pacing of the game. I appreciate getting a breather but the holes just feel like a they break the pacing and show animation and sound effect you've heard so many times before. Waterworld really is a good example of this. submitted by /u/FakoMagician [visit reddit] [comments ..read more
Visit website
Holes suck a gameplay wise
Reddit » Pinball
by /u/FakoMagician
11h ago
Anyone here who doesn't like holes as gameplay element? The key element of pinball is that it is dynamic. The holes most of the time, especially below lower half of the deck, really disturb the pacing of the game. I appreciate getting a breather but the holes just feel like a they break the pacing and show animation and sound effect you've heard so many times before. Waterworld really is a good example of this. submitted by /u/FakoMagician [visit reddit] [comments ..read more
Visit website
Holes suck a gameplay wise
Reddit » Pinball
by /u/FakoMagician
11h ago
Anyone here who doesn't like holes as gameplay element? The key element of pinball is that it is dynamic. The holes most of the time, especially below lower half of the deck, really disturb the pacing of the game. I appreciate getting a breather but the holes just feel like a they break the pacing and show animation and sound effect you've heard so many times before. Waterworld really is a good example of this. submitted by /u/FakoMagician [visit reddit] [comments ..read more
Visit website
Holes suck a gameplay wise
Reddit » Pinball
by /u/FakoMagician
11h ago
Anyone here who doesn't like holes as gameplay element? The key element of pinball is that it is dynamic. The holes most of the time, especially below lower half of the deck, really disturb the pacing of the game. I appreciate getting a breather but the holes just feel like a they break the pacing and show animation and sound effect you've heard so many times before. Waterworld really is a good example of this. submitted by /u/FakoMagician [visit reddit] [comments ..read more
Visit website
Holes suck a gameplay wise
Reddit » Pinball
by /u/FakoMagician
11h ago
Anyone here who doesn't like holes as gameplay element? The key element of pinball is that it is dynamic. The holes most of the time, especially below lower half of the deck, really disturb the pacing of the game. I appreciate getting a breather but the holes just feel like a they break the pacing and show animation and sound effect you've heard so many times before. Waterworld really is a good example of this. submitted by /u/FakoMagician [visit reddit] [comments ..read more
Visit website

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