Farewell to the Z80
Sonic Retro Forums
by OrionNavattan
23h ago
https://arstechnica.com/gadgets/2024/04/after-48-years-zilog-is-killing-the-classic-standalone-z80-microprocessor-chip/ Zilog is discontinuing standalone Z80 chips after 48 years of continuous production. Besides our SG-1000, Master System, and Mega Drive/Genesis, this CPU... Farewell to the Z80 ..read more
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Robotnic Voice Impersonator Wanted to record two lines in SSRG Video
Sonic Retro Forums
by NO CARRIER
3d ago
Are you or someone you know good at impersonating Dr. Robotnic's voice from AoStH? (Or any show.) I would like to record Dr. Robotnic saying two lines for use in one of the SSRG panel videos we are working on from RWX 2023. Reply below or DM me if interested in helping out ..read more
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Sonic Unleashed J2ME Source Code Findings
Sonic Retro Forums
by Kilo
1w ago
About 3 or 4 years ago Sonic Unleashed J2ME's source code leaked. But no one's really talked about the stuff in it, so I figured I would. Worth noting is that Unleashed J2ME is built off a Prince of Persia game (Not sure which one, Gameloft made like 10) so some data from that is also left over, and the source code's name goes by pallan whatever that has to do with Prince of Persia, I suppose. Let's look at some cool images. In _master_data/gfx/images there's 2 really interesting pieces.... Sonic Unleashed J2ME Source Code Findings ..read more
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Dr. Robotnik's Ring Racers (Sequel to Sonic Robo Blast 2 Kart) officially released!!
Sonic Retro Forums
by RGamer2009
1w ago
Yes, it is Finally Out!! Go to https://www.kartkrew.org/!! Ring Racers is a Kart Racing video game that builds upon the successes of its predecessor SRB2Kart, with features including: A ludicrously long list of courses and playable characters A complete Grand Prix mode with CPU opponents and multiple difficulty levels New and revamped items Unique game systems and mechanics Local... Dr. Robotnik's Ring Racers (Sequel to Sonic Robo Blast 2 Kart) officially released ..read more
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Teradrive hunting
Sonic Retro Forums
by Black Squirrel
1w ago
So it doesn't get lost - Wibarm U.S.A. (ウイバーン U.S.A.) There's a dump of this but it requires some faffing ..read more
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Golden Axe: The Animated Series
Sonic Retro Forums
by DefinitiveDubs
1w ago
https://www.paramountpressexpress.c...eries-golden-axe-based-on-the-sega-video-game New York, NY - April 17, 2024 – Comedy Central announced today a 10-episode order of “Golden Axe,” a new animated series based on the popular Sega video game series, featuring a star-studded cast including Emmy® award winner Matthew Rhys, Danny Pudi, Lisa Gilroy, Liam McIntyre and Carl Tart. The... Click to expand... Golden Axe: The Animated Series ..read more
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Saturn transport controls
Sonic Retro Forums
by Black Squirrel
1w ago
I was filling in the blanks for the recently re-discovered codes for High Velocity: Mountain Racing Challenge when I realised the game's replay feature uses the Saturn's transport controls (or "media controls", or "the arrows"): The Saturn control pad is unique(?) in that it labels five... Saturn transport controls ..read more
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Burning Saturn Games to a CD-R on macOS
Sonic Retro Forums
by President Zippy
1w ago
A couple years ago, I installed a Phantom mod chip on my Saturn, but I never put it to good use. Well, today is the day I finally play some Saturn games on native hardware, and I can't seem to find a good utility for burning these games to CD-R. Most of my games are a directory containing a single CUE file and multiple BIN files, but unfortunately the bchunk command-line utility only supports operating on a single CUE and a single BIN file. The first track is almost always the game binary... Burning Saturn Games to a CD-R on macOS ..read more
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CRC32 in 68000 assembly
Sonic Retro Forums
by Hivebrain
2w ago
I wrote a subroutine to calculate the CRC32 of a section of ROM/RAM. It can process a whole 512kB ROM in about 3 seconds. Not sure what anyone might use it for, it's just a fun mini-project I thought I'd share. https://github.com/cvghivebrain/CRC3268k Code (Text):   ; --------------------------------------------------------------------------- ; Subroutine to    calculate CRC32 of region of ROM/RAM   ; input: ;    a1 = start address ;    d0.l = length of data   ; output: ;    d1.l = CRC32... CRC32 in 68000 assemb ..read more
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Sonic 2 REV02
Sonic Retro Forums
by Clownacy
3w ago
It seems information about REV02 is pretty muddled these days. When I started looking into it, it seemed the consensus was that REV02 was some later version of Sonic 2 that could be found in Sonic Classics, and that it added just as many bugs as it fixed. If you want an idea of how backwards things are: a few months ago I figured out that REV02 was used by the Sonic 2 Mega Play port... this was known back in 2005... I've... Sonic 2 REV02 ..read more
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