Dev Game Club
12 FOLLOWERS
Join hosts and industry veterans Brett Douville and Tim Longo as they discuss older titles and the impact they had on the games industry, as well as any lessons that could be taken away even today. Play along!
Dev Game Club
1w ago
Welcome to Dev Game Club, where this week we begin our annual spooky series, this time on 2001's Fatal Frame. We briefly talk about the year it came out, its developer/publisher, and why we picked it before turning to other introductory topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played:
An hour-ish
Issues covered: Discord-only going forward, why this game?, photo mode games, changing culture of photography, re-elevating photography, Sony shenanigans, best years of all time, the ubergame, years where genres wer ..read more
Dev Game Club
2w ago
Welcome to Dev Game Club, where this week we conclude our series on Heroes of Might and Magic. We confess that we should have learned more about this game before we tried it, and then turn to takeaways and email. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played:
Some... more?
Issues covered: games we've fallen down on, the commitment, why we don't play certain genres, falling short, the possibility of finding guest hosts, game selection moving forward, having a tech tree in the manual but things we missed ..read more
Dev Game Club
3w ago
Welcome to Dev Game Club, where this week we start a new series on Heroes of Might and Magic. We talk about the boardgame of it all and where the vibes are with this one, among other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played:
Some standard, some campaign
Issues covered: hearing the journey and thoughts of our listeners, deep regrets about Megaman, games that scare us, learning the patterns, hearing about the Final Fantasy thoughts, learning about FF15 at two different publishers, a game you can't pick ..read more
Dev Game Club
1M ago
Friends from the Discord provide some audio from back in December, and we've been dropping it in here from time to time when our schedules get tight. (Tim is traveling this week and next and time is short!) We'll return to Heroes of Might and Magic in two weeks.
Next time:
Another Discord Game Club
Twitch: timlongojr
Discord
DevGameClub@gmail.com ..read more
Dev Game Club
1M ago
Welcome to Dev Game Club, where this week we start a new series on Heroes of Might and Magic. We set the game a little in its time, talk about the way the game creates a divergent path from other tactical turn-based combat games. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played:
Some tutorial, some standard, some campaign
Issues covered: the multiverse/divergent evolution, a game that wasn't copied, long games, setting the game in its time, moving more to real-time combat, finite audiences, action became important fo ..read more
Dev Game Club
2M ago
Welcome to Dev Game Club, where this week we revisit our series on Trespasser: The Lost World with an interview with Tony Rowe, who did QA on the title. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Podcast breakdown:
00:49 Interview
1:13:20 Break
1:13:55 Outro
Issues covered: time to take out the prehistoric trash, getting in, doubling up the QA team, the clay model of an island, having to rebuild the island, cutting a more open level, the empty plantation house, Microsoft Hiking Simulator, the bowling shirt, how long gam ..read more
Dev Game Club
2M ago
Welcome to Dev Game Club, where this week we revisit our series on rotoscoping with a fun chat with Jordan Mechner, of Karateka, Prince of Persia, and The Last Express fame. We also talk about his new graphic memoir: Replay, Memoir of an Uprooted Family. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Podcast breakdown:
00:50 Interview
1:01:50 Break
1:02:03 Outro
Issues covered: his history, train trips, caricatures and making stuff, not living up to the greats, improvising into his games, animation not holding up, filming h ..read more
Dev Game Club
2M ago
Taking another tricky scheduling week as an opportunity to run this second interview by BioStats and CalamityNolan, this time of KyleAndError13. See you next week.
Next time:
An interview, we hope!
Twitch: timlongojr, Twitter/Threads/Insta: @devgameclub
Discord
DevGameClub@gmail.com ..read more
Dev Game Club
2M ago
Welcome to Dev Game Club, where this week we complete our series on 2000's The Sims. We give some anecdotes, Tim builds his own from the ground up, and of course, we turn to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played: A few more hours
Issues covered: losing the alien, making the middle-of-the-road character, pecs and glutes, not being able to hire, having to have someone work on the house full time, the light bulbs need replacement, building a house from scratch, a one-room apartment, getting to ..read more
Dev Game Club
2M ago
Welcome to Dev Game Club, where this week we continue our series on The Sims. We talk about a dark spiral, read some poetry, the problem of having enough time, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played: A few more hours
Issues covered: alien life, Windows snippet tool vs print screen, not saving, random seeds, introducing a chaos event, theorizing about end games for careers, Tim's persistent chip bag, forums and forever games, games you can play daily, free-to-play mobile games, appointment ..read more