BXP 6×12 – Monica and Rai Talk
Bonus Experience
by Monica
7M ago
Hello Bonus Babies, Rai returns for a finale. We sort of talk about games, but mostly we just talk.  Here’s some stuff we talk about:  Monica’s computer Rai’s life Music of the 90s Monica’s book Onyx Path shop talk A better alternative to the “no fascists” rule Rai’s son and the Progress Pride Flag Fabula Ultima Dungeon Meishi Gay Final Fantasy You can find even more nonsense in the extended cut. And here’s some links for things referenced:  “Dragostea Din Tei” by O-Zone: https://www.youtube.com/watch?v=YnopHCL1Jk8 2018 Progress Pride Flag (Danial Quasar): https://en.wikipedi ..read more
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BXP 6×11 – Monica and Heather Consider Ways to Keep Players Playing
Bonus Experience
by Monica
8M ago
Hello Bonus Babies, I am so sorry for the huge delay – when it rains it pours. But here we are with the penultimate episode of Season Six!  Today Monica gets together with Heather (her wife) to discuss one of their mutually shared core principles of game design: participation makes the game. If you remove players from play, you are denying them the chance to experience your game. We break down what this means as well as provide good and bad examples of designing for character creation, incapacitation, elimination, and replacement. We also discuss constructive self-entertainment vs. disrup ..read more
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BXP 6×10 – Monica and Alex Break Down Setting Design Using Video Games
Bonus Experience
by Monica
10M ago
Hello Bonus Babies, Today I’m joined by friend and colleague Alex Guerrero to discuss how video games utilize narrative and setting design to create a sense of wonder and mystery – and how you can bring that to the table in your own tabletop RPGs! We discuss: Good writing and pacing of lore Creating and fostering mystery while running games Supporting an action-RPG feel at the table Using techniques from GMless gaming Integrating social influence into games Building lore for your game using other games Also discussed in the extended cut:  Monica’s favorite GM slight-of-hand and the judic ..read more
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BXP 06 x 04 – Monica and MJ Examine Competitive Game Design
Bonus Experience
by Monica
1y ago
Hello Bonus Babies, Today Monica is joined by freelance author and designer, MJ Monleon, to discuss the ins, outs, and pitfalls of designing a competitive game. We focus mostly on traditional games like tabletop RPGs and card or board games and then wander off into the weeds of some of our favorite video games.  We start off strong, then get very distracted. Expect the full strength ADHD experience: hand clapping, table slapping, chair squeaking and my inability to hold still and speak directly into the mic. If any of that is a deal breaker for you, skip this one.  Also discussed in ..read more
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BXP 06×03 – Mage the Podcast Crossover – Mechanics Workshop: Magick Merits
Bonus Experience
by Monica
1y ago
Hello Bonus Babies, Monica joins Terry on Mage the Podcast to workshop the design concept of individual magic(k) merits, as well as temporary merits and experience rewards in Mage 20th. Join us for an interesting discussion on in-character benefits and experience design, plus all the weird stuff you’ve come to expect from Monica and Terry having a conversation ..read more
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BXP 06×02 – Jax Teaches Monica All About Larp
Bonus Experience
by Monica
1y ago
Hello Bonus Babies, Today Monica invites her friend, Jacqueline Bryk, to join her and discuss something she considers a blank spot in her traditional game literacy: LARP. We discuss what makes a LARP and LARP design principles as Jax gives a detailed 101 crash course. We also kick around designing our own together, for a bit.  Also discussed in the extended cut:  Jax at MAGFest and Monica’s day job the implications of torture in games and the meddlesome Victorians headcanons for the Scarlet Empress and the Ebon Dragon online RPG discourse ..read more
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